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Add BPM display and tracking
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@ -1,14 +1,19 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Threading;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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@ -34,7 +39,12 @@ namespace osu.Game.Screens.Edit.Timing
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private Container scaleContainer;
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private Container lights;
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private Container lightsGlow;
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private OsuSpriteText text;
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private OsuSpriteText bpmText;
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private Container textContainer;
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private bool grabbedMouseDown;
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private ScheduledDelegate resetDelegate;
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private const int light_count = 6;
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@ -65,7 +75,7 @@ namespace osu.Game.Screens.Edit.Timing
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new CircularContainer
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{
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RelativeSizeAxes = Axes.Both,
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Name = "outer masking",
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Name = @"outer masking",
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Masking = true,
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BorderThickness = light_padding,
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BorderColour = colourProvider.Background3,
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@ -82,7 +92,7 @@ namespace osu.Game.Screens.Edit.Timing
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},
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new Circle
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{
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Name = "inner masking",
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Name = @"inner masking",
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Size = new Vector2(SIZE - ring_width * 2 + light_padding * 2),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -112,13 +122,27 @@ namespace osu.Game.Screens.Edit.Timing
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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},
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text = new OsuSpriteText
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textContainer = new Container
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{
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Font = OsuFont.Torus.With(size: 20),
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background1,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "Tap!"
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Font = OsuFont.Torus.With(size: 20),
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Anchor = Anchor.Centre,
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Origin = Anchor.BottomCentre,
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Y = 3,
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Text = "Tap"
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},
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bpmText = new OsuSpriteText
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{
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Font = OsuFont.Torus.With(size: 14),
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Anchor = Anchor.Centre,
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Origin = Anchor.TopCentre,
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},
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}
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},
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hoverLayer = new Circle
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{
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@ -142,20 +166,38 @@ namespace osu.Game.Screens.Edit.Timing
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lights.Add(light);
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lightsGlow.Add(light.Glow.CreateProxy());
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}
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reset();
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}
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
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hoverLayer.ReceivePositionalInputAt(screenSpacePos);
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private ColourInfo textColour
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{
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get
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{
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if (grabbedMouseDown)
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return colourProvider.Background4;
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if (IsHovered)
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return colourProvider.Content2;
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return colourProvider.Background1;
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}
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}
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protected override bool OnHover(HoverEvent e)
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{
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hoverLayer.FadeIn(500, Easing.OutQuint);
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textContainer.FadeColour(textColour, 500, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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hoverLayer.FadeOut(500, Easing.OutQuint);
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textContainer.FadeColour(textColour, 500, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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@ -163,7 +205,14 @@ namespace osu.Game.Screens.Edit.Timing
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{
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const double in_duration = 100;
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text.FadeColour(colourProvider.Background4, in_duration, Easing.OutQuint);
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grabbedMouseDown = true;
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handleTap();
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resetDelegate?.Cancel();
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resetDelegate = Scheduler.AddDelayed(reset, 1000);
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textContainer.FadeColour(textColour, in_duration, Easing.OutQuint);
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scaleContainer.ScaleTo(0.99f, in_duration, Easing.OutQuint);
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innerCircle.ScaleTo(0.96f, in_duration, Easing.OutQuint);
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@ -180,14 +229,16 @@ namespace osu.Game.Screens.Edit.Timing
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lights[currentLight % light_count].Show();
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lights[(currentLight + light_count / 2) % light_count].Show();
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return base.OnMouseDown(e);
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return true;
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}
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protected override void OnMouseUp(MouseUpEvent e)
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{
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const double out_duration = 800;
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text.FadeColour(colourProvider.Background1, out_duration, Easing.OutQuint);
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grabbedMouseDown = false;
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textContainer.FadeColour(textColour, out_duration, Easing.OutQuint);
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scaleContainer.ScaleTo(1, out_duration, Easing.OutQuint);
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innerCircle.ScaleTo(1, out_duration, Easing.OutQuint);
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@ -195,6 +246,42 @@ namespace osu.Game.Screens.Edit.Timing
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base.OnMouseUp(e);
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}
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private readonly List<double> tapTimings = new List<double>();
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private void reset()
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{
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bpmText.FadeOut(500, Easing.OutQuint);
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using (BeginDelayedSequence(tapTimings.Count > 0 ? 500 : 0))
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{
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Schedule(() => bpmText.Text = "the beat!");
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bpmText.FadeIn(800, Easing.OutQuint);
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}
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foreach (var light in lights)
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light.Hide();
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tapTimings.Clear();
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}
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private void handleTap()
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{
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tapTimings.Add(Clock.CurrentTime);
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if (tapTimings.Count > 8)
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tapTimings.RemoveAt(0);
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if (tapTimings.Count < 5)
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{
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bpmText.Text = new string('.', tapTimings.Count);
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return;
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}
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double bpm = Math.Round(60000 / ((tapTimings.Last() - tapTimings.First()) / (tapTimings.Count - 1)));
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bpmText.Text = $"{bpm} BPM";
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}
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private class Light : CompositeDrawable
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{
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public Drawable Glow { get; private set; }
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