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mirror of https://github.com/ppy/osu.git synced 2024-12-13 08:32:57 +08:00

Move score download logic out of ScoreManager

This commit is contained in:
Dean Herbert 2021-11-25 17:21:05 +09:00
parent 716543b5b3
commit a2ab9f457d
7 changed files with 27 additions and 45 deletions

View File

@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.SongSelect
dependencies.Cache(rulesetStore = new RulesetStore(ContextFactory));
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, null, ContextFactory, Scheduler));
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, ContextFactory, Scheduler));
return dependencies;
}

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@ -83,7 +83,7 @@ namespace osu.Game.Tests.Visual.UserInterface
dependencies.Cache(rulesetStore = new RulesetStore(ContextFactory));
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, null, ContextFactory, Scheduler));
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, ContextFactory, Scheduler));
beatmapInfo = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).Result.Value.Beatmaps[0];

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@ -15,6 +15,9 @@ namespace osu.Game.Online
[Resolved(CanBeNull = true)]
protected ScoreManager? Manager { get; private set; }
[Resolved(CanBeNull = true)]
protected ScoreModelDownloader? Downloader { get; private set; }
private ArchiveDownloadRequest<IScoreInfo>? attachedRequest;
public ScoreDownloadTracker(ScoreInfo trackedItem)
@ -25,7 +28,7 @@ namespace osu.Game.Online
[BackgroundDependencyLoader(true)]
private void load()
{
if (Manager == null)
if (Manager == null || Downloader == null)
return;
// Used to interact with manager classes that don't support interface types. Will eventually be replaced.
@ -38,10 +41,10 @@ namespace osu.Game.Online
if (Manager.IsAvailableLocally(scoreInfo))
UpdateState(DownloadState.LocallyAvailable);
else
attachDownload(Manager.GetExistingDownload(scoreInfo));
attachDownload(Downloader.GetExistingDownload(scoreInfo));
Manager.DownloadBegan += downloadBegan;
Manager.DownloadFailed += downloadFailed;
Downloader.DownloadBegan += downloadBegan;
Downloader.DownloadFailed += downloadFailed;
Manager.ItemUpdated += itemUpdated;
Manager.ItemRemoved += itemRemoved;
}
@ -119,10 +122,14 @@ namespace osu.Game.Online
base.Dispose(isDisposing);
attachDownload(null);
if (Downloader != null)
{
Downloader.DownloadBegan -= downloadBegan;
Downloader.DownloadFailed -= downloadFailed;
}
if (Manager != null)
{
Manager.DownloadBegan -= downloadBegan;
Manager.DownloadFailed -= downloadFailed;
Manager.ItemUpdated -= itemUpdated;
Manager.ItemRemoved -= itemRemoved;
}

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@ -657,6 +657,8 @@ namespace osu.Game
BeatmapManager.PostImport = items => PresentBeatmap(items.First().Value);
BeatmapDownloader.PostNotification = n => Notifications.Post(n);
ScoreDownloader.PostNotification = n => Notifications.Post(n);
ScoreManager.PostNotification = n => Notifications.Post(n);
ScoreManager.PostImport = items => PresentScore(items.First().Value);

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@ -100,6 +100,8 @@ namespace osu.Game
protected ScoreManager ScoreManager { get; private set; }
protected ScoreModelDownloader ScoreDownloader { get; private set; }
protected SkinManager SkinManager { get; private set; }
protected RulesetStore RulesetStore { get; private set; }
@ -234,10 +236,12 @@ namespace osu.Game
dependencies.Cache(fileStore = new FileStore(contextFactory, Storage));
// ordering is important here to ensure foreign keys rules are not broken in ModelStore.Cleanup()
dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Storage, API, contextFactory, Scheduler, Host, () => difficultyCache, LocalConfig));
dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Storage, contextFactory, Scheduler, Host, () => difficultyCache, LocalConfig));
dependencies.Cache(BeatmapManager = new BeatmapManager(Storage, contextFactory, RulesetStore, API, Audio, Resources, Host, defaultBeatmap, performOnlineLookups: true));
dependencies.Cache(BeatmapDownloader = new BeatmapModelDownloader(BeatmapManager, API, Host));
dependencies.Cache(ScoreDownloader = new ScoreModelDownloader(ScoreManager, API, Host));
// the following realm components are not actively used yet, but initialised and kept up to date for initial testing.
realmRulesetStore = new RealmRulesetStore(realmFactory, Storage);

