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Change .olz
to use UTF-8 encoding
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parent
c8f7f2215b
commit
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@ -17,6 +17,8 @@ namespace osu.Game.Database
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{
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{
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}
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}
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protected override bool UseFixedEncoding => false;
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protected override string FileExtension => @".olz";
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protected override string FileExtension => @".olz";
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}
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}
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}
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}
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@ -3,6 +3,7 @@
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading;
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using osu.Framework.Logging;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Framework.Platform;
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@ -23,6 +24,11 @@ namespace osu.Game.Database
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public abstract class LegacyArchiveExporter<TModel> : LegacyExporter<TModel>
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public abstract class LegacyArchiveExporter<TModel> : LegacyExporter<TModel>
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where TModel : RealmObject, IHasNamedFiles, IHasGuidPrimaryKey
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where TModel : RealmObject, IHasNamedFiles, IHasGuidPrimaryKey
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{
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{
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/// <summary>
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/// Whether to always use Shift-JIS encoding for archive filenames (like osu!stable did).
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/// </summary>
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protected virtual bool UseFixedEncoding => true;
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protected LegacyArchiveExporter(Storage storage)
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protected LegacyArchiveExporter(Storage storage)
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: base(storage)
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: base(storage)
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{
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{
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@ -32,7 +38,7 @@ namespace osu.Game.Database
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{
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{
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using (var writer = new ZipWriter(outputStream, new ZipWriterOptions(CompressionType.Deflate)
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using (var writer = new ZipWriter(outputStream, new ZipWriterOptions(CompressionType.Deflate)
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{
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{
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ArchiveEncoding = ZipArchiveReader.DEFAULT_ENCODING
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ArchiveEncoding = UseFixedEncoding ? ZipArchiveReader.DEFAULT_ENCODING : new ArchiveEncoding(Encoding.UTF8, Encoding.UTF8)
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}))
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}))
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{
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{
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int i = 0;
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int i = 0;
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