mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 15:12:57 +08:00
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
This commit is contained in:
parent
2b7b77157a
commit
a215d009fe
@ -271,8 +271,8 @@ namespace osu.Game.Rulesets.Catch.UI
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SetHyperDashState();
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SetHyperDashState();
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}
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}
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caughtObjectContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject);
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caughtObjectContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject, false);
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droppedObjectTarget.RemoveAll(d => d.HitObject == drawableObject.HitObject);
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droppedObjectTarget.RemoveAll(d => d.HitObject == drawableObject.HitObject, false);
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}
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}
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/// <summary>
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/// <summary>
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@ -430,7 +430,7 @@ namespace osu.Game.Rulesets.Catch.UI
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{
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{
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var droppedObject = getDroppedObject(caughtObject);
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var droppedObject = getDroppedObject(caughtObject);
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caughtObjectContainer.Remove(caughtObject);
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caughtObjectContainer.Remove(caughtObject, false);
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droppedObjectTarget.Add(droppedObject);
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droppedObjectTarget.Add(droppedObject);
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@ -93,15 +93,15 @@ namespace osu.Game.Rulesets.Catch.UI
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switch (entry.Animation)
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switch (entry.Animation)
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{
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{
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case CatcherTrailAnimation.Dashing:
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case CatcherTrailAnimation.Dashing:
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dashTrails.Remove(drawable);
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dashTrails.Remove(drawable, false);
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break;
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break;
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case CatcherTrailAnimation.HyperDashing:
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case CatcherTrailAnimation.HyperDashing:
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hyperDashTrails.Remove(drawable);
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hyperDashTrails.Remove(drawable, false);
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break;
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break;
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case CatcherTrailAnimation.HyperDashAfterImage:
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case CatcherTrailAnimation.HyperDashAfterImage:
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hyperDashAfterImages.Remove(drawable);
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hyperDashAfterImages.Remove(drawable, false);
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break;
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break;
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}
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}
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}
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}
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@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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HitObjectContainer hoc = column.HitObjectArea.HitObjectContainer;
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HitObjectContainer hoc = column.HitObjectArea.HitObjectContainer;
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Container hocParent = (Container)hoc.Parent;
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Container hocParent = (Container)hoc.Parent;
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hocParent.Remove(hoc);
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hocParent.Remove(hoc, false);
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hocParent.Add(new PlayfieldCoveringWrapper(hoc).With(c =>
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hocParent.Add(new PlayfieldCoveringWrapper(hoc).With(c =>
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{
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{
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c.RelativeSizeAxes = Axes.Both;
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c.RelativeSizeAxes = Axes.Both;
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@ -155,7 +155,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
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else
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else
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{
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{
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lightContainer.FadeOut(120)
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lightContainer.FadeOut(120)
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.OnComplete(d => Column.TopLevelContainer.Remove(d));
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.OnComplete(d => Column.TopLevelContainer.Remove(d, false));
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}
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}
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}
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}
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@ -195,7 +195,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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{
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{
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var drawableObject = getFunc.Invoke();
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var drawableObject = getFunc.Invoke();
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hitObjectContainer.Remove(drawableObject);
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hitObjectContainer.Remove(drawableObject, false);
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followPointRenderer.RemoveFollowPoints(drawableObject.HitObject);
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followPointRenderer.RemoveFollowPoints(drawableObject.HitObject);
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});
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});
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}
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}
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@ -212,7 +212,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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else
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else
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targetTime = getObject(hitObjectContainer.Count - 1).HitObject.StartTime + 1;
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targetTime = getObject(hitObjectContainer.Count - 1).HitObject.StartTime + 1;
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hitObjectContainer.Remove(toReorder);
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hitObjectContainer.Remove(toReorder, false);
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toReorder.HitObject.StartTime = targetTime;
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toReorder.HitObject.StartTime = targetTime;
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hitObjectContainer.Add(toReorder);
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hitObjectContainer.Add(toReorder);
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});
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});
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@ -77,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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// This is a bit ugly but we don't have the concept of InternalContent so it'll have to do for now. (https://github.com/ppy/osu-framework/issues/1690)
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// This is a bit ugly but we don't have the concept of InternalContent so it'll have to do for now. (https://github.com/ppy/osu-framework/issues/1690)
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protected override void AddInternal(Drawable drawable) => shakeContainer.Add(drawable);
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protected override void AddInternal(Drawable drawable) => shakeContainer.Add(drawable);
