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Add proper change handler support
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934db14e03
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@ -22,11 +22,25 @@ namespace osu.Game.Rulesets.Osu.Edit
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CanScaleX = true,
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CanScaleY = true,
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OperationStarted = onStart,
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OperationEnded = onEnd,
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OnRotation = handleRotation,
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OnScaleX = handleScaleX,
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OnScaleY = handleScaleY,
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};
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private void onEnd()
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{
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ChangeHandler.EndChange();
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centre = null;
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}
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private void onStart()
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{
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ChangeHandler.BeginChange();
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}
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private void handleScaleY(DragEvent e, Anchor reference)
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{
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int direction = (reference & Anchor.y0) > 0 ? -1 : 1;
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@ -20,6 +20,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
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public Action<DragEvent, Anchor> OnScaleX;
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public Action<DragEvent, Anchor> OnScaleY;
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public Action OperationStarted;
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public Action OperationEnded;
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private bool canRotate;
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public bool CanRotate
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@ -114,7 +117,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
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{
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Anchor = Anchor.TopCentre,
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Y = -separation,
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HandleDrag = e => OnRotation?.Invoke(e)
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HandleDrag = e => OnRotation?.Invoke(e),
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OperationStarted = operationStarted,
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OperationEnded = operationEnded
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}
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});
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}
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@ -126,12 +131,16 @@ namespace osu.Game.Screens.Edit.Compose.Components
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new DragHandle
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{
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Anchor = Anchor.TopCentre,
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HandleDrag = e => OnScaleY?.Invoke(e, Anchor.TopCentre)
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HandleDrag = e => OnScaleY?.Invoke(e, Anchor.TopCentre),
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OperationStarted = operationStarted,
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OperationEnded = operationEnded
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},
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new DragHandle
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{
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Anchor = Anchor.BottomCentre,
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HandleDrag = e => OnScaleY?.Invoke(e, Anchor.BottomCentre)
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HandleDrag = e => OnScaleY?.Invoke(e, Anchor.BottomCentre),
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OperationStarted = operationStarted,
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OperationEnded = operationEnded
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},
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});
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}
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@ -143,12 +152,16 @@ namespace osu.Game.Screens.Edit.Compose.Components
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new DragHandle
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{
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Anchor = Anchor.CentreLeft,
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HandleDrag = e => OnScaleX?.Invoke(e, Anchor.CentreLeft)
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HandleDrag = e => OnScaleX?.Invoke(e, Anchor.CentreLeft),
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OperationStarted = operationStarted,
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OperationEnded = operationEnded
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},
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new DragHandle
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{
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Anchor = Anchor.CentreRight,
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HandleDrag = e => OnScaleX?.Invoke(e, Anchor.CentreRight)
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HandleDrag = e => OnScaleX?.Invoke(e, Anchor.CentreRight),
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OperationStarted = operationStarted,
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OperationEnded = operationEnded
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},
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});
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}
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@ -164,7 +177,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
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{
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OnScaleX?.Invoke(e, Anchor.TopLeft);
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OnScaleY?.Invoke(e, Anchor.TopLeft);
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}
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},
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OperationStarted = operationStarted,
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OperationEnded = operationEnded
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},
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new DragHandle
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{
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@ -173,7 +188,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
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{
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OnScaleX?.Invoke(e, Anchor.TopRight);
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OnScaleY?.Invoke(e, Anchor.TopRight);
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}
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},
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OperationStarted = operationStarted,
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OperationEnded = operationEnded
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},
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new DragHandle
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{
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@ -182,7 +199,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
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{
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OnScaleX?.Invoke(e, Anchor.BottomLeft);
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OnScaleY?.Invoke(e, Anchor.BottomLeft);
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}
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},
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OperationStarted = operationStarted,
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OperationEnded = operationEnded
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},
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new DragHandle
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{
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@ -191,12 +210,28 @@ namespace osu.Game.Screens.Edit.Compose.Components
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{
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OnScaleX?.Invoke(e, Anchor.BottomRight);
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OnScaleY?.Invoke(e, Anchor.BottomRight);
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}
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},
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OperationStarted = operationStarted,
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OperationEnded = operationEnded
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},
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});
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}
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}
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private int activeOperations;
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private void operationEnded()
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{
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if (--activeOperations == 0)
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OperationEnded?.Invoke();
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}
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private void operationStarted()
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{
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if (activeOperations++ == 0)
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OperationStarted?.Invoke();
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}
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private class RotationDragHandle : DragHandle
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{
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private SpriteIcon icon;
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@ -225,6 +260,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
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private class DragHandle : Container
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{
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public Action OperationStarted;
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public Action OperationEnded;
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public Action<DragEvent> HandleDrag { get; set; }
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private Circle circle;
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@ -276,7 +314,11 @@ namespace osu.Game.Screens.Edit.Compose.Components
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return true;
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}
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protected override bool OnDragStart(DragStartEvent e) => true;
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protected override bool OnDragStart(DragStartEvent e)
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{
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OperationStarted?.Invoke();
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return true;
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}
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protected override void OnDrag(DragEvent e)
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{
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@ -287,6 +329,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
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protected override void OnDragEnd(DragEndEvent e)
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{
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HandlingMouse = false;
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OperationEnded?.Invoke();
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UpdateHoverState();
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base.OnDragEnd(e);
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}
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