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https://github.com/ppy/osu.git
synced 2024-12-15 10:42:54 +08:00
Merge pull request #10064 from smoogipoo/update-dcc-exclusions
This commit is contained in:
commit
a1275dd51c
@ -52,6 +52,6 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2020.904.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2020.907.0" />
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</ItemGroup>
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</Project>
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@ -21,13 +21,11 @@ using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using System;
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using osu.Framework.Testing;
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using osu.Game.Rulesets.Catch.Skinning;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Catch
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{
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[ExcludeFromDynamicCompile]
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public class CatchRuleset : Ruleset, ILegacyRuleset
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{
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public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
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@ -12,7 +12,6 @@ using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Testing;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Mania.Replays;
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using osu.Game.Rulesets.Replays.Types;
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@ -35,7 +34,6 @@ using osu.Game.Screens.Ranking.Statistics;
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namespace osu.Game.Rulesets.Mania
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{
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[ExcludeFromDynamicCompile]
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public class ManiaRuleset : Ruleset, ILegacyRuleset
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{
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/// <summary>
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@ -30,14 +30,12 @@ using osu.Game.Scoring;
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using osu.Game.Skinning;
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using System;
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using System.Linq;
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using osu.Framework.Testing;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Statistics;
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using osu.Game.Screens.Ranking.Statistics;
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namespace osu.Game.Rulesets.Osu
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{
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[ExcludeFromDynamicCompile]
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public class OsuRuleset : Ruleset, ILegacyRuleset
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{
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public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableOsuRuleset(this, beatmap, mods);
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@ -22,7 +22,6 @@ using osu.Game.Rulesets.Taiko.Scoring;
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using osu.Game.Scoring;
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using System;
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using System.Linq;
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using osu.Framework.Testing;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Taiko.Edit;
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using osu.Game.Rulesets.Taiko.Objects;
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@ -32,7 +31,6 @@ using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Taiko
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{
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[ExcludeFromDynamicCompile]
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public class TaikoRuleset : Ruleset, ILegacyRuleset
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{
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public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableTaikoRuleset(this, beatmap, mods);
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@ -12,6 +12,7 @@ using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Scoring;
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using osu.Game.Screens;
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using osu.Game.Screens.Menu;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Ranking;
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@ -7,6 +7,7 @@ using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Linq;
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using Newtonsoft.Json;
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using osu.Framework.Testing;
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using osu.Game.Database;
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using osu.Game.IO.Serialization;
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using osu.Game.Rulesets;
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@ -14,6 +15,7 @@ using osu.Game.Scoring;
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namespace osu.Game.Beatmaps
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{
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[ExcludeFromDynamicCompile]
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[Serializable]
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public class BeatmapInfo : IEquatable<BeatmapInfo>, IJsonSerializable, IHasPrimaryKey
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{
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@ -6,11 +6,13 @@ using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Linq;
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using Newtonsoft.Json;
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using osu.Framework.Testing;
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using osu.Game.Database;
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using osu.Game.Users;
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namespace osu.Game.Beatmaps
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{
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[ExcludeFromDynamicCompile]
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[Serializable]
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public class BeatmapMetadata : IEquatable<BeatmapMetadata>, IHasPrimaryKey
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{
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@ -5,10 +5,12 @@ using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Linq;
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using osu.Framework.Testing;
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using osu.Game.Database;
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namespace osu.Game.Beatmaps
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{
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[ExcludeFromDynamicCompile]
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public class BeatmapSetInfo : IHasPrimaryKey, IHasFiles<BeatmapSetFileInfo>, ISoftDelete, IEquatable<BeatmapSetInfo>
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{
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public int ID { get; set; }
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@ -13,6 +13,7 @@ using osu.Framework.Audio.Track;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Logging;
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using osu.Framework.Statistics;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects.Types;
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@ -22,6 +23,7 @@ using osu.Game.Storyboards;
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namespace osu.Game.Beatmaps
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{
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[ExcludeFromDynamicCompile]
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public abstract class WorkingBeatmap : IWorkingBeatmap
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{
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public readonly BeatmapInfo BeatmapInfo;
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@ -6,6 +6,7 @@ using osu.Framework.Configuration;
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using osu.Framework.Configuration.Tracking;
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using osu.Framework.Extensions;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Overlays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Select;
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@ -13,6 +14,7 @@ using osu.Game.Screens.Select.Filter;
