mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 08:27:49 +08:00
Also ignore drum roll strong judgement
This commit is contained in:
parent
792b410c04
commit
a2f8ff825e
@ -96,6 +96,8 @@ namespace osu.Game.Rulesets.Taiko.Objects
|
||||
|
||||
public class StrongNestedHit : StrongNestedHitObject
|
||||
{
|
||||
// The strong hit of the drum roll doesn't actually provide any score.
|
||||
public override Judgement CreateJudgement() => new IgnoreJudgement();
|
||||
}
|
||||
|
||||
#region LegacyBeatmapEncoder
|
||||
|
@ -317,6 +317,9 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
break;
|
||||
|
||||
default:
|
||||
if (!result.Type.IsScorable())
|
||||
break;
|
||||
|
||||
judgementContainer.Add(judgementPools[result.Type].Get(j =>
|
||||
{
|
||||
j.Apply(result, judgedObject);
|
||||
|
Loading…
Reference in New Issue
Block a user