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Don't use nameof(MouseHandler)
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@ -76,10 +76,9 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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{
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// this is temporary until we support per-handler settings.
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const string raw_mouse_handler = @"OsuTKRawMouseHandler";
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const string osutk_standard_mouse_handler = @"OsuTKMouseHandler";
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string standardMouseHandlers = $"{osutk_standard_mouse_handler} {nameof(MouseHandler)}";
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const string standard_mouse_handlers = @"OsuTKMouseHandler MouseHandler";
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ignoredInputHandlers.Value = enabled.NewValue ? standardMouseHandlers : raw_mouse_handler;
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ignoredInputHandlers.Value = enabled.NewValue ? standard_mouse_handlers : raw_mouse_handler;
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};
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ignoredInputHandlers = config.GetBindable<string>(FrameworkSetting.IgnoredInputHandlers);
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