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Reword comment

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Dean Herbert 2019-11-14 08:28:41 +09:00 committed by GitHub
parent 280c1a0eb4
commit a580b9079a
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@ -95,7 +95,7 @@ namespace osu.Game.Screens.Select
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores) private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores)
{ {
// transfer initial value so filter is in a good state (it uses our re-cached bindables). // initial value transfer is requried for FilterControl (it uses our re-cached bindables in its asynd loac for the initial filter).
transferRulesetValue(); transferRulesetValue();
AddRangeInternal(new Drawable[] AddRangeInternal(new Drawable[]