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mirror of https://github.com/ppy/osu.git synced 2024-09-22 05:27:23 +08:00

Fix merge conflicts.

This commit is contained in:
Lucas A 2021-08-16 14:50:00 +02:00
commit a0a9777109
180 changed files with 4832 additions and 1813 deletions

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@ -4,7 +4,7 @@
# osu! # osu!
[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![Build status](https://github.com/ppy/osu/actions/workflows/ci.yml/badge.svg?branch=master&event=push)](https://github.com/ppy/osu/actions/workflows/ci.yml)
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[![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu)
[![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)

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@ -51,8 +51,8 @@
<Reference Include="Java.Interop" /> <Reference Include="Java.Interop" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.807.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2021.813.0" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Transitive Dependencies"> <ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. --> <!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -0,0 +1,120 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests.Mods
{
[TestFixture]
public class CatchModMirrorTest
{
[Test]
public void TestModMirror()
{
IBeatmap original = createBeatmap(false);
IBeatmap mirrored = createBeatmap(true);
assertEffectivePositionsMirrored(original, mirrored);
}
private static IBeatmap createBeatmap(bool withMirrorMod)
{
var beatmap = createRawBeatmap();
var mirrorMod = new CatchModMirror();
var beatmapProcessor = new CatchBeatmapProcessor(beatmap);
beatmapProcessor.PreProcess();
foreach (var hitObject in beatmap.HitObjects)
hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
beatmapProcessor.PostProcess();
if (withMirrorMod)
mirrorMod.ApplyToBeatmap(beatmap);
return beatmap;
}
private static IBeatmap createRawBeatmap() => new Beatmap
{
HitObjects = new List<HitObject>
{
new Fruit
{
OriginalX = 150,
StartTime = 0
},
new Fruit
{
OriginalX = 450,
StartTime = 500
},
new JuiceStream
{
OriginalX = 250,
Path = new SliderPath
{
ControlPoints =
{
new PathControlPoint(new Vector2(-100, 1)),
new PathControlPoint(new Vector2(0, 2)),
new PathControlPoint(new Vector2(100, 3)),
new PathControlPoint(new Vector2(0, 4))
}
},
StartTime = 1000,
},
new BananaShower
{
StartTime = 5000,
Duration = 5000
}
}
};
private static void assertEffectivePositionsMirrored(IBeatmap original, IBeatmap mirrored)
{
if (original.HitObjects.Count != mirrored.HitObjects.Count)
Assert.Fail($"Top-level object count mismatch (original: {original.HitObjects.Count}, mirrored: {mirrored.HitObjects.Count})");
for (int i = 0; i < original.HitObjects.Count; ++i)
{
var originalObject = (CatchHitObject)original.HitObjects[i];
var mirroredObject = (CatchHitObject)mirrored.HitObjects[i];
// banana showers themselves are exempt, as we only really care about their nested bananas' positions.
if (!effectivePositionMirrored(originalObject, mirroredObject) && !(originalObject is BananaShower))
Assert.Fail($"{originalObject.GetType().Name} at time {originalObject.StartTime} is not mirrored ({printEffectivePositions(originalObject, mirroredObject)})");
if (originalObject.NestedHitObjects.Count != mirroredObject.NestedHitObjects.Count)
Assert.Fail($"{originalObject.GetType().Name} nested object count mismatch (original: {originalObject.NestedHitObjects.Count}, mirrored: {mirroredObject.NestedHitObjects.Count})");
for (int j = 0; j < originalObject.NestedHitObjects.Count; ++j)
{
var originalNested = (CatchHitObject)originalObject.NestedHitObjects[j];
var mirroredNested = (CatchHitObject)mirroredObject.NestedHitObjects[j];
if (!effectivePositionMirrored(originalNested, mirroredNested))
Assert.Fail($"{originalObject.GetType().Name}'s nested {originalNested.GetType().Name} at time {originalObject.StartTime} is not mirrored ({printEffectivePositions(originalNested, mirroredNested)})");
}
}
}
private static string printEffectivePositions(CatchHitObject original, CatchHitObject mirrored)
=> $"original X: {original.EffectiveX}, mirrored X is: {mirrored.EffectiveX}, mirrored X should be: {CatchPlayfield.WIDTH - original.EffectiveX}";
private static bool effectivePositionMirrored(CatchHitObject original, CatchHitObject mirrored)
=> Precision.AlmostEquals(original.EffectiveX, CatchPlayfield.WIDTH - mirrored.EffectiveX);
}
}

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@ -40,6 +40,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{ {
AddSliderStep<float>("circle size", 0, 8, 5, createCatcher); AddSliderStep<float>("circle size", 0, 8, 5, createCatcher);
AddToggleStep("hyper dash", t => this.ChildrenOfType<TestCatcherArea>().ForEach(area => area.ToggleHyperDash(t))); AddToggleStep("hyper dash", t => this.ChildrenOfType<TestCatcherArea>().ForEach(area => area.ToggleHyperDash(t)));
AddToggleStep("toggle hit lighting", lighting => config.SetValue(OsuSetting.HitLighting, lighting));
AddStep("catch centered fruit", () => attemptCatch(new Fruit())); AddStep("catch centered fruit", () => attemptCatch(new Fruit()));
AddStep("catch many random fruit", () => AddStep("catch many random fruit", () =>

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@ -117,6 +117,7 @@ namespace osu.Game.Rulesets.Catch
{ {
new CatchModDifficultyAdjust(), new CatchModDifficultyAdjust(),
new CatchModClassic(), new CatchModClassic(),
new CatchModMirror(),
}; };
case ModType.Automation: case ModType.Automation:

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@ -9,6 +9,7 @@ namespace osu.Game.Rulesets.Catch
Banana, Banana,
Droplet, Droplet,
Catcher, Catcher,
CatchComboCounter CatchComboCounter,
HitExplosion
} }
} }

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@ -0,0 +1,87 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osuTK;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModMirror : ModMirror, IApplicableToBeatmap
{
public override string Description => "Fruits are flipped horizontally.";
/// <remarks>
/// <see cref="IApplicableToBeatmap"/> is used instead of <see cref="IApplicableToHitObject"/>,
/// as <see cref="CatchBeatmapProcessor"/> applies offsets in <see cref="CatchBeatmapProcessor.PostProcess"/>.
/// <see cref="IApplicableToBeatmap"/> runs after post-processing, while <see cref="IApplicableToHitObject"/> runs before it.
/// </remarks>
public void ApplyToBeatmap(IBeatmap beatmap)
{
foreach (var hitObject in beatmap.HitObjects)
applyToHitObject(hitObject);
}
private void applyToHitObject(HitObject hitObject)
{
var catchObject = (CatchHitObject)hitObject;
switch (catchObject)
{
case Fruit fruit:
mirrorEffectiveX(fruit);
break;
case JuiceStream juiceStream:
mirrorEffectiveX(juiceStream);
mirrorJuiceStreamPath(juiceStream);
break;
case BananaShower bananaShower:
mirrorBananaShower(bananaShower);
break;
}
}
/// <summary>
/// Mirrors the effective X position of <paramref name="catchObject"/> and its nested hit objects.
/// </summary>
private static void mirrorEffectiveX(CatchHitObject catchObject)
{
catchObject.OriginalX = CatchPlayfield.WIDTH - catchObject.OriginalX;
catchObject.XOffset = -catchObject.XOffset;
foreach (var nested in catchObject.NestedHitObjects.Cast<CatchHitObject>())
{
nested.OriginalX = CatchPlayfield.WIDTH - nested.OriginalX;
nested.XOffset = -nested.XOffset;
}
}
/// <summary>
/// Mirrors the path of the <paramref name="juiceStream"/>.
/// </summary>
private static void mirrorJuiceStreamPath(JuiceStream juiceStream)
{
var controlPoints = juiceStream.Path.ControlPoints.Select(p => new PathControlPoint(p.Position.Value, p.Type.Value)).ToArray();
foreach (var point in controlPoints)
point.Position.Value = new Vector2(-point.Position.Value.X, point.Position.Value.Y);
juiceStream.Path = new SliderPath(controlPoints, juiceStream.Path.ExpectedDistance.Value);
}
/// <summary>
/// Mirrors X positions of all bananas in the <paramref name="bananaShower"/>.
/// </summary>
private static void mirrorBananaShower(BananaShower bananaShower)
{
foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>())
banana.XOffset = CatchPlayfield.WIDTH - banana.XOffset;
}
}
}