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protected override void ClearInternal(bool disposeChildren = true) => shakeContainer.Clear(disposeChildren);
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protected override void ClearInternal(bool disposeChildren = true) => shakeContainer.Clear(disposeChildren);
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protected override bool RemoveInternal(Drawable drawable) => shakeContainer.Remove(drawable);
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protected override bool RemoveInternal(Drawable drawable) => shakeContainer.Remove(drawable, true);
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protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt;
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protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt;
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@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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isProxied = true;
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isProxied = true;
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nonProxiedContent.Remove(Content);
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nonProxiedContent.Remove(Content, false);
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proxiedContent.Add(Content);
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proxiedContent.Add(Content);
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}
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}
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@ -70,7 +70,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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isProxied = false;
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isProxied = false;
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proxiedContent.Remove(Content);
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proxiedContent.Remove(Content, false);
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nonProxiedContent.Add(Content);
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nonProxiedContent.Add(Content);
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}
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}
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@ -141,7 +141,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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Size = BaseSize = new Vector2(TaikoHitObject.DEFAULT_SIZE);
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Size = BaseSize = new Vector2(TaikoHitObject.DEFAULT_SIZE);
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if (MainPiece != null)
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if (MainPiece != null)
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Content.Remove(MainPiece);
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Content.Remove(MainPiece, true);
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Content.Add(MainPiece = CreateMainPiece());
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Content.Add(MainPiece = CreateMainPiece());
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}
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}
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@ -171,7 +171,7 @@ namespace osu.Game.Tests.Visual.Background
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=> AddStep("create loader", () =>
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=> AddStep("create loader", () =>
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{
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{
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if (backgroundLoader != null)
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if (backgroundLoader != null)
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Remove(backgroundLoader);
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Remove(backgroundLoader, true);
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Add(backgroundLoader = new SeasonalBackgroundLoader());
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Add(backgroundLoader = new SeasonalBackgroundLoader());
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});
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});
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@ -87,7 +87,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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Add(expectedComponentsAdjustmentContainer);
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Add(expectedComponentsAdjustmentContainer);
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expectedComponentsAdjustmentContainer.UpdateSubTree();
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expectedComponentsAdjustmentContainer.UpdateSubTree();
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var expectedInfo = expectedComponentsContainer.CreateSkinnableInfo();
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var expectedInfo = expectedComponentsContainer.CreateSkinnableInfo();
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Remove(expectedComponentsAdjustmentContainer);
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Remove(expectedComponentsAdjustmentContainer, true);
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return almostEqual(actualInfo, expectedInfo);
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return almostEqual(actualInfo, expectedInfo);
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}
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}
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@ -63,7 +63,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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{
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base.TearDownSteps();
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base.TearDownSteps();
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AddStep("stop watching user", () => spectatorClient.StopWatchingUser(dummy_user_id));
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AddStep("stop watching user", () => spectatorClient.StopWatchingUser(dummy_user_id));
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AddStep("remove test spectator client", () => Remove(spectatorClient));
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AddStep("remove test spectator client", () => Remove(spectatorClient, false));
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}
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}
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}
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}
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}
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}
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@ -91,7 +91,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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private void loadStoryboard(IWorkingBeatmap working)
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private void loadStoryboard(IWorkingBeatmap working)
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{
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{
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if (storyboard != null)
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if (storyboard != null)
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storyboardContainer.Remove(storyboard);
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storyboardContainer.Remove(storyboard, true);
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var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
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var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
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storyboardContainer.Clock = decoupledClock;
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storyboardContainer.Clock = decoupledClock;
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@ -106,7 +106,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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private void loadStoryboardNoVideo()
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private void loadStoryboardNoVideo()
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{
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{
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if (storyboard != null)
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if (storyboard != null)
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storyboardContainer.Remove(storyboard);
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storyboardContainer.Remove(storyboard, true);
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var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
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var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
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storyboardContainer.Clock = decoupledClock;
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storyboardContainer.Clock = decoupledClock;
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[SetUp]
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[SetUp]
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public void SetUp() => Schedule(() =>
