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Make ComponentName readonly

This commit is contained in:
Dean Herbert 2018-02-23 14:28:57 +09:00
parent 0e20c4e6bb
commit a36986ef5a

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@ -24,7 +24,7 @@ namespace osu.Game.Skinning
private Bindable<Skin> skin;
protected Func<string, T> CreateDefault;
public string ComponentName { get; set; }
public readonly string ComponentName;
public readonly bool DefaultFallback;