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@ -0,0 +1,129 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Utils;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning.Default
{
public class DefaultHitExplosion : CompositeDrawable, IHitExplosion
{
private CircularContainer largeFaint;
private CircularContainer smallFaint;
private CircularContainer directionalGlow1;
private CircularContainer directionalGlow2;
[BackgroundDependencyLoader]
private void load()
{
Size = new Vector2(20);
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
// scale roughly in-line with visual appearance of notes
const float initial_height = 10;
InternalChildren = new Drawable[]
{
largeFaint = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Blending = BlendingParameters.Additive,
},
smallFaint = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Blending = BlendingParameters.Additive,
},
directionalGlow1 = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
},
directionalGlow2 = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
}
};
}
public void Animate(HitExplosionEntry entry)
{
X = entry.Position;
Scale = new Vector2(entry.HitObject.Scale);
setColour(entry.ObjectColour);
using (BeginAbsoluteSequence(entry.LifetimeStart))
applyTransforms(entry.HitObject.RandomSeed);
}
private void applyTransforms(int randomSeed)
{
const double duration = 400;
// we want our size to be very small so the glow dominates it.
largeFaint.Size = new Vector2(0.8f);
largeFaint
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
.FadeOut(duration * 2);
const float angle_variangle = 15; // should be less than 45
directionalGlow1.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 4);
directionalGlow2.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 5);
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out);
}
private void setColour(Color4 objectColour)
{
const float roundness = 100;
largeFaint.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
Roundness = 160,
Radius = 200,
};
smallFaint.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
Roundness = 20,
Radius = 50,
};
directionalGlow1.EdgeEffect = directionalGlow2.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1),
Roundness = roundness,
Radius = 40,
};
}
}
}

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@ -70,13 +70,11 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
if (version < 2.3m) if (version < 2.3m)
{ {
if (GetTexture(@"fruit-ryuuta") != null || if (hasOldStyleCatcherSprite())
GetTexture(@"fruit-ryuuta-0") != null)
return new LegacyCatcherOld(); return new LegacyCatcherOld();
} }
if (GetTexture(@"fruit-catcher-idle") != null || if (hasNewStyleCatcherSprite())
GetTexture(@"fruit-catcher-idle-0") != null)
return new LegacyCatcherNew(); return new LegacyCatcherNew();
return null; return null;
@ -86,12 +84,26 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
return new LegacyCatchComboCounter(Skin); return new LegacyCatchComboCounter(Skin);
return null; return null;
case CatchSkinComponents.HitExplosion:
if (hasOldStyleCatcherSprite() || hasNewStyleCatcherSprite())
return new LegacyHitExplosion();
return null;
} }
} }
return base.GetDrawableComponent(component); return base.GetDrawableComponent(component);
} }
private bool hasOldStyleCatcherSprite() =>
GetTexture(@"fruit-ryuuta") != null
|| GetTexture(@"fruit-ryuuta-0") != null;
private bool hasNewStyleCatcherSprite() =>
GetTexture(@"fruit-catcher-idle") != null
|| GetTexture(@"fruit-catcher-idle-0") != null;
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
{ {
switch (lookup) switch (lookup)

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@ -0,0 +1,94 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{
public class LegacyHitExplosion : CompositeDrawable, IHitExplosion
{
[Resolved]
private Catcher catcher { get; set; }
private const float catch_margin = (1 - Catcher.ALLOWED_CATCH_RANGE) / 2;
private readonly Sprite explosion1;
private readonly Sprite explosion2;
public LegacyHitExplosion()
{
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
RelativeSizeAxes = Axes.Both;
Scale = new Vector2(0.5f);
InternalChildren = new[]
{
explosion1 = new Sprite
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.CentreLeft,
Alpha = 0,
Blending = BlendingParameters.Additive,
Rotation = -90
},
explosion2 = new Sprite
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.CentreLeft,
Alpha = 0,
Blending = BlendingParameters.Additive,
Rotation = -90
}
};
}
[BackgroundDependencyLoader]
private void load(SkinManager skins)
{
var defaultLegacySkin = skins.DefaultLegacySkin;
// sprite names intentionally swapped to match stable member naming / ease of cross-referencing
explosion1.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-2");
explosion2.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-1");
}
public void Animate(HitExplosionEntry entry)
{
Colour = entry.ObjectColour;
using (BeginAbsoluteSequence(entry.LifetimeStart))
{
float halfCatchWidth = catcher.CatchWidth / 2;
float explosionOffset = Math.Clamp(entry.Position, -halfCatchWidth + catch_margin * 3, halfCatchWidth - catch_margin * 3);
if (!(entry.HitObject is Droplet))
{
float scale = Math.Clamp(entry.JudgementResult.ComboAtJudgement / 200f, 0.35f, 1.125f);
explosion1.Scale = new Vector2(1, 0.9f);
explosion1.Position = new Vector2(explosionOffset, 0);
explosion1.FadeOutFromOne(300);
explosion1.ScaleTo(new Vector2(16 * scale, 1.1f), 160, Easing.Out);
}
explosion2.Scale = new Vector2(0.9f, 1);
explosion2.Position = new Vector2(explosionOffset, 0);
explosion2.FadeOutFromOne(700);
explosion2.ScaleTo(new Vector2(0.9f, 1.3f), 500, Easing.Out);
this.Delay(700).FadeOutFromOne();
}
}
}
}

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@ -23,6 +23,7 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.UI namespace osu.Game.Rulesets.Catch.UI
{ {
[Cached]
public class Catcher : SkinReloadableDrawable public class Catcher : SkinReloadableDrawable
{ {
/// <summary> /// <summary>
@ -106,7 +107,7 @@ namespace osu.Game.Rulesets.Catch.UI
/// <summary> /// <summary>
/// Width of the area that can be used to attempt catches during gameplay. /// Width of the area that can be used to attempt catches during gameplay.
/// </summary> /// </summary>
private readonly float catchWidth; public readonly float CatchWidth;
private readonly SkinnableCatcher body; private readonly SkinnableCatcher body;
@ -133,7 +134,7 @@ namespace osu.Game.Rulesets.Catch.UI
if (difficulty != null) if (difficulty != null)
Scale = calculateScale(difficulty); Scale = calculateScale(difficulty);
catchWidth = CalculateCatchWidth(Scale); CatchWidth = CalculateCatchWidth(Scale);
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
@ -193,7 +194,7 @@ namespace osu.Game.Rulesets.Catch.UI
if (!(hitObject is PalpableCatchHitObject fruit)) if (!(hitObject is PalpableCatchHitObject fruit))
return false; return false;
float halfCatchWidth = catchWidth * 0.5f; float halfCatchWidth = CatchWidth * 0.5f;
return fruit.EffectiveX >= X - halfCatchWidth && return fruit.EffectiveX >= X - halfCatchWidth &&
fruit.EffectiveX <= X + halfCatchWidth; fruit.EffectiveX <= X + halfCatchWidth;
} }
@ -216,7 +217,7 @@ namespace osu.Game.Rulesets.Catch.UI
placeCaughtObject(palpableObject, positionInStack); placeCaughtObject(palpableObject, positionInStack);
if (hitLighting.Value) if (hitLighting.Value)
addLighting(hitObject, positionInStack.X, drawableObject.AccentColour.Value); addLighting(result, drawableObject.AccentColour.Value, positionInStack.X);
} }
// droplet doesn't affect the catcher state // droplet doesn't affect the catcher state
@ -365,8 +366,8 @@ namespace osu.Game.Rulesets.Catch.UI
return position; return position;
} }
private void addLighting(CatchHitObject hitObject, float x, Color4 colour) => private void addLighting(JudgementResult judgementResult, Color4 colour, float x) =>
hitExplosionContainer.Add(new HitExplosionEntry(Time.Current, x, hitObject.Scale, colour, hitObject.RandomSeed)); hitExplosionContainer.Add(new HitExplosionEntry(Time.Current, judgementResult, colour, x));
private CaughtObject getCaughtObject(PalpableCatchHitObject source) private CaughtObject getCaughtObject(PalpableCatchHitObject source)
{ {