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public void SetUp() => Schedule(() =>
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{
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{
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Remove(nowPlayingOverlay);
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Remove(nowPlayingOverlay, false);
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Remove(volumeOverlay);
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Remove(volumeOverlay, false);
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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AddStep("force save config", () => Game.LocalConfig.Save());
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AddStep("force save config", () => Game.LocalConfig.Save());
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AddStep("remove game", () => Remove(Game));
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AddStep("remove game", () => Remove(Game, true));
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AddStep("create game again", CreateGame);
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AddStep("create game again", CreateGame);
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{
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{
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if (selected.Text == mod.Acronym)
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if (selected.Text == mod.Acronym)
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{
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{
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selectedMods.Remove(selected);
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selectedMods.Remove(selected, true);
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break;
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break;
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}
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}
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}
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}
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@ -98,7 +98,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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OsuLogo logo = new OsuLogo { Scale = new Vector2(0.15f) };
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OsuLogo logo = new OsuLogo { Scale = new Vector2(0.15f) };
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Remove(testDifficultyCache);
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Remove(testDifficultyCache, false);
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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@ -259,7 +259,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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private void removeFacade()
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private void removeFacade()
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{
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{
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trackingContainer.Remove(logoFacade);
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trackingContainer.Remove(logoFacade, false);
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visualBox.Colour = Color4.White;
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visualBox.Colour = Color4.White;
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moveLogoFacade();
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moveLogoFacade();
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}
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}
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@ -53,7 +53,7 @@ namespace osu.Game.Tournament.Tests.Screens
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{
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{
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AddStep("setup screen", () =>
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AddStep("setup screen", () =>
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{
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{
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Remove(chat);
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Remove(chat, false);
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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@ -93,7 +93,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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{
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{
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allTeams.RemoveAll(gt => gt.Team == team);
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allTeams.RemoveAll(gt => gt.Team == team);
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if (teams.RemoveAll(gt => gt.Team == team) > 0)
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if (teams.RemoveAll(gt => gt.Team == team, true) > 0)
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{
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{
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TeamsCount--;
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TeamsCount--;
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return true;
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return true;
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@ -170,7 +170,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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availableTeams.Add(team);
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availableTeams.Add(team);
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RemoveAll(c => c is ScrollingTeam);
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RemoveAll(c => c is ScrollingTeam, false);
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setScrollState(ScrollState.Idle);
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setScrollState(ScrollState.Idle);
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}
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}
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@ -186,7 +186,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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public void ClearTeams()
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public void ClearTeams()
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{
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{
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availableTeams.Clear();
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availableTeams.Clear();
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RemoveAll(c => c is ScrollingTeam);
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RemoveAll(c => c is ScrollingTeam, true);
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setScrollState(ScrollState.Idle);
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setScrollState(ScrollState.Idle);
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}
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}
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@ -57,7 +57,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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if (allLines.Count == 0)
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if (allLines.Count == 0)
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return;
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return;
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Remove(allLines.First());
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Remove(allLines.First(), true);
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allLines.Remove(allLines.First());
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allLines.Remove(allLines.First());
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}
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}
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@ -106,7 +106,7 @@ namespace osu.Game.Tournament.Screens.Editors
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break;
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break;
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case NotifyCollectionChangedAction.Remove:
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case NotifyCollectionChangedAction.Remove:
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args.OldItems.Cast<TModel>().ForEach(i => flow.RemoveAll(d => d.Model == i));
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args.OldItems.Cast<TModel>().ForEach(i => flow.RemoveAll(d => d.Model == i, true));
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break;
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break;
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}
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}
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};
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};
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@ -70,7 +70,7 @@ namespace osu.Game.Graphics.Containers
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if (value == footer) return;
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if (value == footer) return;
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if (footer != null)
