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Add nullability directive and make variant non-nullable

This commit is contained in:
Dean Herbert 2021-09-15 17:09:02 +09:00
parent 15e3f95c87
commit a150fb2996
3 changed files with 9 additions and 6 deletions

View File

@ -5,6 +5,8 @@ using System;
using osu.Game.Database; using osu.Game.Database;
using Realms; using Realms;
#nullable enable
namespace osu.Game.Configuration namespace osu.Game.Configuration
{ {
[MapTo(@"RulesetSetting")] [MapTo(@"RulesetSetting")]
@ -16,12 +18,13 @@ namespace osu.Game.Configuration
[Indexed] [Indexed]
public int RulesetID { get; set; } public int RulesetID { get; set; }
public int? Variant { get; set; } [Indexed]
public int Variant { get; set; }
public string Key { get; set; } public string Key { get; set; } = string.Empty;
[MapTo(nameof(Value))] [MapTo(nameof(Value))]
public string ValueString { get; set; } public string ValueString { get; set; } = string.Empty;
public object Value public object Value
{ {

View File

@ -465,7 +465,7 @@ namespace osu.Game
ValueString = dkb.StringValue, ValueString = dkb.StringValue,
Key = dkb.Key, Key = dkb.Key,
RulesetID = dkb.RulesetID.Value, RulesetID = dkb.RulesetID.Value,
Variant = dkb.Variant Variant = dkb.Variant ?? 0,
}); });
} }
} }

View File

@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Configuration
{ {
private readonly RealmContextFactory realmFactory; private readonly RealmContextFactory realmFactory;
private readonly int? variant; private readonly int variant;
private List<RealmRulesetSetting> databasedSettings = new List<RealmRulesetSetting>(); private List<RealmRulesetSetting> databasedSettings = new List<RealmRulesetSetting>();
@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Configuration
rulesetId = ruleset.ID ?? -1; rulesetId = ruleset.ID ?? -1;
this.variant = variant; this.variant = variant ?? 0;
Load(); Load();