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Merge pull request #10064 from smoogipoo/update-dcc-exclusions

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Dean Herbert 2020-09-07 18:32:04 +09:00 committed by GitHub
commit a1275dd51c
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20 changed files with 58 additions and 36 deletions

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@ -52,6 +52,6 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.904.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2020.907.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -21,13 +21,11 @@ using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring; using osu.Game.Scoring;
using System; using System;
using osu.Framework.Testing;
using osu.Game.Rulesets.Catch.Skinning; using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Skinning; using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch namespace osu.Game.Rulesets.Catch
{ {
[ExcludeFromDynamicCompile]
public class CatchRuleset : Ruleset, ILegacyRuleset public class CatchRuleset : Ruleset, ILegacyRuleset
{ {
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods); public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods);

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@ -12,7 +12,6 @@ using System.Linq;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Testing;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Replays; using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Replays.Types; using osu.Game.Rulesets.Replays.Types;
@ -35,7 +34,6 @@ using osu.Game.Screens.Ranking.Statistics;
namespace osu.Game.Rulesets.Mania namespace osu.Game.Rulesets.Mania
{ {
[ExcludeFromDynamicCompile]
public class ManiaRuleset : Ruleset, ILegacyRuleset public class ManiaRuleset : Ruleset, ILegacyRuleset
{ {
/// <summary> /// <summary>

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@ -30,14 +30,12 @@ using osu.Game.Scoring;
using osu.Game.Skinning; using osu.Game.Skinning;
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Testing;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Statistics; using osu.Game.Rulesets.Osu.Statistics;
using osu.Game.Screens.Ranking.Statistics; using osu.Game.Screens.Ranking.Statistics;
namespace osu.Game.Rulesets.Osu namespace osu.Game.Rulesets.Osu
{ {
[ExcludeFromDynamicCompile]
public class OsuRuleset : Ruleset, ILegacyRuleset public class OsuRuleset : Ruleset, ILegacyRuleset
{ {
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableOsuRuleset(this, beatmap, mods); public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableOsuRuleset(this, beatmap, mods);

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@ -22,7 +22,6 @@ using osu.Game.Rulesets.Taiko.Scoring;
using osu.Game.Scoring; using osu.Game.Scoring;
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Testing;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Taiko.Edit; using osu.Game.Rulesets.Taiko.Edit;
using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Objects;
@ -32,7 +31,6 @@ using osu.Game.Skinning;
namespace osu.Game.Rulesets.Taiko namespace osu.Game.Rulesets.Taiko
{ {
[ExcludeFromDynamicCompile]
public class TaikoRuleset : Ruleset, ILegacyRuleset public class TaikoRuleset : Ruleset, ILegacyRuleset
{ {
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableTaikoRuleset(this, beatmap, mods); public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableTaikoRuleset(this, beatmap, mods);

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@ -12,6 +12,7 @@ using osu.Game.Rulesets;
using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens;
using osu.Game.Screens.Menu; using osu.Game.Screens.Menu;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;

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@ -7,6 +7,7 @@ using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema; using System.ComponentModel.DataAnnotations.Schema;
using System.Linq; using System.Linq;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Framework.Testing;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.IO.Serialization; using osu.Game.IO.Serialization;
using osu.Game.Rulesets; using osu.Game.Rulesets;
@ -14,6 +15,7 @@ using osu.Game.Scoring;
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps
{ {
[ExcludeFromDynamicCompile]
[Serializable] [Serializable]
public class BeatmapInfo : IEquatable<BeatmapInfo>, IJsonSerializable, IHasPrimaryKey public class BeatmapInfo : IEquatable<BeatmapInfo>, IJsonSerializable, IHasPrimaryKey
{ {

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@ -6,11 +6,13 @@ using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema; using System.ComponentModel.DataAnnotations.Schema;
using System.Linq; using System.Linq;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Framework.Testing;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps
{ {
[ExcludeFromDynamicCompile]
[Serializable] [Serializable]
public class BeatmapMetadata : IEquatable<BeatmapMetadata>, IHasPrimaryKey public class BeatmapMetadata : IEquatable<BeatmapMetadata>, IHasPrimaryKey
{ {

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@ -5,10 +5,12 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema; using System.ComponentModel.DataAnnotations.Schema;
using System.Linq; using System.Linq;
using osu.Framework.Testing;
using osu.Game.Database; using osu.Game.Database;
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps
{ {
[ExcludeFromDynamicCompile]
public class BeatmapSetInfo : IHasPrimaryKey, IHasFiles<BeatmapSetFileInfo>, ISoftDelete, IEquatable<BeatmapSetInfo> public class BeatmapSetInfo : IHasPrimaryKey, IHasFiles<BeatmapSetFileInfo>, ISoftDelete, IEquatable<BeatmapSetInfo>
{ {
public int ID { get; set; } public int ID { get; set; }

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@ -13,6 +13,7 @@ using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Framework.Statistics; using osu.Framework.Statistics;
using osu.Framework.Testing;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
@ -22,6 +23,7 @@ using osu.Game.Storyboards;
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps
{ {
[ExcludeFromDynamicCompile]
public abstract class WorkingBeatmap : IWorkingBeatmap public abstract class WorkingBeatmap : IWorkingBeatmap
{ {
public readonly BeatmapInfo BeatmapInfo; public readonly BeatmapInfo BeatmapInfo;

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@ -6,6 +6,7 @@ using osu.Framework.Configuration;
using osu.Framework.Configuration.Tracking; using osu.Framework.Configuration.Tracking;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
@ -13,6 +14,7 @@ using osu.Game.Screens.Select.Filter;
namespace osu.Game.Configuration namespace osu.Game.Configuration
{ {
[ExcludeFromDynamicCompile]
public class OsuConfigManager : IniConfigManager<OsuSetting> public class OsuConfigManager : IniConfigManager<OsuSetting>
{ {
protected override void InitialiseDefaults() protected override void InitialiseDefaults()

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@ -0,0 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Input;
namespace osu.Game.Input
{
public class GameIdleTracker : IdleTracker
{
private InputManager inputManager;
public GameIdleTracker(int time)
: base(time)
{
}
protected override void LoadComplete()
{
base.LoadComplete();
inputManager = GetContainingInputManager();
}
protected override bool AllowIdle => inputManager.FocusedDrawable == null;
}
}

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@ -718,24 +718,6 @@ namespace osu.Game
overlayContent.ChangeChildDepth(overlay, (float)-Clock.CurrentTime); overlayContent.ChangeChildDepth(overlay, (float)-Clock.CurrentTime);
} }
public class GameIdleTracker : IdleTracker
{
private InputManager inputManager;
public GameIdleTracker(int time)
: base(time)
{
}
protected override void LoadComplete()
{
base.LoadComplete();
inputManager = GetContainingInputManager();
}
protected override bool AllowIdle => inputManager.FocusedDrawable == null;
}
private void forwardLoggedErrorsToNotifications() private void forwardLoggedErrorsToNotifications()
{ {
int recentLogCount = 0; int recentLogCount = 0;
@ -991,10 +973,4 @@ namespace osu.Game
Exit(); Exit();
} }
} }
public enum ScorePresentType
{
Results,
Gameplay
}
} }

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@ -9,6 +9,7 @@ using System.Reflection;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Testing;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.IO.Serialization; using osu.Game.IO.Serialization;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
@ -18,6 +19,7 @@ namespace osu.Game.Rulesets.Mods
/// <summary> /// <summary>
/// The base class for gameplay modifiers. /// The base class for gameplay modifiers.
/// </summary> /// </summary>
[ExcludeFromDynamicCompile]
public abstract class Mod : IMod, IJsonSerializable public abstract class Mod : IMod, IJsonSerializable
{ {
/// <summary> /// <summary>

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@ -23,10 +23,12 @@ using osu.Game.Scoring;
using osu.Game.Skinning; using osu.Game.Skinning;
using osu.Game.Users; using osu.Game.Users;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Testing;
using osu.Game.Screens.Ranking.Statistics; using osu.Game.Screens.Ranking.Statistics;
namespace osu.Game.Rulesets namespace osu.Game.Rulesets
{ {
[ExcludeFromDynamicCompile]
public abstract class Ruleset public abstract class Ruleset
{ {
public RulesetInfo RulesetInfo { get; internal set; } public RulesetInfo RulesetInfo { get; internal set; }

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@ -5,9 +5,11 @@ using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Linq; using System.Linq;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Framework.Testing;
namespace osu.Game.Rulesets namespace osu.Game.Rulesets
{ {
[ExcludeFromDynamicCompile]
public class RulesetInfo : IEquatable<RulesetInfo> public class RulesetInfo : IEquatable<RulesetInfo>
{ {
public int? ID { get; set; } public int? ID { get; set; }

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@ -0,0 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Screens
{
public enum ScorePresentType
{
Results,
Gameplay
}
}

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@ -30,6 +30,7 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
{ {
[ExcludeFromDynamicCompile]
public abstract class OsuTestScene : TestScene public abstract class OsuTestScene : TestScene
{ {
protected Bindable<WorkingBeatmap> Beatmap { get; private set; } protected Bindable<WorkingBeatmap> Beatmap { get; private set; }

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@ -24,7 +24,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.904.0" /> <PackageReference Include="ppy.osu.Framework" Version="2020.907.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
<PackageReference Include="Sentry" Version="2.1.6" /> <PackageReference Include="Sentry" Version="2.1.6" />
<PackageReference Include="SharpCompress" Version="0.26.0" /> <PackageReference Include="SharpCompress" Version="0.26.0" />

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@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" /> <Reference Include="System.Net.Http" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.904.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2020.907.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
</ItemGroup> </ItemGroup>
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. --> <!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
@ -80,7 +80,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.904.0" /> <PackageReference Include="ppy.osu.Framework" Version="2020.907.0" />
<PackageReference Include="SharpCompress" Version="0.26.0" /> <PackageReference Include="SharpCompress" Version="0.26.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />