diff --git a/osu.Game/Screens/Menu/Intro.cs b/osu.Game/Screens/Menu/Intro.cs index 4ab157db05..aeb5282666 100644 --- a/osu.Game/Screens/Menu/Intro.cs +++ b/osu.Game/Screens/Menu/Intro.cs @@ -121,7 +121,9 @@ namespace osu.Game.Screens.Menu Scheduler.AddDelayed(delegate { - track.Start(); + // Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Manu. + if (menuMusic) + track.Start(); LoadComponentAsync(mainMenu = new MainMenu());