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@ -1,129 +1,56 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Framework.Graphics.Effects;
using osu.Framework.Utils;
using osu.Game.Rulesets.Objects.Pooling; using osu.Game.Rulesets.Objects.Pooling;
using osu.Game.Utils; using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics; #nullable enable
namespace osu.Game.Rulesets.Catch.UI namespace osu.Game.Rulesets.Catch.UI
{ {
public class HitExplosion : PoolableDrawableWithLifetime<HitExplosionEntry> public class HitExplosion : PoolableDrawableWithLifetime<HitExplosionEntry>
{ {
private readonly CircularContainer largeFaint; private readonly SkinnableDrawable skinnableExplosion;
private readonly CircularContainer smallFaint;
private readonly CircularContainer directionalGlow1;
private readonly CircularContainer directionalGlow2;
public HitExplosion() public HitExplosion()
{ {
Size = new Vector2(20); RelativeSizeAxes = Axes.Both;
Anchor = Anchor.TopCentre; Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre; Origin = Anchor.BottomCentre;
// scale roughly in-line with visual appearance of notes InternalChild = skinnableExplosion = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.HitExplosion), _ => new DefaultHitExplosion())
const float initial_height = 10;
InternalChildren = new Drawable[]
{ {
largeFaint = new CircularContainer CentreComponent = false,
{ Anchor = Anchor.BottomCentre,
Anchor = Anchor.Centre, Origin = Anchor.BottomCentre
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Blending = BlendingParameters.Additive,
},
smallFaint = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Blending = BlendingParameters.Additive,
},
directionalGlow1 = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
},
directionalGlow2 = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
}
}; };
} }
protected override void OnApply(HitExplosionEntry entry) protected override void OnApply(HitExplosionEntry entry)
{ {
X = entry.Position; base.OnApply(entry);
Scale = new Vector2(entry.Scale); if (IsLoaded)
setColour(entry.ObjectColour); apply(entry);
using (BeginAbsoluteSequence(entry.LifetimeStart))
applyTransforms(entry.RNGSeed);
} }
private void applyTransforms(int randomSeed) protected override void LoadComplete()
{ {
base.LoadComplete();
apply(Entry);
}
private void apply(HitExplosionEntry? entry)
{
if (entry == null)
return;
ApplyTransformsAt(double.MinValue, true);
ClearTransforms(true); ClearTransforms(true);
const double duration = 400; (skinnableExplosion.Drawable as IHitExplosion)?.Animate(entry);
LifetimeEnd = skinnableExplosion.Drawable.LatestTransformEndTime;
// we want our size to be very small so the glow dominates it.
largeFaint.Size = new Vector2(0.8f);
largeFaint
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
.FadeOut(duration * 2);
const float angle_variangle = 15; // should be less than 45
directionalGlow1.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 4);
directionalGlow2.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 5);
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out).Expire();
}
private void setColour(Color4 objectColour)
{
const float roundness = 100;
largeFaint.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
Roundness = 160,
Radius = 200,
};
smallFaint.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
Roundness = 20,
Radius = 50,
};
directionalGlow1.EdgeEffect = directionalGlow2.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1),
Roundness = roundness,
Radius = 40,
};
} }
} }
} }

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Pooling; using osu.Framework.Graphics.Pooling;
using osu.Game.Rulesets.Objects.Pooling; using osu.Game.Rulesets.Objects.Pooling;
@ -14,6 +15,8 @@ namespace osu.Game.Rulesets.Catch.UI
public HitExplosionContainer() public HitExplosionContainer()
{ {
RelativeSizeAxes = Axes.Both;
AddInternal(pool = new DrawablePool<HitExplosion>(10)); AddInternal(pool = new DrawablePool<HitExplosion>(10));
} }

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@ -2,24 +2,42 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Performance; using osu.Framework.Graphics.Performance;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Judgements;
using osuTK.Graphics; using osuTK.Graphics;
#nullable enable
namespace osu.Game.Rulesets.Catch.UI namespace osu.Game.Rulesets.Catch.UI
{ {
public class HitExplosionEntry : LifetimeEntry public class HitExplosionEntry : LifetimeEntry
{ {
public readonly float Position; /// <summary>
public readonly float Scale; /// The judgement result that triggered this explosion.
public readonly Color4 ObjectColour; /// </summary>
public readonly int RNGSeed; public JudgementResult JudgementResult { get; }
public HitExplosionEntry(double startTime, float position, float scale, Color4 objectColour, int rngSeed) /// <summary>
/// The hitobject which triggered this explosion.
/// </summary>
public CatchHitObject HitObject => (CatchHitObject)JudgementResult.HitObject;
/// <summary>
/// The accent colour of the object caught.
/// </summary>
public Color4 ObjectColour { get; }
/// <summary>
/// The position at which the object was caught.
/// </summary>
public float Position { get; }
public HitExplosionEntry(double startTime, JudgementResult judgementResult, Color4 objectColour, float position)
{ {
LifetimeStart = startTime; LifetimeStart = startTime;
Position = position; Position = position;
Scale = scale; JudgementResult = judgementResult;
ObjectColour = objectColour; ObjectColour = objectColour;
RNGSeed = rngSeed;
} }
} }
} }

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@ -0,0 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
namespace osu.Game.Rulesets.Catch.UI
{
/// <summary>
/// Common interface for all hit explosion skinnables.
/// </summary>
public interface IHitExplosion
{
/// <summary>
/// Begins animating this <see cref="IHitExplosion"/>.
/// </summary>
void Animate(HitExplosionEntry entry);
}
}

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@ -41,6 +41,11 @@ namespace osu.Game.Rulesets.Osu.Edit
protected override GameplayCursorContainer CreateCursor() => null; protected override GameplayCursorContainer CreateCursor() => null;
public OsuEditorPlayfield()
{
HitPolicy = new AnyOrderHitPolicy();
}
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuConfigManager config) private void load(OsuConfigManager config)
{ {

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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Utils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
@ -32,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset) public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
{ {
drawableRuleset.Overlays.Add(blinds = new DrawableOsuBlinds(drawableRuleset.Playfield.HitObjectContainer, drawableRuleset.Beatmap)); drawableRuleset.Overlays.Add(blinds = new DrawableOsuBlinds(drawableRuleset.Playfield, drawableRuleset.Beatmap));
} }
public void ApplyToHealthProcessor(HealthProcessor healthProcessor) public void ApplyToHealthProcessor(HealthProcessor healthProcessor)
@ -128,8 +129,21 @@ namespace osu.Game.Rulesets.Osu.Mods
protected override void Update() protected override void Update()
{ {
float start = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopLeft).X; float start, end;
float end = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopRight).X;
if (Precision.AlmostEquals(restrictTo.Rotation, 0))
{
start = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopLeft).X;
end = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopRight).X;
}
else
{
float center = restrictTo.ToSpaceOfOtherDrawable(restrictTo.OriginPosition, Parent).X;
float halfDiagonal = (restrictTo.DrawSize / 2).LengthFast;
start = center - halfDiagonal;
end = center + halfDiagonal;
}
float rawWidth = end - start; float rawWidth = end - start;

