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Improve comment regarding scale adjust of approach circles

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Dean Herbert 2024-02-21 13:44:04 +08:00
parent 86e3b597b4
commit a11a83ac48
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@ -25,8 +25,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
{
Texture = textures.Get(@"Gameplay/osu/approachcircle").WithMaximumSize(OsuHitObject.OBJECT_DIMENSIONS * 2);
// account for the sprite being used for the default approach circle being taken from stable,
// when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
// In triangles and argon skins, we expanded hitcircles to take up the full 128 px which are clickable,
// but still use the old approach circle sprite. To make it feel correct (ie. disappear as it collides
// with the hitcircle, *not when it overlaps the border*) we need to expand it slightly.
Scale = new Vector2(128 / 118f);
}