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add test to check sprite image width
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using Markdig.Syntax.Inlines;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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@ -9,6 +10,9 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers.Markdown;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Graphics.Containers.Markdown;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Wiki.Markdown;
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@ -168,10 +172,19 @@ Line after image";
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markdownContainer.CurrentPath = "https://dev.ppy.sh/wiki/osu!_Program_Files/";
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markdownContainer.Text = "![](img/file_structure.jpg \"The file structure of osu!'s installation folder, on Windows and macOS\")";
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});
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AddUntilStep("Wait image to load", () => markdownContainer.ChildrenOfType<DelayedLoadWrapper>().First().DelayedLoadCompleted);
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AddStep("Change container width", () =>
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{
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markdownContainer.Width = 0.5f;
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});
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AddAssert("Image not exceed container width", () =>
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{
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var spriteImage = markdownContainer.ChildrenOfType<Sprite>().First();
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return Precision.DefinitelyBigger(markdownContainer.DrawWidth, spriteImage.DrawWidth);
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});
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}
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private class TestMarkdownContainer : WikiMarkdownContainer
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