View File

@ -9,6 +9,7 @@ using osu.Framework.Input.Events;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Rulesets.Osu.UI.Cursor; using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning.Legacy namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{ {
@ -21,6 +22,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
private double lastTrailTime; private double lastTrailTime;
private IBindable<float> cursorSize; private IBindable<float> cursorSize;
private Vector2? currentPosition;
public LegacyCursorTrail(ISkin skin) public LegacyCursorTrail(ISkin skin)
{ {
this.skin = skin; this.skin = skin;
@ -54,22 +57,34 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
} }
protected override double FadeDuration => disjointTrail ? 150 : 500; protected override double FadeDuration => disjointTrail ? 150 : 500;
protected override float FadeExponent => 1;
protected override bool InterpolateMovements => !disjointTrail; protected override bool InterpolateMovements => !disjointTrail;
protected override float IntervalMultiplier => 1 / Math.Max(cursorSize.Value, 1); protected override float IntervalMultiplier => 1 / Math.Max(cursorSize.Value, 1);
protected override void Update()
{
base.Update();
if (!disjointTrail || !currentPosition.HasValue)
return;
if (Time.Current - lastTrailTime >= disjoint_trail_time_separation)
{
lastTrailTime = Time.Current;
AddTrail(currentPosition.Value);
}
}
protected override bool OnMouseMove(MouseMoveEvent e) protected override bool OnMouseMove(MouseMoveEvent e)
{ {
if (!disjointTrail) if (!disjointTrail)
return base.OnMouseMove(e); return base.OnMouseMove(e);
if (Time.Current - lastTrailTime >= disjoint_trail_time_separation) currentPosition = e.ScreenSpaceMousePosition;
{
lastTrailTime = Time.Current;
return base.OnMouseMove(e);
}
// Intentionally block the base call as we're adding the trails ourselves.
return false; return false;
} }
} }

View File

@ -3,9 +3,9 @@
using System; using System;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Utils;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Skinning.Default; using osu.Game.Rulesets.Osu.Skinning.Default;
using osu.Game.Utils;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning.Legacy namespace osu.Game.Rulesets.Osu.Skinning.Legacy
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
// Roughly matches osu!stable's slider border portions. // Roughly matches osu!stable's slider border portions.
=> base.CalculatedBorderPortion * 0.77f; => base.CalculatedBorderPortion * 0.77f;
public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, base.AccentColour.A * 0.70f); public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, 0.7f);
protected override Color4 ColourAt(float position) protected override Color4 ColourAt(float position)
{ {
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
Color4 outerColour = AccentColour.Darken(0.1f); Color4 outerColour = AccentColour.Darken(0.1f);
Color4 innerColour = lighten(AccentColour, 0.5f); Color4 innerColour = lighten(AccentColour, 0.5f);
return Interpolation.ValueAt(position / realGradientPortion, outerColour, innerColour, 0, 1); return LegacyUtils.InterpolateNonLinear(position / realGradientPortion, outerColour, innerColour, 0, 1);
} }
/// <summary> /// <summary>

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@ -0,0 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.UI
{
/// <summary>
/// An <see cref="IHitPolicy"/> which allows hitobjects to be hit in any order.
/// </summary>
public class AnyOrderHitPolicy : IHitPolicy
{
public IHitObjectContainer HitObjectContainer { get; set; }
public bool IsHittable(DrawableHitObject hitObject, double time) => true;
public void HandleHit(DrawableHitObject hitObject)
{
}
}
}

View File

@ -26,6 +26,11 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
{ {
private const int max_sprites = 2048; private const int max_sprites = 2048;
/// <summary>
/// An exponentiating factor to ease the trail fade.
/// </summary>
protected virtual float FadeExponent => 1.7f;
private readonly TrailPart[] parts = new TrailPart[max_sprites]; private readonly TrailPart[] parts = new TrailPart[max_sprites];
private int currentIndex; private int currentIndex;
private IShader shader; private IShader shader;
@ -141,22 +146,25 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
protected override bool OnMouseMove(MouseMoveEvent e) protected override bool OnMouseMove(MouseMoveEvent e)
{ {
Vector2 pos = e.ScreenSpaceMousePosition; AddTrail(e.ScreenSpaceMousePosition);
return base.OnMouseMove(e);
}
if (lastPosition == null) protected void AddTrail(Vector2 position)
{
if (InterpolateMovements)
{ {
lastPosition = pos; if (!lastPosition.HasValue)
resampler.AddPosition(lastPosition.Value);
return base.OnMouseMove(e);
}
foreach (Vector2 pos2 in resampler.AddPosition(pos))
{
Trace.Assert(lastPosition.HasValue);
if (InterpolateMovements)
{ {
// ReSharper disable once PossibleInvalidOperationException lastPosition = position;
resampler.AddPosition(lastPosition.Value);
return;
}
foreach (Vector2 pos2 in resampler.AddPosition(position))
{
Trace.Assert(lastPosition.HasValue);
Vector2 pos1 = lastPosition.Value; Vector2 pos1 = lastPosition.Value;
Vector2 diff = pos2 - pos1; Vector2 diff = pos2 - pos1;
float distance = diff.Length; float distance = diff.Length;
@ -170,14 +178,12 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
addPart(lastPosition.Value); addPart(lastPosition.Value);
} }
} }
else
{
lastPosition = pos2;
addPart(lastPosition.Value);
}
} }
else
return base.OnMouseMove(e); {
lastPosition = position;
addPart(lastPosition.Value);
}
} }
private void addPart(Vector2 screenSpacePosition) private void addPart(Vector2 screenSpacePosition)
@ -206,10 +212,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private Texture texture; private Texture texture;
private float time; private float time;
private float fadeExponent;
private readonly TrailPart[] parts = new TrailPart[max_sprites]; private readonly TrailPart[] parts = new TrailPart[max_sprites];
private Vector2 size; private Vector2 size;
private Vector2 originPosition; private Vector2 originPosition;
private readonly QuadBatch<TexturedTrailVertex> vertexBatch = new QuadBatch<TexturedTrailVertex>(max_sprites, 1); private readonly QuadBatch<TexturedTrailVertex> vertexBatch = new QuadBatch<TexturedTrailVertex>(max_sprites, 1);
@ -227,6 +233,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
texture = Source.texture; texture = Source.texture;
size = Source.partSize; size = Source.partSize;
time = Source.time; time = Source.time;
fadeExponent = Source.FadeExponent;
originPosition = Vector2.Zero; originPosition = Vector2.Zero;
@ -249,6 +256,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
shader.Bind(); shader.Bind();
shader.GetUniform<float>("g_FadeClock").UpdateValue(ref time); shader.GetUniform<float>("g_FadeClock").UpdateValue(ref time);
shader.GetUniform<float>("g_FadeExponent").UpdateValue(ref fadeExponent);
texture.TextureGL.Bind(); texture.TextureGL.Bind();

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@ -169,7 +169,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
protected override Track GetBeatmapTrack() => throw new NotImplementedException(); protected override Track GetBeatmapTrack() => throw new NotImplementedException();
protected override ISkin GetSkin() => throw new NotImplementedException(); protected internal override ISkin GetSkin() => throw new NotImplementedException();
public override Stream GetStream(string storagePath) => throw new NotImplementedException(); public override Stream GetStream(string storagePath) => throw new NotImplementedException();
} }

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
@ -19,6 +20,7 @@ namespace osu.Game.Tests.Chat
{ {
private ChannelManager channelManager; private ChannelManager channelManager;
private int currentMessageId; private int currentMessageId;
private List<Message> sentMessages;
[SetUp] [SetUp]
public void Setup() => Schedule(() => public void Setup() => Schedule(() =>
@ -34,6 +36,7 @@ namespace osu.Game.Tests.Chat
AddStep("register request handling", () => AddStep("register request handling", () =>
{ {
currentMessageId = 0; currentMessageId = 0;
sentMessages = new List<Message>();
((DummyAPIAccess)API).HandleRequest = req => ((DummyAPIAccess)API).HandleRequest = req =>
{ {
@ -44,16 +47,11 @@ namespace osu.Game.Tests.Chat
return true; return true;
case PostMessageRequest postMessage: case PostMessageRequest postMessage:
postMessage.TriggerSuccess(new Message(++currentMessageId) handlePostMessageRequest(postMessage);
{ return true;
IsAction = postMessage.Message.IsAction,
ChannelId = postMessage.Message.ChannelId,
Content = postMessage.Message.Content,
Links = postMessage.Message.Links,
Timestamp = postMessage.Message.Timestamp,
Sender = postMessage.Message.Sender
});
case MarkChannelAsReadRequest markRead:
handleMarkChannelAsReadRequest(markRead);
return true; return true;
} }
@ -83,12 +81,65 @@ namespace osu.Game.Tests.Chat
AddAssert("/np command received by channel 2", () => channel2.Messages.Last().Content.Contains("is listening to")); AddAssert("/np command received by channel 2", () => channel2.Messages.Last().Content.Contains("is listening to"));
} }
[Test]
public void TestMarkAsReadIgnoringLocalMessages()
{
Channel channel = null;
AddStep("join channel and select it", () =>
{
channelManager.JoinChannel(channel = createChannel(1, ChannelType.Public));
channelManager.CurrentChannel.Value = channel;
});
AddStep("post message", () => channelManager.PostMessage("Something interesting"));
AddStep("post /help command", () => channelManager.PostCommand("help", channel));
AddStep("post /me command with no action", () => channelManager.PostCommand("me", channel));
AddStep("post /join command with no channel", () => channelManager.PostCommand("join", channel));
AddStep("post /join command with non-existent channel", () => channelManager.PostCommand("join i-dont-exist", channel));
AddStep("post non-existent command", () => channelManager.PostCommand("non-existent-cmd arg", channel));
AddStep("mark channel as read", () => channelManager.MarkChannelAsRead(channel));
AddAssert("channel's last read ID is set to the latest message", () => channel.LastReadId == sentMessages.Last().Id);
}
private void handlePostMessageRequest(PostMessageRequest request)
{
var message = new Message(++currentMessageId)
{
IsAction = request.Message.IsAction,
ChannelId = request.Message.ChannelId,
Content = request.Message.Content,
Links = request.Message.Links,
Timestamp = request.Message.Timestamp,
Sender = request.Message.Sender
};
sentMessages.Add(message);
request.TriggerSuccess(message);
}
private void handleMarkChannelAsReadRequest(MarkChannelAsReadRequest request)
{
// only accept messages that were sent through the API
if (sentMessages.Contains(request.Message))
{
request.TriggerSuccess();
}
else
{
request.TriggerFailure(new APIException("unknown message!", null));
}
}
private Channel createChannel(int id, ChannelType type) => new Channel(new User()) private Channel createChannel(int id, ChannelType type) => new Channel(new User())
{ {
Id = id, Id = id,
Name = $"Channel {id}", Name = $"Channel {id}",
Topic = $"Topic of channel {id} with type {type}", Topic = $"Topic of channel {id} with type {type}",
Type = type, Type = type,
LastMessageId = 0,
}; };
private class ChannelManagerContainer : CompositeDrawable private class ChannelManagerContainer : CompositeDrawable

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@ -2,11 +2,13 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Gameplay namespace osu.Game.Tests.Gameplay
@ -121,6 +123,18 @@ namespace osu.Game.Tests.Gameplay
AddAssert("Drawable lifetime is restored", () => dho.LifetimeStart == 666 && dho.LifetimeEnd == 999); AddAssert("Drawable lifetime is restored", () => dho.LifetimeStart == 666 && dho.LifetimeEnd == 999);
} }
[Test]
public void TestStateChangeBeforeLoadComplete()
{
TestDrawableHitObject dho = null;
AddStep("Add DHO and apply result", () =>
{
Child = dho = new TestDrawableHitObject(new HitObject { StartTime = Time.Current });
dho.MissForcefully();
});
AddAssert("DHO state is correct", () => dho.State.Value == ArmedState.Miss);
}
private class TestDrawableHitObject : DrawableHitObject private class TestDrawableHitObject : DrawableHitObject
{ {
public const double INITIAL_LIFETIME_OFFSET = 100; public const double INITIAL_LIFETIME_OFFSET = 100;
@ -141,6 +155,19 @@ namespace osu.Game.Tests.Gameplay
if (SetLifetimeStartOnApply) if (SetLifetimeStartOnApply)
LifetimeStart = LIFETIME_ON_APPLY; LifetimeStart = LIFETIME_ON_APPLY;
} }
public void MissForcefully() => ApplyResult(r => r.Type = HitResult.Miss);
protected override void UpdateHitStateTransforms(ArmedState state)
{
if (state != ArmedState.Miss)
{
base.UpdateHitStateTransforms(state);
return;
}
this.FadeOut(1000);
}
} }
private class TestLifetimeEntry : HitObjectLifetimeEntry private class TestLifetimeEntry : HitObjectLifetimeEntry

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@ -204,7 +204,7 @@ namespace osu.Game.Tests.Gameplay
this.resources = resources; this.resources = resources;
} }
protected override ISkin GetSkin() => new TestSkin("test-sample", resources); protected internal override ISkin GetSkin() => new TestSkin("test-sample", resources);
} }
private class TestDrawableStoryboardSample : DrawableStoryboardSample private class TestDrawableStoryboardSample : DrawableStoryboardSample

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@ -24,6 +24,8 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
AddRepeatStep("add some users", () => Client.AddUser(new User { Id = id++ }), 5); AddRepeatStep("add some users", () => Client.AddUser(new User { Id = id++ }), 5);
checkPlayingUserCount(0); checkPlayingUserCount(0);
AddAssert("playlist item is available", () => Client.CurrentMatchPlayingItem.Value != null);
changeState(3, MultiplayerUserState.WaitingForLoad); changeState(3, MultiplayerUserState.WaitingForLoad);
checkPlayingUserCount(3); checkPlayingUserCount(3);
@ -41,6 +43,8 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
AddStep("leave room", () => Client.LeaveRoom()); AddStep("leave room", () => Client.LeaveRoom());
checkPlayingUserCount(0); checkPlayingUserCount(0);
AddAssert("playlist item is null", () => Client.CurrentMatchPlayingItem.Value == null);
} }
[Test] [Test]

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@ -133,11 +133,12 @@ namespace osu.Game.Tests.Skins
[Test] [Test]
public void TestEmptyComboColoursNoFallback() public void TestEmptyComboColoursNoFallback()
{ {
AddStep("Add custom combo colours to user skin", () => userSource.Configuration.AddComboColours( AddStep("Add custom combo colours to user skin", () => userSource.Configuration.CustomComboColours = new List<Color4>
{
new Color4(100, 150, 200, 255), new Color4(100, 150, 200, 255),
new Color4(55, 110, 166, 255), new Color4(55, 110, 166, 255),
new Color4(75, 125, 175, 255) new Color4(75, 125, 175, 255)
)); });
AddStep("Disallow default colours fallback in beatmap skin", () => beatmapSource.Configuration.AllowDefaultComboColoursFallback = false); AddStep("Disallow default colours fallback in beatmap skin", () => beatmapSource.Configuration.AllowDefaultComboColoursFallback = false);

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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Framework.Testing;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online; using osu.Game.Online;
using osuTK; using osuTK;
@ -15,6 +16,7 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Components namespace osu.Game.Tests.Visual.Components
{ {
[HeadlessTest]
public class TestScenePollingComponent : OsuTestScene public class TestScenePollingComponent : OsuTestScene
{ {
private Container pollBox; private Container pollBox;

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@ -111,7 +111,7 @@ namespace osu.Game.Tests.Visual.Gameplay
this.beatmapSkin = beatmapSkin; this.beatmapSkin = beatmapSkin;
} }
protected override ISkin GetSkin() => beatmapSkin; protected internal override ISkin GetSkin() => beatmapSkin;
} }
private class TestOsuRuleset : OsuRuleset private class TestOsuRuleset : OsuRuleset

View File

@ -40,6 +40,7 @@ namespace osu.Game.Tests.Visual.Gameplay
}); });
AddStep("add local player", () => createLeaderboardScore(playerScore, new User { Username = "You", Id = 3 }, true)); AddStep("add local player", () => createLeaderboardScore(playerScore, new User { Username = "You", Id = 3 }, true));
AddStep("toggle expanded", () => leaderboard.Expanded.Value = !leaderboard.Expanded.Value);
AddSliderStep("set player score", 50, 5000000, 1222333, v => playerScore.Value = v); AddSliderStep("set player score", 50, 5000000, 1222333, v => playerScore.Value = v);
} }
@ -83,19 +84,38 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("add frenzibyte", () => createRandomScore(new User { Username = "frenzibyte", Id = 14210502 })); AddStep("add frenzibyte", () => createRandomScore(new User { Username = "frenzibyte", Id = 14210502 }));
} }
[Test]
public void TestMaxHeight()
{
int playerNumber = 1;
AddRepeatStep("add 3 other players", () => createRandomScore(new User { Username = $"Player {playerNumber++}" }), 3);
checkHeight(4);
AddRepeatStep("add 4 other players", () => createRandomScore(new User { Username = $"Player {playerNumber++}" }), 4);
checkHeight(8);
AddRepeatStep("add 4 other players", () => createRandomScore(new User { Username = $"Player {playerNumber++}" }), 4);
checkHeight(8);
void checkHeight(int panelCount)
=> AddAssert($"leaderboard height is {panelCount} panels high", () => leaderboard.DrawHeight == (GameplayLeaderboardScore.PANEL_HEIGHT + leaderboard.Spacing) * panelCount);
}
private void createRandomScore(User user) => createLeaderboardScore(new BindableDouble(RNG.Next(0, 5_000_000)), user); private void createRandomScore(User user) => createLeaderboardScore(new BindableDouble(RNG.Next(0, 5_000_000)), user);
private void createLeaderboardScore(BindableDouble score, User user, bool isTracked = false) private void createLeaderboardScore(BindableDouble score, User user, bool isTracked = false)
{ {
var leaderboardScore = leaderboard.AddPlayer(user, isTracked); var leaderboardScore = leaderboard.Add(user, isTracked);
leaderboardScore.TotalScore.BindTo(score); leaderboardScore.TotalScore.BindTo(score);
} }
private class TestGameplayLeaderboard : GameplayLeaderboard private class TestGameplayLeaderboard : GameplayLeaderboard
{ {
public float Spacing => Flow.Spacing.Y;
public bool CheckPositionByUsername(string username, int? expectedPosition) public bool CheckPositionByUsername(string username, int? expectedPosition)
{ {
var scoreItem = this.FirstOrDefault(i => i.User?.Username == username); var scoreItem = Flow.FirstOrDefault(i => i.User?.Username == username);
return scoreItem != null && scoreItem.ScorePosition == expectedPosition; return scoreItem != null && scoreItem.ScorePosition == expectedPosition;
} }

View File

@ -12,6 +12,7 @@ using osu.Game.Configuration;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Skinning;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay
@ -142,6 +143,22 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("return value", () => config.SetValue(OsuSetting.KeyOverlay, keyCounterVisibleValue)); AddStep("return value", () => config.SetValue(OsuSetting.KeyOverlay, keyCounterVisibleValue));
} }
[Test]
public void TestHiddenHUDDoesntBlockSkinnableComponentsLoad()
{
HUDVisibilityMode originalConfigValue = default;
AddStep("get original config value", () => originalConfigValue = config.Get<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode));
AddStep("set hud to never show", () => config.SetValue(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Never));
createNew();
AddUntilStep("wait for hud load", () => hudOverlay.IsLoaded);
AddUntilStep("skinnable components loaded", () => hudOverlay.ChildrenOfType<SkinnableTargetContainer>().Single().ComponentsLoaded);
AddStep("set original config value", () => config.SetValue(OsuSetting.HUDVisibilityMode, originalConfigValue));
}
private void createNew(Action<HUDOverlay> action = null) private void createNew(Action<HUDOverlay> action = null)
{ {
AddStep("create overlay", () => AddStep("create overlay", () =>

View File

@ -0,0 +1,42 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Overlays;
using osu.Game.Tests.Visual.Navigation;
namespace osu.Game.Tests.Visual.Menus
{
public class TestSceneSideOverlays : OsuGameTestScene
{
[SetUpSteps]
public override void SetUpSteps()
{
base.SetUpSteps();
AddAssert("no screen offset applied", () => Game.ScreenOffsetContainer.X == 0f);
AddUntilStep("wait for overlays", () => Game.Settings.IsLoaded && Game.Notifications.IsLoaded);
}
[Test]
public void TestScreenOffsettingOnSettingsOverlay()
{
AddStep("open settings", () => Game.Settings.Show());
AddUntilStep("right screen offset applied", () => Game.ScreenOffsetContainer.X == SettingsPanel.WIDTH * TestOsuGame.SIDE_OVERLAY_OFFSET_RATIO);
AddStep("hide settings", () => Game.Settings.Hide());
AddUntilStep("screen offset removed", () => Game.ScreenOffsetContainer.X == 0f);
}
[Test]
public void TestScreenOffsettingOnNotificationOverlay()
{
AddStep("open notifications", () => Game.Notifications.Show());
AddUntilStep("right screen offset applied", () => Game.ScreenOffsetContainer.X == -NotificationOverlay.WIDTH * TestOsuGame.SIDE_OVERLAY_OFFSET_RATIO);
AddStep("hide notifications", () => Game.Notifications.Hide());
AddUntilStep("screen offset removed", () => Game.ScreenOffsetContainer.X == 0f);
}
}
}

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@ -0,0 +1,55 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Play;
namespace osu.Game.Tests.Visual.Mods
{
public class TestSceneModFailCondition : ModTestScene
{
private bool restartRequested;
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
protected override TestPlayer CreateModPlayer(Ruleset ruleset)
{
var player = base.CreateModPlayer(ruleset);
player.RestartRequested = () => restartRequested = true;
return player;
}
protected override bool AllowFail => true;
[SetUpSteps]
public void SetUp()
{
AddStep("reset flag", () => restartRequested = false);
}
[Test]
public void TestRestartOnFailDisabled() => CreateModTest(new ModTestData
{
Autoplay = false,
Mod = new OsuModSuddenDeath(),
PassCondition = () => !restartRequested && Player.ChildrenOfType<FailOverlay>().Single().State.Value == Visibility.Visible
});
[Test]
public void TestRestartOnFailEnabled() => CreateModTest(new ModTestData
{
Autoplay = false,
Mod = new OsuModSuddenDeath
{
Restart = { Value = true }
},
PassCondition = () => restartRequested && Player.ChildrenOfType<FailOverlay>().Single().State.Value == Visibility.Hidden
});
}
}

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@ -0,0 +1,168 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Rooms;
using osu.Game.Online.Rooms.RoomStatuses;
using osu.Game.Overlays;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Tests.Beatmaps;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneDrawableRoom : OsuTestScene
{
[Cached]
private readonly Bindable<Room> selectedRoom = new Bindable<Room>();
[Cached]
protected readonly OverlayColourProvider ColourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
[Test]
public void TestMultipleStatuses()
{
AddStep("create rooms", () =>
{
Child = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.9f),
Spacing = new Vector2(10),
Children = new Drawable[]
{
createDrawableRoom(new Room
{
Name = { Value = "Flyte's Trash Playlist" },
Status = { Value = new RoomStatusOpen() },
EndDate = { Value = DateTimeOffset.Now.AddDays(1) },
Playlist =
{
new PlaylistItem
{
Beatmap =
{
Value = new TestBeatmap(new OsuRuleset().RulesetInfo)
{
BeatmapInfo =
{
StarDifficulty = 2.5
}
}.BeatmapInfo,
}
}
}
}),
createDrawableRoom(new Room
{
Name = { Value = "Room 2" },
Status = { Value = new RoomStatusPlaying() },
EndDate = { Value = DateTimeOffset.Now.AddDays(1) },
Playlist =
{
new PlaylistItem
{
Beatmap =
{
Value = new TestBeatmap(new OsuRuleset().RulesetInfo)
{
BeatmapInfo =
{
StarDifficulty = 2.5
}
}.BeatmapInfo,
}
},
new PlaylistItem
{
Beatmap =
{
Value = new TestBeatmap(new OsuRuleset().RulesetInfo)
{
BeatmapInfo =
{
StarDifficulty = 4.5
}
}.BeatmapInfo,
}
}
}
}),
createDrawableRoom(new Room
{
Name = { Value = "Room 3" },
Status = { Value = new RoomStatusEnded() },
EndDate = { Value = DateTimeOffset.Now },
}),
createDrawableRoom(new Room
{
Name = { Value = "Room 4 (realtime)" },
Status = { Value = new RoomStatusOpen() },
Category = { Value = RoomCategory.Realtime },
}),
createDrawableRoom(new Room
{
Name = { Value = "Room 4 (spotlight)" },
Status = { Value = new RoomStatusOpen() },
Category = { Value = RoomCategory.Spotlight },
}),
}
};
});
}
[Test]
public void TestEnableAndDisablePassword()
{
DrawableRoom drawableRoom = null;
Room room = null;
AddStep("create room", () => Child = drawableRoom = createDrawableRoom(room = new Room
{
Name = { Value = "Room with password" },
Status = { Value = new RoomStatusOpen() },
Category = { Value = RoomCategory.Realtime },
}));
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
AddStep("set password", () => room.Password.Value = "password");
AddAssert("password icon visible", () => Precision.AlmostEquals(1, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
AddStep("unset password", () => room.Password.Value = string.Empty);
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
}
private DrawableRoom createDrawableRoom(Room room)
{
room.Host.Value ??= new User { Username = "peppy", Id = 2 };
if (room.RecentParticipants.Count == 0)
{
room.RecentParticipants.AddRange(Enumerable.Range(0, 20).Select(i => new User
{
Id = i,
Username = $"User {i}"
}));
}
var drawableRoom = new DrawableRoom(room) { MatchingFilter = true };
drawableRoom.Action = () => drawableRoom.State = drawableRoom.State == SelectionState.Selected ? SelectionState.NotSelected : SelectionState.Selected;
return drawableRoom;
}
}
}

View File

@ -14,7 +14,7 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Overlays; using osu.Game.Overlays.BeatmapListing.Panels;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
@ -215,7 +215,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
assertDownloadButtonVisible(false); assertDownloadButtonVisible(false);
void assertDownloadButtonVisible(bool visible) => AddUntilStep($"download button {(visible ? "shown" : "hidden")}", void assertDownloadButtonVisible(bool visible) => AddUntilStep($"download button {(visible ? "shown" : "hidden")}",
() => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().Alpha == (visible ? 1 : 0)); () => playlist.ChildrenOfType<BeatmapPanelDownloadButton>().Single().Alpha == (visible ? 1 : 0));
} }
[Test] [Test]
@ -229,7 +229,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
createPlaylist(byOnlineId, byChecksum); createPlaylist(byOnlineId, byChecksum);
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().All(d => d.IsPresent)); AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapPanelDownloadButton>().All(d => d.IsPresent));
} }
[Test] [Test]

View File

@ -1,49 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Online.Rooms;
using osu.Game.Online.Rooms.RoomStatuses;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Tests.Visual.OnlinePlay;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneLoungeRoomInfo : OnlinePlayTestScene
{
[SetUp]
public new void Setup() => Schedule(() =>
{
SelectedRoom.Value = new Room();
Child = new RoomInfo
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 500
};
});
[Test]
public void TestNonSelectedRoom()
{
AddStep("set null room", () => SelectedRoom.Value.RoomID.Value = null);
}
[Test]
public void TestOpenRoom()
{
AddStep("set open room", () =>
{
SelectedRoom.Value.RoomID.Value = 0;
SelectedRoom.Value.Name.Value = "Room 0";
SelectedRoom.Value.Host.Value = new User { Username = "peppy", Id = 2 };
SelectedRoom.Value.EndDate.Value = DateTimeOffset.Now.AddMonths(1);
SelectedRoom.Value.Status.Value = new RoomStatusOpen();
});
}
}
}

View File

@ -6,9 +6,11 @@ using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Timing; using osu.Framework.Timing;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets.Osu.Scoring; using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate; using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {
@ -31,7 +33,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
}; };
foreach (var (userId, _) in clocks) foreach (var (userId, _) in clocks)
{
SpectatorClient.StartPlay(userId, 0); SpectatorClient.StartPlay(userId, 0);
OnlinePlayDependencies.Client.AddUser(new User { Id = userId });
}
}); });
AddStep("create leaderboard", () => AddStep("create leaderboard", () =>
@ -41,7 +46,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
var scoreProcessor = new OsuScoreProcessor(); var scoreProcessor = new OsuScoreProcessor();
scoreProcessor.ApplyBeatmap(playable); scoreProcessor.ApplyBeatmap(playable);
LoadComponentAsync(leaderboard = new MultiSpectatorLeaderboard(scoreProcessor, clocks.Keys.ToArray()) { Expanded = { Value = true } }, Add); LoadComponentAsync(leaderboard = new MultiSpectatorLeaderboard(scoreProcessor, clocks.Keys.Select(id => new MultiplayerRoomUser(id)).ToArray()) { Expanded = { Value = true } }, Add);
}); });
AddUntilStep("wait for load", () => leaderboard.IsLoaded); AddUntilStep("wait for load", () => leaderboard.IsLoaded);