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if (footer != null)
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scrollContainer.Remove(footer);
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scrollContainer.Remove(footer, true);
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footer = value;
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footer = value;
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if (value == null) return;
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if (value == null) return;
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@ -59,7 +59,7 @@ namespace osu.Game.Graphics.Containers
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drawable.StateChanged += state => selectionChanged(drawable, state);
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drawable.StateChanged += state => selectionChanged(drawable, state);
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}
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}
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public override bool Remove(T drawable)
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public override bool Remove(T drawable, bool disposeImmediately)
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=> throw new NotSupportedException($"Cannot remove drawables from {nameof(SelectionCycleFillFlowContainer<T>)}");
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=> throw new NotSupportedException($"Cannot remove drawables from {nameof(SelectionCycleFillFlowContainer<T>)}");
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private void setSelected(int? value)
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private void setSelected(int? value)
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@ -74,7 +74,7 @@ namespace osu.Game.Graphics.UserInterface
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}
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}
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//I'm using ToList() here because Where() returns an Enumerable which can change it's elements afterwards
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//I'm using ToList() here because Where() returns an Enumerable which can change it's elements afterwards
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RemoveRange(Children.Where((_, index) => index >= value.Count()).ToList());
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RemoveRange(Children.Where((_, index) => index >= value.Count()).ToList(), true);
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}
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}
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}
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}
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}
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}
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@ -64,8 +64,8 @@ namespace osu.Game.Graphics.UserInterface
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X = value.HasFlagFast(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
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X = value.HasFlagFast(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
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Remove(c1);
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Remove(c1, false);
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Remove(c2);
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Remove(c2, false);
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c1.Depth = value.HasFlagFast(Anchor.x2) ? 0 : 1;
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c1.Depth = value.HasFlagFast(Anchor.x2) ? 0 : 1;
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c2.Depth = value.HasFlagFast(Anchor.x2) ? 1 : 0;
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c2.Depth = value.HasFlagFast(Anchor.x2) ? 1 : 0;
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Add(c1);
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Add(c1);
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@ -99,7 +99,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
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FillFlowContainer<ChannelListItem> flow = getFlowForChannel(channel);
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FillFlowContainer<ChannelListItem> flow = getFlowForChannel(channel);
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channelMap.Remove(channel);
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channelMap.Remove(channel);
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flow.Remove(item);
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flow.Remove(item, true);
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updateVisibility();
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updateVisibility();
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}
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}
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@ -181,7 +181,7 @@ namespace osu.Game.Overlays.Chat
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{
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{
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Trace.Assert(updated.Id.HasValue, "An updated message was returned with no ID.");
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Trace.Assert(updated.Id.HasValue, "An updated message was returned with no ID.");
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ChatLineFlow.Remove(found);
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ChatLineFlow.Remove(found, false);
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found.Message = updated;
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found.Message = updated;
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ChatLineFlow.Add(found);
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ChatLineFlow.Add(found);
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}
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}
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@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.UI
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// remove any existing judgements for the judged object.
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// remove any existing judgements for the judged object.
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// this can be the case when rewinding.
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// this can be the case when rewinding.
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RemoveAll(c => c.JudgedObject == judgement.JudgedObject);
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RemoveAll(c => c.JudgedObject == judgement.JudgedObject, false);
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base.Add(judgement);
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base.Add(judgement);
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}
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}
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@ -292,7 +292,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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blueprint.Selected -= OnBlueprintSelected;
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blueprint.Selected -= OnBlueprintSelected;
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blueprint.Deselected -= OnBlueprintDeselected;
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blueprint.Deselected -= OnBlueprintDeselected;
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|
|
||||||
SelectionBlueprints.Remove(blueprint);
|
SelectionBlueprints.Remove(blueprint, true);
|
||||||
|
|
||||||
if (movementBlueprints?.Contains(blueprint) == true)
|
if (movementBlueprints?.Contains(blueprint) == true)
|
||||||
finishSelectionMovement();
|
finishSelectionMovement();
|
||||||
|
@ -35,10 +35,10 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
base.Add(drawable);
|
base.Add(drawable);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool Remove(SelectionBlueprint<HitObject> drawable)
|
public override bool Remove(SelectionBlueprint<HitObject> drawable, bool disposeImmediately)
|
||||||
{
|
{
|
||||||
SortInternal();
|
SortInternal();
|
||||||
return base.Remove(drawable);
|
return base.Remove(drawable, disposeImmediately);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override int Compare(Drawable x, Drawable y)
|
protected override int Compare(Drawable x, Drawable y)
|
||||||
|
@ -77,7 +77,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
{
|
{
|
||||||
if (placementBlueprint != null)
|
if (placementBlueprint != null)
|
||||||
{
|
{
|
||||||
SelectionBlueprints.Remove(placementBlueprint);
|
SelectionBlueprints.Remove(placementBlueprint, true);
|
||||||
placementBlueprint = null;
|
placementBlueprint = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -255,8 +255,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
{
|
{
|
||||||
lazerLogo.FadeOut().OnComplete(_ =>
|
lazerLogo.FadeOut().OnComplete(_ =>
|
||||||
{
|
{
|
||||||
logoContainerSecondary.Remove(lazerLogo);
|
logoContainerSecondary.Remove(lazerLogo, true);
|
||||||
lazerLogo.Dispose(); // explicit disposal as we are pushing a new screen and the expire may not get run.
