diff --git a/osu.Game/Screens/Edit/BindableBeatDivisor.cs b/osu.Game/Screens/Edit/BindableBeatDivisor.cs
index 87cb191a82..4b0726658f 100644
--- a/osu.Game/Screens/Edit/BindableBeatDivisor.cs
+++ b/osu.Game/Screens/Edit/BindableBeatDivisor.cs
@@ -29,11 +29,11 @@ namespace osu.Game.Screens.Edit
/// Set a divisor, updating the valid divisor range appropriately.
///
/// The intended divisor.
- /// Ignores the current valid divisor range when true.
- public void SetArbitraryDivisor(int divisor, bool force = false)
+ /// Forces changing the valid divisors to a known preset.
+ public void SetArbitraryDivisor(int divisor, bool preferKnownPresets = false)
{
// If the current valid divisor range doesn't contain the proposed value, attempt to find one which does.
- if (force || !ValidDivisors.Value.Presets.Contains(divisor))
+ if (preferKnownPresets || !ValidDivisors.Value.Presets.Contains(divisor))
{
if (BeatDivisorPresetCollection.COMMON.Presets.Contains(divisor))
ValidDivisors.Value = BeatDivisorPresetCollection.COMMON;