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mirror of https://github.com/ppy/osu.git synced 2024-12-14 21:02:55 +08:00

Merge remote-tracking branch 'upstream/master' into user-status-wiring

This commit is contained in:
Lucas A 2019-05-02 21:36:28 +02:00
commit a4a2ce5ec0
12 changed files with 63 additions and 8 deletions

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@ -12,6 +12,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
@ -41,6 +42,8 @@ namespace osu.Game.Rulesets.Osu.Mods
scoreProcessor.Health.ValueChanged += health => { blinds.AnimateClosedness((float)health.NewValue); }; scoreProcessor.Health.ValueChanged += health => { blinds.AnimateClosedness((float)health.NewValue); };
} }
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
/// <summary> /// <summary>
/// Element for the Blinds mod drawing 2 black boxes covering the whole screen which resize inside a restricted area with some leniency. /// Element for the Blinds mod drawing 2 black boxes covering the whole screen which resize inside a restricted area with some leniency.
/// </summary> /// </summary>

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@ -12,6 +12,7 @@ using osu.Framework.Screens;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens; using osu.Game.Screens;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
@ -96,6 +97,8 @@ namespace osu.Game.Tests.Visual.Gameplay
{ {
Applied = true; Applied = true;
} }
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
} }
private class TestPlayer : Player private class TestPlayer : Player

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@ -188,7 +188,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
} }
} }
public string TooltipText => User.Value?.Statistics?.Ranks.Global == null ? "" : $"{ranks[dayIndex].Value:#,##0}|{ranked_days - ranks[dayIndex].Key + 1}"; public string TooltipText => User.Value?.Statistics?.Ranks.Global == null ? "" : $"#{ranks[dayIndex].Value:#,##0}|{ranked_days - ranks[dayIndex].Key + 1}";
public ITooltip GetCustomTooltip() => new RankGraphTooltip(); public ITooltip GetCustomTooltip() => new RankGraphTooltip();

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@ -148,8 +148,8 @@ namespace osu.Game.Overlays.Profile.Header
foreach (var scoreRankInfo in scoreRankInfos) foreach (var scoreRankInfo in scoreRankInfos)
scoreRankInfo.Value.RankCount = user?.Statistics?.GradesCount[scoreRankInfo.Key] ?? 0; scoreRankInfo.Value.RankCount = user?.Statistics?.GradesCount[scoreRankInfo.Key] ?? 0;
detailGlobalRank.Content = user?.Statistics?.Ranks.Global?.ToString("#,##0") ?? "-"; detailGlobalRank.Content = user?.Statistics?.Ranks.Global?.ToString("\\##,##0") ?? "-";
detailCountryRank.Content = user?.Statistics?.Ranks.Country?.ToString("#,##0") ?? "-"; detailCountryRank.Content = user?.Statistics?.Ranks.Country?.ToString("\\##,##0") ?? "-";
rankGraph.User.Value = user; rankGraph.User.Value = user;
} }

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Mods namespace osu.Game.Rulesets.Mods
{ {
@ -10,6 +11,14 @@ namespace osu.Game.Rulesets.Mods
/// </summary> /// </summary>
public interface IApplicableToScoreProcessor : IApplicableMod public interface IApplicableToScoreProcessor : IApplicableMod
{ {
/// <summary>
/// Provide a <see cref="ScoreProcessor"/> to a mod. Called once on initialisation of a play instance.
/// </summary>
void ApplyToScoreProcessor(ScoreProcessor scoreProcessor); void ApplyToScoreProcessor(ScoreProcessor scoreProcessor);
/// <summary>
/// Called every time a rank calculation is requested. Allows mods to adjust the final rank.
/// </summary>
ScoreRank AdjustRank(ScoreRank rank, double accuracy);
} }
} }

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@ -16,6 +16,7 @@ using osu.Game.Graphics;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
@ -46,6 +47,8 @@ namespace osu.Game.Rulesets.Mods
Combo.BindTo(scoreProcessor.Combo); Combo.BindTo(scoreProcessor.Combo);
} }
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
public virtual void ApplyToDrawableRuleset(DrawableRuleset<T> drawableRuleset) public virtual void ApplyToDrawableRuleset(DrawableRuleset<T> drawableRuleset)
{ {
var flashlight = CreateFlashlight(); var flashlight = CreateFlashlight();

