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Add TopLevelContent
layer for applying external transforms on footer buttons
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@ -10,6 +10,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Screens.SelectV2.Footer;
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@ -26,12 +27,12 @@ namespace osu.Game.Tests.Visual.UserInterface
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public TestSceneScreenFooterButtonMods()
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{
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Add(footerButtonMods = new TestScreenFooterButtonMods
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Add(footerButtonMods = new TestScreenFooterButtonMods(new TestModSelectOverlay())
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.CentreLeft,
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X = -100,
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Action = () => { },
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X = -100,
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});
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}
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@ -112,9 +113,19 @@ namespace osu.Game.Tests.Visual.UserInterface
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return expectedValue == footerButtonMods.MultiplierText.Current.Value;
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}
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private partial class TestModSelectOverlay : UserModSelectOverlay
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{
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protected override bool ShowPresets => true;
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}
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private partial class TestScreenFooterButtonMods : ScreenFooterButtonMods
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{
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public new OsuSpriteText MultiplierText => base.MultiplierText;
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public TestScreenFooterButtonMods(ModSelectOverlay overlay)
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: base(overlay)
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{
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}
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}
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}
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}
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@ -55,7 +55,7 @@ namespace osu.Game.Screens.Footer
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set => icon.Icon = value;
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}
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protected LocalisableString Text
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public LocalisableString Text
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{
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set => text.Text = value;
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}
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@ -69,11 +69,21 @@ namespace osu.Game.Screens.Footer
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private readonly Box glowBox;
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private readonly Box flashLayer;
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public ScreenFooterButton()
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public readonly Container TopLevelContent;
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public readonly OverlayContainer? Overlay;
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public ScreenFooterButton(OverlayContainer? overlay = null)
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{
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Overlay = overlay;
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Size = new Vector2(BUTTON_WIDTH, BUTTON_HEIGHT);
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Child = new Container
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Child = TopLevelContent = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Container
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{
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EdgeEffect = new EdgeEffectParameters
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{
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@ -150,6 +160,8 @@ namespace osu.Game.Screens.Footer
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Alpha = 0,
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},
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},
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}
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}
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};
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}
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@ -157,6 +169,9 @@ namespace osu.Game.Screens.Footer
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{
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base.LoadComplete();
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if (Overlay != null)
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OverlayState.BindTo(Overlay.State);
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OverlayState.BindValueChanged(_ => updateDisplay());
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Enabled.BindValueChanged(_ => updateDisplay(), true);
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@ -20,6 +20,7 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Localisation;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Footer;
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using osu.Game.Screens.Play.HUD;
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@ -59,6 +60,11 @@ namespace osu.Game.Screens.SelectV2.Footer
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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public ScreenFooterButtonMods(ModSelectOverlay overlay)
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: base(overlay)
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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@ -66,7 +72,7 @@ namespace osu.Game.Screens.SelectV2.Footer
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Icon = FontAwesome.Solid.ExchangeAlt;
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AccentColour = colours.Lime1;
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AddRange(new[]
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TopLevelContent.AddRange(new[]
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{
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unrankedBadge = new UnrankedBadge(),
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modDisplayBar = new Container
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