mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 14:17:26 +08:00
Create "none selected" placeholder state
This commit is contained in:
parent
3b650ac646
commit
a1c580f27e
@ -42,6 +42,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep(@"No supporter", () => leaderboard.SetRetrievalState(PlaceholderState.NotSupporter));
|
||||
AddStep(@"Not logged in", () => leaderboard.SetRetrievalState(PlaceholderState.NotLoggedIn));
|
||||
AddStep(@"Unavailable", () => leaderboard.SetRetrievalState(PlaceholderState.Unavailable));
|
||||
AddStep(@"None selected", () => leaderboard.SetRetrievalState(PlaceholderState.NoneSelected));
|
||||
foreach (BeatmapSetOnlineStatus status in Enum.GetValues(typeof(BeatmapSetOnlineStatus)))
|
||||
AddStep($"{status} beatmap", () => showBeatmapWithStatus(status));
|
||||
}
|
||||
|
@ -133,6 +133,10 @@ namespace osu.Game.Online.Leaderboards
|
||||
});
|
||||
break;
|
||||
|
||||
case PlaceholderState.NoneSelected:
|
||||
replacePlaceholder(new MessagePlaceholder(@"Please select a beatmap!"));
|
||||
break;
|
||||
|
||||
case PlaceholderState.Unavailable:
|
||||
replacePlaceholder(new MessagePlaceholder(@"Leaderboards are not available for this beatmap!"));
|
||||
break;
|
||||
|
@ -9,6 +9,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
Retrieving,
|
||||
NetworkFailure,
|
||||
Unavailable,
|
||||
NoneSelected,
|
||||
NoScores,
|
||||
NotLoggedIn,
|
||||
NotSupporter,
|
||||
|
@ -83,6 +83,12 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
|
||||
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
|
||||
{
|
||||
if (Beatmap == null)
|
||||
{
|
||||
PlaceholderState = PlaceholderState.NoneSelected;
|
||||
return null;
|
||||
}
|
||||
|
||||
if (Scope == BeatmapLeaderboardScope.Local)
|
||||
{
|
||||
var scores = scoreManager
|
||||
@ -113,7 +119,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
return null;
|
||||
}
|
||||
|
||||
if (Beatmap?.OnlineBeatmapID == null || Beatmap?.Status <= BeatmapSetOnlineStatus.Pending)
|
||||
if (Beatmap.OnlineBeatmapID == null || Beatmap?.Status <= BeatmapSetOnlineStatus.Pending)
|
||||
{
|
||||
PlaceholderState = PlaceholderState.Unavailable;
|
||||
return null;
|
||||
|
Loading…
Reference in New Issue
Block a user