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multiplied numbers in multipliers
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@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
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private double currentStrain;
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private double currentStrain;
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private double skillMultiplier => 23.55 * 1.06;
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private double skillMultiplier => 24.963;
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private double strainDecayBase => 0.15;
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private double strainDecayBase => 0.15;
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private double strainDecay(double ms) => Math.Pow(strainDecayBase, ms / 1000);
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private double strainDecay(double ms) => Math.Pow(strainDecayBase, ms / 1000);
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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
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hasHiddenMod = mods.Any(m => m is OsuModHidden);
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hasHiddenMod = mods.Any(m => m is OsuModHidden);
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}
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}
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private double skillMultiplier => 0.052 * 1.06;
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private double skillMultiplier => 0.05512;
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private double strainDecayBase => 0.15;
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private double strainDecayBase => 0.15;
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private double currentStrain;
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private double currentStrain;
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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
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/// </summary>
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/// </summary>
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public class Speed : OsuStrainSkill
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public class Speed : OsuStrainSkill
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{
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{
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private double skillMultiplier => 1375 * 1.04;
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private double skillMultiplier => 1430;
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private double strainDecayBase => 0.3;
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private double strainDecayBase => 0.3;
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private double currentStrain;
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private double currentStrain;
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