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@ -17,7 +17,6 @@ using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.IO;
using osu.Game.IO.Archives;
using osu.Game.Online.API;
using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Judgements;
@ -25,15 +24,14 @@ using osu.Game.Rulesets.Scoring;
namespace osu.Game.Scoring
{
public class ScoreManager : IModelManager<ScoreInfo>, IModelImporter<ScoreInfo>, IModelDownloader<IScoreInfo>
public class ScoreManager : IModelManager<ScoreInfo>, IModelImporter<ScoreInfo>
{
private readonly Scheduler scheduler;
private readonly Func<BeatmapDifficultyCache> difficulties;
private readonly OsuConfigManager configManager;
private readonly ScoreModelManager scoreModelManager;
private readonly ScoreModelDownloader scoreModelDownloader;
public ScoreManager(RulesetStore rulesets, Func<BeatmapManager> beatmaps, Storage storage, IAPIProvider api, IDatabaseContextFactory contextFactory, Scheduler scheduler,
public ScoreManager(RulesetStore rulesets, Func<BeatmapManager> beatmaps, Storage storage, IDatabaseContextFactory contextFactory, Scheduler scheduler,
IIpcHost importHost = null, Func<BeatmapDifficultyCache> difficulties = null, OsuConfigManager configManager = null)
{
this.scheduler = scheduler;
@ -41,7 +39,6 @@ namespace osu.Game.Scoring
this.configManager = configManager;
scoreModelManager = new ScoreModelManager(rulesets, beatmaps, storage, contextFactory, importHost);
scoreModelDownloader = new ScoreModelDownloader(scoreModelManager, api, importHost);
}
public Score GetScore(ScoreInfo score) => scoreModelManager.GetScore(score);
@ -240,11 +237,7 @@ namespace osu.Game.Scoring
public Action<Notification> PostNotification
{
set
{
scoreModelManager.PostNotification = value;
scoreModelDownloader.PostNotification = value;
}
set => scoreModelManager.PostNotification = value;
}
#endregion
@ -342,30 +335,6 @@ namespace osu.Game.Scoring
#endregion
#region Implementation of IModelDownloader<IScoreInfo>
public event Action<ArchiveDownloadRequest<IScoreInfo>> DownloadBegan
{
add => scoreModelDownloader.DownloadBegan += value;
remove => scoreModelDownloader.DownloadBegan -= value;
}
public event Action<ArchiveDownloadRequest<IScoreInfo>> DownloadFailed
{
add => scoreModelDownloader.DownloadFailed += value;
remove => scoreModelDownloader.DownloadFailed -= value;
}
public bool Download(IScoreInfo model, bool minimiseDownloadSize) =>
scoreModelDownloader.Download(model, minimiseDownloadSize);
public ArchiveDownloadRequest<IScoreInfo> GetExistingDownload(IScoreInfo model)
{
return scoreModelDownloader.GetExistingDownload(model);
}
#endregion
#region Implementation of IPresentImports<ScoreInfo>
public Action<IEnumerable<ILive<ScoreInfo>>> PostImport

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@ -45,7 +45,7 @@ namespace osu.Game.Screens.Ranking
}
[BackgroundDependencyLoader(true)]
private void load(OsuGame game, ScoreManager scores)
private void load(OsuGame game, ScoreModelDownloader scores)
{
InternalChild = shakeContainer = new ShakeContainer
{
@ -65,7 +65,7 @@ namespace osu.Game.Screens.Ranking
break;
case DownloadState.NotDownloaded:
scores.Download(Score.Value, false);
scores.Download(Score.Value);
break;
case DownloadState.Importing: