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Merge pull request #15793 from peppy/fix-beatmap-carousel-test-oversight

Fix occasional test failure due to default value oversight in `TestSceneBeatmapCarousel`
This commit is contained in:
Dan Balasescu 2021-11-25 17:10:57 +09:00 committed by GitHub
commit a0cc7bbdc8
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@ -572,7 +572,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("add mixed ruleset beatmapset", () => AddStep("add mixed ruleset beatmapset", () =>
{ {
testMixed = TestResources.CreateTestBeatmapSetInfo(); testMixed = TestResources.CreateTestBeatmapSetInfo(3);
for (int i = 0; i <= 2; i++) for (int i = 0; i <= 2; i++)
{ {
@ -595,7 +595,7 @@ namespace osu.Game.Tests.Visual.SongSelect
BeatmapSetInfo testSingle = null; BeatmapSetInfo testSingle = null;
AddStep("add single ruleset beatmapset", () => AddStep("add single ruleset beatmapset", () =>
{ {
testSingle = TestResources.CreateTestBeatmapSetInfo(); testSingle = TestResources.CreateTestBeatmapSetInfo(3);
testSingle.Beatmaps.ForEach(b => testSingle.Beatmaps.ForEach(b =>
{ {
b.Ruleset = rulesets.AvailableRulesets.ElementAt(1); b.Ruleset = rulesets.AvailableRulesets.ElementAt(1);
@ -615,7 +615,7 @@ namespace osu.Game.Tests.Visual.SongSelect
List<BeatmapSetInfo> manySets = new List<BeatmapSetInfo>(); List<BeatmapSetInfo> manySets = new List<BeatmapSetInfo>();
for (int i = 1; i <= 50; i++) for (int i = 1; i <= 50; i++)
manySets.Add(TestResources.CreateTestBeatmapSetInfo(i)); manySets.Add(TestResources.CreateTestBeatmapSetInfo(3));
loadBeatmaps(manySets); loadBeatmaps(manySets);