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Adjust sprite texts in-line with framework changes

This commit is contained in:
smoogipoo
2019-02-12 13:04:46 +09:00
Unverified
parent e174fa2d3e
commit a2aa3ec5cb
140 changed files with 424 additions and 514 deletions
@@ -28,7 +28,7 @@ namespace osu.Game.Graphics.UserInterface
/// <param name="leading">How many leading zeroes the counter will have.</param>
public ScoreCounter(uint leading = 0)
{
DisplayedCountSpriteText.FixedWidth = true;
DisplayedCountSpriteText.Font = OsuFont.GetFont(DisplayedCountSpriteText.Font, fixedWidth: true);
LeadingZeroes = leading;
}