|
|
||||||
|
|
||||||
logo.FadeIn();
|
logo.FadeIn();
|
||||||
|
|
||||||
|
@ -232,7 +232,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
|||||||
|
|
||||||
private void removeUser(APIUser user)
|
private void removeUser(APIUser user)
|
||||||
{
|
{
|
||||||
avatarFlow.RemoveAll(a => a.User == user);
|
avatarFlow.RemoveAll(a => a.User == user, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void clearUsers()
|
private void clearUsers()
|
||||||
@ -250,7 +250,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
|||||||
hiddenUsers.Count = hiddenCount;
|
hiddenUsers.Count = hiddenCount;
|
||||||
|
|
||||||
if (displayedCircles > NumberOfCircles)
|
if (displayedCircles > NumberOfCircles)
|
||||||
avatarFlow.Remove(avatarFlow.Last());
|
avatarFlow.Remove(avatarFlow.Last(), true);
|
||||||
else if (displayedCircles < NumberOfCircles)
|
else if (displayedCircles < NumberOfCircles)
|
||||||
{
|
{
|
||||||
var nextUser = RecentParticipants.FirstOrDefault(u => avatarFlow.All(a => a.User != u));
|
var nextUser = RecentParticipants.FirstOrDefault(u => avatarFlow.All(a => a.User != u));
|
||||||
|
@ -138,7 +138,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
|||||||
{
|
{
|
||||||
foreach (var r in rooms)
|
foreach (var r in rooms)
|
||||||
{
|
{
|
||||||
roomFlow.RemoveAll(d => d.Room == r);
|
roomFlow.RemoveAll(d => d.Room == r, true);
|
||||||
|
|
||||||
// selection may have a lease due to being in a sub screen.
|
// selection may have a lease due to being in a sub screen.
|
||||||
if (!SelectedRoom.Disabled)
|
if (!SelectedRoom.Disabled)
|
||||||
|
@ -317,7 +317,7 @@ namespace osu.Game.Screens.Ranking
|
|||||||
var screenSpacePos = detachedPanel.ScreenSpaceDrawQuad.TopLeft;
|
var screenSpacePos = detachedPanel.ScreenSpaceDrawQuad.TopLeft;
|
||||||
|
|
||||||
// Remove from the local container and re-attach.
|
// Remove from the local container and re-attach.
|
||||||
detachedPanelContainer.Remove(detachedPanel);
|
detachedPanelContainer.Remove(detachedPanel, false);
|
||||||
ScorePanelList.Attach(detachedPanel);
|
ScorePanelList.Attach(detachedPanel);
|
||||||
|
|
||||||
// Move into its original location in the attached container first, then to the final location.
|
// Move into its original location in the attached container first, then to the final location.
|
||||||
|
@ -151,7 +151,7 @@ namespace osu.Game.Skinning
|
|||||||
bool wasPlaying = IsPlaying;
|
bool wasPlaying = IsPlaying;
|
||||||
|
|
||||||
// Remove all pooled samples (return them to the pool), and dispose the rest.
|
// Remove all pooled samples (return them to the pool), and dispose the rest.
|
||||||
samplesContainer.RemoveAll(s => s.IsInPool);
|
samplesContainer.RemoveAll(s => s.IsInPool, false);
|
||||||
samplesContainer.Clear();
|
samplesContainer.Clear();
|
||||||
|
|
||||||
foreach (var s in samples)
|
foreach (var s in samples)
|
||||||
|
@ -85,7 +85,7 @@ namespace osu.Game.Skinning
|
|||||||
if (!(component is Drawable drawable))
|
if (!(component is Drawable drawable))
|
||||||
throw new ArgumentException($"Provided argument must be of type {nameof(Drawable)}.", nameof(component));
|
throw new ArgumentException($"Provided argument must be of type {nameof(Drawable)}.", nameof(component));
|
||||||
|
|
||||||
content.Remove(drawable);
|
content.Remove(drawable, true);
|
||||||
components.Remove(component);
|
components.Remove(component);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -58,10 +58,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
AddStep("Create new game instance", () =>
|
AddStep("Create new game instance", () =>
|
||||||
{
|
{
|
||||||
if (Game?.Parent != null)
|
if (Game?.Parent != null)
|
||||||
{
|
Remove(Game, true);
|
||||||
Remove(Game);
|
|
||||||
Game.Dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
RecycleLocalStorage(false);
|
RecycleLocalStorage(false);
|
||||||
|
|
||||||
|
@ -67,7 +67,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
protected void ResetPlacement()
|
protected void ResetPlacement()
|
||||||
{
|
{
|
||||||
if (CurrentBlueprint != null)
|
if (CurrentBlueprint != null)
|
||||||
Remove(CurrentBlueprint);
|
Remove(CurrentBlueprint, true);
|
||||||
Add(CurrentBlueprint = CreateBlueprint());
|
Add(CurrentBlueprint = CreateBlueprint());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user