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Remove unnecessary depth setter

This commit is contained in:
Dean Herbert 2020-07-28 12:16:01 +09:00
parent 7ad3101d08
commit a210deee9a

View File

@ -139,7 +139,6 @@ namespace osu.Game.Rulesets.Judgements
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Depth = -float.MaxValue,
Child = bodyDrawable = new SkinnableDrawable(new GameplaySkinComponent<HitResult>(type), _ => JudgementText = new OsuSpriteText Child = bodyDrawable = new SkinnableDrawable(new GameplaySkinComponent<HitResult>(type), _ => JudgementText = new OsuSpriteText
{ {
Text = type.GetDescription().ToUpperInvariant(), Text = type.GetDescription().ToUpperInvariant(),