mirror of
https://github.com/ppy/osu.git
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Extract common implementation of delete dialog
This commit is contained in:
parent
9ac322d337
commit
a0d093be5c
@ -3,33 +3,17 @@
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using System;
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using System;
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using Humanizer;
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using Humanizer;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Database;
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using osu.Game.Database;
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using osu.Game.Overlays.Dialog;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Collections
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namespace osu.Game.Collections
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{
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{
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public class DeleteCollectionDialog : PopupDialog
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public class DeleteCollectionDialog : DeleteConfirmationDialog
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{
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{
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public DeleteCollectionDialog(Live<BeatmapCollection> collection, Action deleteAction)
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public DeleteCollectionDialog(Live<BeatmapCollection> collection, Action deleteAction)
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{
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{
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HeaderText = "Confirm deletion of";
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BodyText = collection.PerformRead(c => $"{c.Name} ({"beatmap".ToQuantity(c.BeatmapMD5Hashes.Count)})");
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BodyText = collection.PerformRead(c => $"{c.Name} ({"beatmap".ToQuantity(c.BeatmapMD5Hashes.Count)})");
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DeleteAction = deleteAction;
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Icon = FontAwesome.Regular.TrashAlt;
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogOkButton
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{
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Text = @"Yes. Go for it.",
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Action = deleteAction
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},
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new PopupDialogCancelButton
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{
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Text = @"No! Abort mission!",
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},
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};
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}
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}
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}
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}
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}
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}
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29
osu.Game/Localisation/DeleteConfirmationDialogStrings.cs
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29
osu.Game/Localisation/DeleteConfirmationDialogStrings.cs
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@ -0,0 +1,29 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class DeleteConfirmationDialogStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.DeleteConfirmationDialog";
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/// <summary>
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/// "Confirm deletion of"
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/// </summary>
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public static LocalisableString HeaderText => new TranslatableString(getKey(@"header_text"), @"Confirm deletion of");
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/// <summary>
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/// "Yes. Go for it."
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/// </summary>
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public static LocalisableString Confirm => new TranslatableString(getKey(@"confirm"), @"Yes. Go for it.");
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/// <summary>
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/// "No! Abort mission"
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/// </summary>
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public static LocalisableString Cancel => new TranslatableString(getKey(@"cancel"), @"No! Abort mission");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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42
osu.Game/Overlays/Dialog/DeleteConfirmationDialog.cs
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42
osu.Game/Overlays/Dialog/DeleteConfirmationDialog.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Localisation;
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namespace osu.Game.Overlays.Dialog
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{
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/// <summary>
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/// Base class for various confirmation dialogs that concern deletion actions.
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/// Differs from <see cref="ConfirmDialog"/> in that the confirmation button is a "dangerous" one
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/// (requires the confirm button to be held).
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/// </summary>
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public abstract class DeleteConfirmationDialog : PopupDialog
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{
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/// <summary>
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/// The action which performs the deletion.
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/// </summary>
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protected Action? DeleteAction { get; set; }
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protected DeleteConfirmationDialog()
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{
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HeaderText = DeleteConfirmationDialogStrings.HeaderText;
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Icon = FontAwesome.Regular.TrashAlt;
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogDangerousButton
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{
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Text = DeleteConfirmationDialogStrings.Confirm,
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Action = () => DeleteAction?.Invoke()
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},
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new PopupDialogCancelButton
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{
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Text = DeleteConfirmationDialogStrings.Cancel
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}
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};
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}
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}
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}
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@ -1,34 +1,17 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Overlays.Dialog;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Overlays.Settings.Sections.Maintenance
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namespace osu.Game.Overlays.Settings.Sections.Maintenance
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{
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{
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public class MassDeleteConfirmationDialog : PopupDialog
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public class MassDeleteConfirmationDialog : DeleteConfirmationDialog
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{
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{
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public MassDeleteConfirmationDialog(Action deleteAction)
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public MassDeleteConfirmationDialog(Action deleteAction)
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{
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{
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BodyText = "Everything?";
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BodyText = "Everything?";
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DeleteAction = deleteAction;
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Icon = FontAwesome.Regular.TrashAlt;
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HeaderText = @"Confirm deletion of";
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogDangerousButton
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{
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Text = @"Yes. Go for it.",
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Action = deleteAction
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},
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new PopupDialogCancelButton
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{
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Text = @"No! Abort mission!",
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},
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};
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}
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}
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}
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}
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}
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}
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System;
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namespace osu.Game.Overlays.Settings.Sections.Maintenance
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namespace osu.Game.Overlays.Settings.Sections.Maintenance
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@ -1,43 +1,27 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Overlays.Dialog;
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using osu.Game.Overlays.Dialog;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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namespace osu.Game.Screens.Select
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namespace osu.Game.Screens.Select
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{
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{
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public class BeatmapClearScoresDialog : PopupDialog
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public class BeatmapClearScoresDialog : DeleteConfirmationDialog
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{
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{
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[Resolved]
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[Resolved]
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private ScoreManager scoreManager { get; set; }
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private ScoreManager scoreManager { get; set; } = null!;
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public BeatmapClearScoresDialog(BeatmapInfo beatmapInfo, Action onCompletion)
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public BeatmapClearScoresDialog(BeatmapInfo beatmapInfo, Action onCompletion)
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{
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{
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BodyText = beatmapInfo.GetDisplayTitle();
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BodyText = $"All local scores on {beatmapInfo.GetDisplayTitle()}";
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Icon = FontAwesome.Solid.Eraser;
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DeleteAction = () =>
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HeaderText = @"Clearing all local scores. Are you sure?";
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogOkButton
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{
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Text = @"Yes. Please.",
