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Expire HitExplosions.
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@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.Mania.UI
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{
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{
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base.LoadComplete();
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base.LoadComplete();
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this.ScaleTo(2f, 600, Easing.OutQuint).FadeOut(500);
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this.ScaleTo(2f, 600, Easing.OutQuint).FadeOut(500).Expire();
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inner.FadeOut(250);
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inner.FadeOut(250);
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}
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}
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}
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}
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