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namespace osu.Game.Configuration
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{
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[ExcludeFromDynamicCompile]
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public class OsuConfigManager : IniConfigManager<OsuSetting>
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{
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protected override void InitialiseDefaults()
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25
osu.Game/Input/GameIdleTracker.cs
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25
osu.Game/Input/GameIdleTracker.cs
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@ -0,0 +1,25 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Input;
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namespace osu.Game.Input
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{
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public class GameIdleTracker : IdleTracker
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{
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private InputManager inputManager;
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public GameIdleTracker(int time)
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: base(time)
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{
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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}
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protected override bool AllowIdle => inputManager.FocusedDrawable == null;
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}
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}
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@ -718,24 +718,6 @@ namespace osu.Game
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overlayContent.ChangeChildDepth(overlay, (float)-Clock.CurrentTime);
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}
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public class GameIdleTracker : IdleTracker
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{
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private InputManager inputManager;
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public GameIdleTracker(int time)
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: base(time)
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{
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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}
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protected override bool AllowIdle => inputManager.FocusedDrawable == null;
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}
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private void forwardLoggedErrorsToNotifications()
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{
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int recentLogCount = 0;
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@ -991,10 +973,4 @@ namespace osu.Game
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Exit();
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}
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}
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public enum ScorePresentType
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{
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Results,
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Gameplay
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}
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}
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@ -9,6 +9,7 @@ using System.Reflection;
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using Newtonsoft.Json;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Testing;
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using osu.Game.Configuration;
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using osu.Game.IO.Serialization;
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using osu.Game.Rulesets.UI;
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@ -18,6 +19,7 @@ namespace osu.Game.Rulesets.Mods
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/// <summary>
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/// The base class for gameplay modifiers.
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/// </summary>
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[ExcludeFromDynamicCompile]
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public abstract class Mod : IMod, IJsonSerializable
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{
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/// <summary>
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@ -23,10 +23,12 @@ using osu.Game.Scoring;
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using osu.Game.Skinning;
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using osu.Game.Users;
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using JetBrains.Annotations;
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using osu.Framework.Testing;
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using osu.Game.Screens.Ranking.Statistics;
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namespace osu.Game.Rulesets
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{
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[ExcludeFromDynamicCompile]
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public abstract class Ruleset
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{
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public RulesetInfo RulesetInfo { get; internal set; }
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@ -5,9 +5,11 @@ using System;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Newtonsoft.Json;
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using osu.Framework.Testing;
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namespace osu.Game.Rulesets
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{
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[ExcludeFromDynamicCompile]
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public class RulesetInfo : IEquatable<RulesetInfo>
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{
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public int? ID { get; set; }
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11
osu.Game/Screens/ScorePresentType.cs
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11
osu.Game/Screens/ScorePresentType.cs
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@ -0,0 +1,11 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Screens
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{
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public enum ScorePresentType
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{
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Results,
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Gameplay
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}
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}
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@ -30,6 +30,7 @@ using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Tests.Visual
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{
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[ExcludeFromDynamicCompile]
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public abstract class OsuTestScene : TestScene
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{
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protected Bindable<WorkingBeatmap> Beatmap { get; private set; }
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@ -24,7 +24,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.904.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.907.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
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<PackageReference Include="Sentry" Version="2.1.6" />
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<PackageReference Include="SharpCompress" Version="0.26.0" />
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@ -70,7 +70,7 @@
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<Reference Include="System.Net.Http" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.904.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.907.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
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</ItemGroup>
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<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
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@ -80,7 +80,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.904.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.907.0" />
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<PackageReference Include="SharpCompress" Version="0.26.0" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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