diff --git a/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs b/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs index d28b7bdf58..2b75bcdc3d 100644 --- a/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs +++ b/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs @@ -12,12 +12,6 @@ namespace osu.Game.Rulesets.Mania.Judgements { switch (result) { - case HitResult.LargeTickHit: - return DEFAULT_MAX_HEALTH_INCREASE * 0.1; - - case HitResult.LargeTickMiss: - return -DEFAULT_MAX_HEALTH_INCREASE * 0.1; - case HitResult.Meh: return -DEFAULT_MAX_HEALTH_INCREASE * 0.5; diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index b977c07dfb..ff34b69d19 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -385,22 +385,9 @@ namespace osu.Game.Rulesets.Mania HitResult.Good, HitResult.Ok, HitResult.Meh, - - HitResult.LargeTickHit, }; } - public override LocalisableString GetDisplayNameForHitResult(HitResult result) - { - switch (result) - { - case HitResult.LargeTickHit: - return "hold tick"; - } - - return base.GetDisplayNameForHitResult(result); - } - public override StatisticItem[] CreateStatisticsForScore(ScoreInfo score, IBeatmap playableBeatmap) => new[] { new StatisticItem("Performance Breakdown", () => new PerformanceBreakdownChart(score, playableBeatmap)