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Unify usages of field and property.

This commit is contained in:
Huo Yaoyuan 2017-06-25 10:07:54 +08:00
parent 18295a9b97
commit a187e50889

View File

@ -166,12 +166,12 @@ namespace osu.Game.Graphics.Containers
{ {
lastKnownScroll = currentScroll; lastKnownScroll = currentScroll;
if (expandableHeader != null && fixedHeader != null) if (ExpandableHeader != null && FixedHeader != null)
{ {
float offset = Math.Min(expandableHeader.LayoutSize.Y, currentScroll); float offset = Math.Min(ExpandableHeader.LayoutSize.Y, currentScroll);
expandableHeader.Y = -offset; ExpandableHeader.Y = -offset;
fixedHeader.Y = -offset + expandableHeader.LayoutSize.Y; FixedHeader.Y = -offset + ExpandableHeader.LayoutSize.Y;
} }
headerBackgroundContainer.Height = (ExpandableHeader?.LayoutSize.Y ?? 0) + (FixedHeader?.LayoutSize.Y ?? 0); headerBackgroundContainer.Height = (ExpandableHeader?.LayoutSize.Y ?? 0) + (FixedHeader?.LayoutSize.Y ?? 0);