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Fix relative position being compared to time

This commit is contained in:
smoogipoo 2019-03-18 18:59:38 +09:00
parent bb8171b88a
commit a26e237e26

View File

@ -71,7 +71,7 @@ namespace osu.Game.Rulesets.Catch.Mods
return;
}
if (Math.Abs(diff) < timeDiff / 3d)
if (Math.Abs(diff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
{
if (diff > 0)
{