mirror of
https://github.com/ppy/osu.git
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Merge remote-tracking branch 'origin/master' into page-selector
This commit is contained in:
commit
a499fa6981
@ -4,7 +4,7 @@
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<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.16.0" />
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<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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@ -4,7 +4,7 @@
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<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.16.0" />
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<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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@ -1,68 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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{
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public class GlowPiece : CompositeDrawable, IHasAccentColour
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{
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private const float glow_alpha = 0.7f;
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private const float glow_radius = 5;
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public GlowPiece()
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{
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RelativeSizeAxes = Axes.Both;
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Masking = true;
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InternalChild = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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AlwaysPresent = true
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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updateGlow();
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}
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private Color4 accentColour;
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public Color4 AccentColour
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{
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get => accentColour;
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set
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{
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if (accentColour == value)
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return;
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accentColour = value;
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updateGlow();
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}
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}
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private void updateGlow()
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{
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if (!IsLoaded)
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return;
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Glow,
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Colour = AccentColour.Opacity(glow_alpha),
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Radius = glow_radius,
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Hollow = true
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};
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}
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}
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}
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@ -1,85 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osuTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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{
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public class LaneGlowPiece : CompositeDrawable, IHasAccentColour
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{
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private const float total_height = 100;
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private const float glow_height = 50;
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private const float glow_alpha = 0.4f;
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private const float edge_alpha = 0.3f;
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public LaneGlowPiece()
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{
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BypassAutoSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.X;
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Height = total_height;
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InternalChildren = new[]
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{
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new Container
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{
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Name = "Left edge",
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RelativeSizeAxes = Axes.Y,
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Width = 1,
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Children = createGradient(edge_alpha)
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},
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new Container
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{
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Name = "Right edge",
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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RelativeSizeAxes = Axes.Y,
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Width = 1,
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Children = createGradient(edge_alpha)
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},
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new Container
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{
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Name = "Glow",
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Height = glow_height,
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Children = createGradient(glow_alpha)
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}
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};
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}
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private Drawable[] createGradient(float alpha) => new Drawable[]
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{
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new Box
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{
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Name = "Top",
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RelativeSizeAxes = Axes.Both,
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Height = 0.5f,
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Blending = BlendingParameters.Additive,
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Colour = ColourInfo.GradientVertical(Color4.Transparent, Color4.White.Opacity(alpha))
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},
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new Box
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{
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Name = "Bottom",
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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Height = 0.5f,
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Blending = BlendingParameters.Additive,
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Colour = ColourInfo.GradientVertical(Color4.White.Opacity(alpha), Color4.Transparent)
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}
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};
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public Color4 AccentColour
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{
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get => Colour;
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set => Colour = value;
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}
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}
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}
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@ -4,7 +4,7 @@
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<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.16.0" />
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<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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|
@ -4,7 +4,7 @@
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<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.16.0" />
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<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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@ -8,6 +8,7 @@ using NUnit.Framework;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.IO.Stores;
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using osu.Framework.Testing;
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using osu.Game.Audio;
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using osu.Game.Skinning;
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using osu.Game.Tests.Resources;
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@ -15,6 +16,7 @@ using osu.Game.Tests.Visual;
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namespace osu.Game.Tests.Gameplay
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{
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[HeadlessTest]
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public class TestSceneStoryboardSamples : OsuTestScene
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{
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[Test]
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@ -5,7 +5,7 @@
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<PackageReference Include="DeepEqual" Version="2.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.16.0" />
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<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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|
@ -7,7 +7,7 @@
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<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.16.0" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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@ -32,6 +32,7 @@ namespace osu.Game.Input.Bindings
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new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.R }, GlobalAction.ResetInputSettings),
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new KeyBinding(new[] { InputKey.Control, InputKey.T }, GlobalAction.ToggleToolbar),
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new KeyBinding(new[] { InputKey.Control, InputKey.O }, GlobalAction.ToggleSettings),
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new KeyBinding(new[] { InputKey.Control, InputKey.D }, GlobalAction.ToggleDirect),
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new KeyBinding(InputKey.Escape, GlobalAction.Back),
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new KeyBinding(InputKey.ExtraMouseButton1, GlobalAction.Back),
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