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Action = () =>
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{
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{
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Task.Run(() => scoreManager.Delete(beatmapInfo))
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Task.Run(() => scoreManager.Delete(beatmapInfo))
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.ContinueWith(_ => onCompletion);
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.ContinueWith(_ => onCompletion);
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}
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},
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new PopupDialogCancelButton
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{
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Text = @"No, I'm still attached.",
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},
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};
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};
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}
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}
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}
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}
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@ -1,43 +1,26 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Overlays.Dialog;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Screens.Select
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namespace osu.Game.Screens.Select
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{
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{
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public class BeatmapDeleteDialog : PopupDialog
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public class BeatmapDeleteDialog : DeleteConfirmationDialog
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{
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{
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private BeatmapManager manager;
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private readonly BeatmapSetInfo beatmapSet;
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public BeatmapDeleteDialog(BeatmapSetInfo beatmapSet)
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{
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this.beatmapSet = beatmapSet;
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BodyText = $@"{beatmapSet.Metadata.Artist} - {beatmapSet.Metadata.Title}";
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(BeatmapManager beatmapManager)
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private void load(BeatmapManager beatmapManager)
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{
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{
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manager = beatmapManager;
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DeleteAction = () => beatmapManager.Delete(beatmapSet);
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}
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public BeatmapDeleteDialog(BeatmapSetInfo beatmap)
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{
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BodyText = $@"{beatmap.Metadata.Artist} - {beatmap.Metadata.Title}";
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Icon = FontAwesome.Regular.TrashAlt;
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HeaderText = @"Confirm deletion of";
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogDangerousButton
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{
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Text = @"Yes. Totally. Delete it.",
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Action = () => manager?.Delete(beatmap),
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},
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new PopupDialogCancelButton
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{
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Text = @"Firetruck, I didn't mean to!",
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},
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};
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}
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}
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}
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}
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}
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}
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Game.Overlays.Dialog;
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using osu.Game.Overlays.Dialog;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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namespace osu.Game.Screens.Select
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namespace osu.Game.Screens.Select
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{
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{
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public class LocalScoreDeleteDialog : PopupDialog
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public class LocalScoreDeleteDialog : DeleteConfirmationDialog
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{
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{
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private readonly ScoreInfo score;
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private readonly ScoreInfo score;
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[Resolved]
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private ScoreManager scoreManager { get; set; }
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[Resolved]
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private BeatmapManager beatmapManager { get; set; }
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public LocalScoreDeleteDialog(ScoreInfo score)
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public LocalScoreDeleteDialog(ScoreInfo score)
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{
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{
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this.score = score;
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this.score = score;
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Debug.Assert(score != null);
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load()
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private void load(BeatmapManager beatmapManager, ScoreManager scoreManager)
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{
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{
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BeatmapInfo beatmapInfo = beatmapManager.QueryBeatmap(b => b.ID == score.BeatmapInfoID);
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BeatmapInfo? beatmapInfo = beatmapManager.QueryBeatmap(b => b.ID == score.BeatmapInfoID);
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Debug.Assert(beatmapInfo != null);
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Debug.Assert(beatmapInfo != null);
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BodyText = $"{score.User} ({score.DisplayAccuracy}, {score.Rank})";
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BodyText = $"{score.User} ({score.DisplayAccuracy}, {score.Rank})";
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Icon = FontAwesome.Regular.TrashAlt;
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Icon = FontAwesome.Regular.TrashAlt;
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HeaderText = "Confirm deletion of local score";
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DeleteAction = () => scoreManager.Delete(score);
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogDangerousButton
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{
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Text = "Yes. Please.",
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Action = () => scoreManager?.Delete(score)
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},
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new PopupDialogCancelButton
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{
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Text = "No, I'm still attached.",
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},
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};
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}
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}
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}
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}
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}
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}
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@ -1,43 +1,29 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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using osu.Game.Overlays.Dialog;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Screens.Select
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namespace osu.Game.Screens.Select
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{
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{
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public class SkinDeleteDialog : PopupDialog
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public class SkinDeleteDialog : DeleteConfirmationDialog
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{
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{
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[Resolved]
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private readonly Skin skin;
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private SkinManager manager { get; set; }
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public SkinDeleteDialog(Skin skin)
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public SkinDeleteDialog(Skin skin)
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{
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{
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this.skin = skin;
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BodyText = skin.SkinInfo.Value.Name;
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BodyText = skin.SkinInfo.Value.Name;
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Icon = FontAwesome.Regular.TrashAlt;
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}
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HeaderText = @"Confirm deletion of";
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogDangerousButton
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{
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Text = @"Yes. Totally. Delete it.",
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Action = () =>
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{
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if (manager == null)
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return;
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[BackgroundDependencyLoader]
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private void load(SkinManager manager)
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{
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DeleteAction = () =>
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{
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manager.Delete(skin.SkinInfo.Value);
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manager.Delete(skin.SkinInfo.Value);
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manager.CurrentSkinInfo.SetDefault();
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manager.CurrentSkinInfo.SetDefault();
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},
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},
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new PopupDialogCancelButton
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{
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Text = @"Firetruck, I didn't mean to!",
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},
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};
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};
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}
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}
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}
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}
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