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Fix header background being invisible in multiplayer/playlists
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@ -34,8 +34,8 @@ namespace osu.Game.Beatmaps.Drawables
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/// </summary>
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protected virtual double UnloadDelay => 10000;
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protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
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=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad, UnloadDelay);
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protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad) =>
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new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad, UnloadDelay) { RelativeSizeAxes = Axes.Both };
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protected override double TransformDuration => 400;
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