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Fix incorrect count

This commit is contained in:
smoogipoo 2018-05-11 22:06:16 +09:00
parent 224f1a0810
commit a337248999

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@ -32,7 +32,8 @@ namespace osu.Game.Rulesets.Osu.Scoring
countHitCircles = Beatmap.HitObjects.Count(h => h is HitCircle); countHitCircles = Beatmap.HitObjects.Count(h => h is HitCircle);
beatmapMaxCombo = Beatmap.HitObjects.Count(); beatmapMaxCombo = Beatmap.HitObjects.Count();
beatmapMaxCombo += Beatmap.HitObjects.OfType<Slider>().Count(); // Add the ticks + tail of the slider. 1 is subtracted because the "headcircle" would be counted twice (once for the slider itself in the line above)
beatmapMaxCombo += Beatmap.HitObjects.OfType<Slider>().Sum(s => s.NestedHitObjects.Count - 1);
} }
public override double Calculate(Dictionary<string, double> categoryRatings = null) public override double Calculate(Dictionary<string, double> categoryRatings = null)