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Rename modes
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@ -45,7 +45,7 @@ namespace osu.Game.Online.Multiplayer
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public MatchType MatchType { get; set; } = MatchType.HeadToHead;
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[Key(9)]
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public QueueModes QueueMode { get; set; } = QueueModes.HostPick;
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public QueueModes QueueMode { get; set; } = QueueModes.HostOnly;
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public bool Equals(MultiplayerRoomSettings other)
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=> BeatmapID == other.BeatmapID
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@ -9,10 +9,13 @@ namespace osu.Game.Online.Multiplayer.Queueing
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{
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// used for osu-web deserialization so names shouldn't be changed.
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[Description("Host pick")]
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HostPick,
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[Description("Host only")]
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HostOnly,
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[Description("Karaoke")]
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Karaoke,
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[Description("Free-for-all")]
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FreeForAll,
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[Description("Fair rotate")]
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FairRotate
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}
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}
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