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Update OsuPerformanceCalculator.cs

This commit is contained in:
Givikap120 2024-07-18 19:19:21 +03:00
parent dfa28e9e08
commit a0e1da8775

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@ -212,7 +212,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
private double computeAccuracyValue(ScoreInfo score, OsuDifficultyAttributes attributes)
{
if (deviation == double.PositiveInfinity || score.Mods.Any(h => h is OsuModRelax) || deviation == double.PositiveInfinity)
if (score.Mods.Any(h => h is OsuModRelax) || deviation == double.PositiveInfinity)
return 0.0;
int amountHitObjectsWithAccuracy = attributes.HitCircleCount;