From a3d8048acab0b1ccf267a85e789dc944496e7ee3 Mon Sep 17 00:00:00 2001 From: FreezyLemon Date: Thu, 22 Mar 2018 21:46:35 +0100 Subject: [PATCH] abort loading and exit player for dummy maps --- osu.Game/Screens/Play/Player.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index b0472f0e0d..89cf326bbe 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -89,6 +89,13 @@ namespace osu.Game.Screens.Play userAudioOffset = config.GetBindable(OsuSetting.AudioOffset); WorkingBeatmap working = Beatmap.Value; + + if (working is DummyWorkingBeatmap) + { + Exit(); + return; + } + Beatmap beatmap; try