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@ -8,10 +8,12 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Mods namespace osu.Game.Rulesets.Mods
{ {
public abstract class ModHidden : Mod, IReadFromConfig, IApplicableToDrawableHitObjects public abstract class ModHidden : Mod, IReadFromConfig, IApplicableToDrawableHitObjects, IApplicableToScoreProcessor
{ {
public override string Name => "Hidden"; public override string Name => "Hidden";
public override string Acronym => "HD"; public override string Acronym => "HD";
@ -32,6 +34,25 @@ namespace osu.Game.Rulesets.Mods
d.ApplyCustomUpdateState += ApplyHiddenState; d.ApplyCustomUpdateState += ApplyHiddenState;
} }
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
{
// Default value of ScoreProcessor's Rank in Hidden Mod should be SS+
scoreProcessor.Rank.Value = ScoreRank.XH;
}
public ScoreRank AdjustRank(ScoreRank rank, double accuracy)
{
switch (rank)
{
case ScoreRank.X:
return ScoreRank.XH;
case ScoreRank.S:
return ScoreRank.SH;
default:
return rank;
}
}
protected virtual void ApplyHiddenState(DrawableHitObject hitObject, ArmedState state) protected virtual void ApplyHiddenState(DrawableHitObject hitObject, ArmedState state)
{ {
} }

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@ -5,6 +5,7 @@ using System;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Mods namespace osu.Game.Rulesets.Mods
{ {
@ -24,6 +25,8 @@ namespace osu.Game.Rulesets.Mods
scoreProcessor.FailConditions += FailCondition; scoreProcessor.FailConditions += FailCondition;
} }
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
protected virtual bool FailCondition(ScoreProcessor scoreProcessor) => scoreProcessor.Combo.Value == 0; protected virtual bool FailCondition(ScoreProcessor scoreProcessor) => scoreProcessor.Combo.Value == 0;
} }
} }

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@ -10,6 +10,7 @@ using osu.Framework.Extensions;
using osu.Framework.Extensions.TypeExtensions; using osu.Framework.Extensions.TypeExtensions;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Scoring; using osu.Game.Scoring;
@ -60,6 +61,11 @@ namespace osu.Game.Rulesets.Scoring
/// </summary> /// </summary>
public readonly BindableInt Combo = new BindableInt(); public readonly BindableInt Combo = new BindableInt();
/// <summary>
/// The current selected mods
/// </summary>
public readonly Bindable<IReadOnlyList<Mod>> Mods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
/// <summary> /// <summary>
/// Create a <see cref="HitWindows"/> for this processor. /// Create a <see cref="HitWindows"/> for this processor.
/// </summary> /// </summary>
@ -98,7 +104,12 @@ namespace osu.Game.Rulesets.Scoring
protected ScoreProcessor() protected ScoreProcessor()
{ {
Combo.ValueChanged += delegate { HighestCombo.Value = Math.Max(HighestCombo.Value, Combo.Value); }; Combo.ValueChanged += delegate { HighestCombo.Value = Math.Max(HighestCombo.Value, Combo.Value); };
Accuracy.ValueChanged += delegate { Rank.Value = rankFrom(Accuracy.Value); }; Accuracy.ValueChanged += delegate
{
Rank.Value = rankFrom(Accuracy.Value);
foreach (var mod in Mods.Value.OfType<IApplicableToScoreProcessor>())
Rank.Value = mod.AdjustRank(Rank.Value, Accuracy.Value);
};
} }
private ScoreRank rankFrom(double acc) private ScoreRank rankFrom(double acc)

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@ -109,6 +109,8 @@ namespace osu.Game.Screens.Play
showStoryboard = config.GetBindable<bool>(OsuSetting.ShowStoryboard); showStoryboard = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
ScoreProcessor = DrawableRuleset.CreateScoreProcessor(); ScoreProcessor = DrawableRuleset.CreateScoreProcessor();
ScoreProcessor.Mods.BindTo(Mods);
if (!ScoreProcessor.Mode.Disabled) if (!ScoreProcessor.Mode.Disabled)
config.BindWith(OsuSetting.ScoreDisplayMode, ScoreProcessor.Mode); config.BindWith(OsuSetting.ScoreDisplayMode, ScoreProcessor.Mode);

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@ -15,7 +15,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.3" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.3" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.128.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2019.128.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.427.0" /> <PackageReference Include="ppy.osu.Framework" Version="2019.502.0" />
<PackageReference Include="SharpCompress" Version="0.23.0" /> <PackageReference Include="SharpCompress" Version="0.23.0" />
<PackageReference Include="NUnit" Version="3.11.0" /> <PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />

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@ -105,8 +105,8 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.128.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2019.128.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.427.0" /> <PackageReference Include="ppy.osu.Framework" Version="2019.502.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.427.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2019.502.0" />
<PackageReference Include="SharpCompress" Version="0.22.0" /> <PackageReference Include="SharpCompress" Version="0.22.0" />
<PackageReference Include="NUnit" Version="3.11.0" /> <PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />