mirror of
https://github.com/ppy/osu.git
synced 2025-02-13 16:02:58 +08:00
Add nullability directive and make variant non-nullable
This commit is contained in:
parent
15e3f95c87
commit
a150fb2996
@ -5,6 +5,8 @@ using System;
|
|||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
using Realms;
|
using Realms;
|
||||||
|
|
||||||
|
#nullable enable
|
||||||
|
|
||||||
namespace osu.Game.Configuration
|
namespace osu.Game.Configuration
|
||||||
{
|
{
|
||||||
[MapTo(@"RulesetSetting")]
|
[MapTo(@"RulesetSetting")]
|
||||||
@ -16,12 +18,13 @@ namespace osu.Game.Configuration
|
|||||||
[Indexed]
|
[Indexed]
|
||||||
public int RulesetID { get; set; }
|
public int RulesetID { get; set; }
|
||||||
|
|
||||||
public int? Variant { get; set; }
|
[Indexed]
|
||||||
|
public int Variant { get; set; }
|
||||||
|
|
||||||
public string Key { get; set; }
|
public string Key { get; set; } = string.Empty;
|
||||||
|
|
||||||
[MapTo(nameof(Value))]
|
[MapTo(nameof(Value))]
|
||||||
public string ValueString { get; set; }
|
public string ValueString { get; set; } = string.Empty;
|
||||||
|
|
||||||
public object Value
|
public object Value
|
||||||
{
|
{
|
||||||
|
@ -465,7 +465,7 @@ namespace osu.Game
|
|||||||
ValueString = dkb.StringValue,
|
ValueString = dkb.StringValue,
|
||||||
Key = dkb.Key,
|
Key = dkb.Key,
|
||||||
RulesetID = dkb.RulesetID.Value,
|
RulesetID = dkb.RulesetID.Value,
|
||||||
Variant = dkb.Variant
|
Variant = dkb.Variant ?? 0,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Configuration
|
|||||||
{
|
{
|
||||||
private readonly RealmContextFactory realmFactory;
|
private readonly RealmContextFactory realmFactory;
|
||||||
|
|
||||||
private readonly int? variant;
|
private readonly int variant;
|
||||||
|
|
||||||
private List<RealmRulesetSetting> databasedSettings = new List<RealmRulesetSetting>();
|
private List<RealmRulesetSetting> databasedSettings = new List<RealmRulesetSetting>();
|
||||||
|
|
||||||
@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Configuration
|
|||||||
|
|
||||||
rulesetId = ruleset.ID ?? -1;
|
rulesetId = ruleset.ID ?? -1;
|
||||||
|
|
||||||
this.variant = variant;
|
this.variant = variant ?? 0;
|
||||||
|
|
||||||
Load();
|
Load();
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user