View File

@ -8,10 +8,13 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate; using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Tests.Beatmaps.IO; using osu.Game.Tests.Beatmaps.IO;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {
@ -25,7 +28,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private MultiSpectatorScreen spectatorScreen; private MultiSpectatorScreen spectatorScreen;
private readonly List<int> playingUserIds = new List<int>(); private readonly List<MultiplayerRoomUser> playingUsers = new List<MultiplayerRoomUser>();
private BeatmapSetInfo importedSet; private BeatmapSetInfo importedSet;
private BeatmapInfo importedBeatmap; private BeatmapInfo importedBeatmap;
@ -40,17 +43,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
} }
[SetUp] [SetUp]
public new void Setup() => Schedule(() => playingUserIds.Clear()); public new void Setup() => Schedule(() => playingUsers.Clear());
[Test] [Test]
public void TestDelayedStart() public void TestDelayedStart()
{ {
AddStep("start players silently", () => AddStep("start players silently", () =>
{ {
Client.CurrentMatchPlayingUserIds.Add(PLAYER_1_ID); OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_1_ID }, true);
Client.CurrentMatchPlayingUserIds.Add(PLAYER_2_ID); OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_2_ID }, true);
playingUserIds.Add(PLAYER_1_ID);
playingUserIds.Add(PLAYER_2_ID); playingUsers.Add(new MultiplayerRoomUser(PLAYER_1_ID));
playingUsers.Add(new MultiplayerRoomUser(PLAYER_2_ID));
}); });
loadSpectateScreen(false); loadSpectateScreen(false);
@ -76,6 +80,38 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddWaitStep("wait a bit", 20); AddWaitStep("wait a bit", 20);
} }
[Test]
public void TestTeamDisplay()
{
AddStep("start players", () =>
{
var player1 = OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_1_ID }, true);
player1.MatchState = new TeamVersusUserState
{
TeamID = 0,
};
var player2 = OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_2_ID }, true);
player2.MatchState = new TeamVersusUserState
{
TeamID = 1,
};
SpectatorClient.StartPlay(player1.UserID, importedBeatmapId);
SpectatorClient.StartPlay(player2.UserID, importedBeatmapId);
playingUsers.Add(player1);
playingUsers.Add(player2);
});
loadSpectateScreen();
sendFrames(PLAYER_1_ID, 1000);
sendFrames(PLAYER_2_ID, 1000);
AddWaitStep("wait a bit", 20);
}
[Test] [Test]
public void TestTimeDoesNotProgressWhileAllPlayersPaused() public void TestTimeDoesNotProgressWhileAllPlayersPaused()
{ {
@ -252,7 +288,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
Beatmap.Value = beatmapManager.GetWorkingBeatmap(importedBeatmap); Beatmap.Value = beatmapManager.GetWorkingBeatmap(importedBeatmap);
Ruleset.Value = importedBeatmap.Ruleset; Ruleset.Value = importedBeatmap.Ruleset;
LoadScreen(spectatorScreen = new MultiSpectatorScreen(playingUserIds.ToArray())); LoadScreen(spectatorScreen = new MultiSpectatorScreen(playingUsers.ToArray()));
}); });
AddUntilStep("wait for screen load", () => spectatorScreen.LoadState == LoadState.Loaded && (!waitForPlayerLoad || spectatorScreen.AllPlayersLoaded)); AddUntilStep("wait for screen load", () => spectatorScreen.LoadState == LoadState.Loaded && (!waitForPlayerLoad || spectatorScreen.AllPlayersLoaded));
@ -264,9 +300,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
foreach (int id in userIds) foreach (int id in userIds)
{ {
Client.CurrentMatchPlayingUserIds.Add(id); OnlinePlayDependencies.Client.AddUser(new User { Id = id }, true);
SpectatorClient.StartPlay(id, beatmapId ?? importedBeatmapId); SpectatorClient.StartPlay(id, beatmapId ?? importedBeatmapId);
playingUserIds.Add(id); playingUsers.Add(new MultiplayerRoomUser(id));
} }
}); });
} }

View File

@ -25,7 +25,7 @@ using osu.Game.Screens;
using osu.Game.Screens.OnlinePlay.Components; using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.OnlinePlay.Lounge; using osu.Game.Screens.OnlinePlay.Lounge;
using osu.Game.Screens.OnlinePlay.Lounge.Components; using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Screens.OnlinePlay.Match.Components; using osu.Game.Screens.OnlinePlay.Match;
using osu.Game.Screens.OnlinePlay.Multiplayer; using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match; using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
@ -87,6 +87,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
public void TestEmpty() public void TestEmpty()
{ {
// used to test the flow of multiplayer from visual tests. // used to test the flow of multiplayer from visual tests.
AddStep("empty step", () => { });
} }
[Test] [Test]
@ -312,6 +313,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
InputManager.Click(MouseButton.Left); InputManager.Click(MouseButton.Left);
}); });
AddUntilStep("wait for spectating user state", () => client.LocalUser?.State == MultiplayerUserState.Spectating);
AddStep("start match externally", () => client.StartMatch()); AddStep("start match externally", () => client.StartMatch());
AddAssert("play not started", () => multiplayerScreen.IsCurrentScreen()); AddAssert("play not started", () => multiplayerScreen.IsCurrentScreen());
@ -348,6 +351,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
InputManager.Click(MouseButton.Left); InputManager.Click(MouseButton.Left);
}); });
AddUntilStep("wait for spectating user state", () => client.LocalUser?.State == MultiplayerUserState.Spectating);
AddStep("start match externally", () => client.StartMatch()); AddStep("start match externally", () => client.StartMatch());
AddStep("restore beatmap", () => AddStep("restore beatmap", () =>
@ -396,7 +401,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
} }
}); });
AddStep("open mod overlay", () => this.ChildrenOfType<PurpleTriangleButton>().ElementAt(2).TriggerClick()); AddStep("open mod overlay", () => this.ChildrenOfType<RoomSubScreen.UserModSelectButton>().Single().TriggerClick());
AddStep("invoke on back button", () => multiplayerScreen.OnBackButton()); AddStep("invoke on back button", () => multiplayerScreen.OnBackButton());
@ -404,8 +409,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("dialog overlay is hidden", () => DialogOverlay.State.Value == Visibility.Hidden); AddAssert("dialog overlay is hidden", () => DialogOverlay.State.Value == Visibility.Hidden);
testLeave("lounge tab item", () => this.ChildrenOfType<BreadcrumbControl<IScreen>.BreadcrumbTabItem>().First().TriggerClick());
testLeave("back button", () => multiplayerScreen.OnBackButton()); testLeave("back button", () => multiplayerScreen.OnBackButton());
// mimics home button and OS window close // mimics home button and OS window close
@ -423,10 +426,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void createRoom(Func<Room> room) private void createRoom(Func<Room> room)
{ {
AddStep("open room", () => AddUntilStep("wait for lounge", () => multiplayerScreen.ChildrenOfType<LoungeSubScreen>().SingleOrDefault()?.IsLoaded == true);
{ AddStep("open room", () => multiplayerScreen.ChildrenOfType<LoungeSubScreen>().Single().Open(room()));
multiplayerScreen.OpenNewRoom(room());
});
AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true); AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true);
AddWaitStep("wait for transition", 2); AddWaitStep("wait for transition", 2);

View File

@ -12,6 +12,7 @@ using osu.Framework.Testing;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Spectator; using osu.Game.Online.Spectator;
using osu.Game.Replays.Legacy; using osu.Game.Replays.Legacy;
using osu.Game.Rulesets.Osu.Scoring; using osu.Game.Rulesets.Osu.Scoring;
@ -20,6 +21,7 @@ using osu.Game.Scoring;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Tests.Visual.OnlinePlay; using osu.Game.Tests.Visual.OnlinePlay;
using osu.Game.Tests.Visual.Spectator; using osu.Game.Tests.Visual.Spectator;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {
@ -50,22 +52,23 @@ namespace osu.Game.Tests.Visual.Multiplayer
OsuScoreProcessor scoreProcessor; OsuScoreProcessor scoreProcessor;
Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value); Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value); var playableBeatmap = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
var multiplayerUsers = new List<MultiplayerRoomUser>();
foreach (var user in users) foreach (var user in users)
{
SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0); SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
multiplayerUsers.Add(OnlinePlayDependencies.Client.AddUser(new User { Id = user }, true));
// Todo: This is REALLY bad. }
Client.CurrentMatchPlayingUserIds.AddRange(users);
Children = new Drawable[] Children = new Drawable[]
{ {
scoreProcessor = new OsuScoreProcessor(), scoreProcessor = new OsuScoreProcessor(),
}; };
scoreProcessor.ApplyBeatmap(playable); scoreProcessor.ApplyBeatmap(playableBeatmap);
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, users.ToArray()) LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, multiplayerUsers.ToArray())
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,

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@ -0,0 +1,121 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.Play.HUD;
using osu.Game.Tests.Visual.OnlinePlay;
using osu.Game.Tests.Visual.Spectator;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMultiplayerGameplayLeaderboardTeams : MultiplayerTestScene
{
private static IEnumerable<int> users => Enumerable.Range(0, 16);
public new TestSceneMultiplayerGameplayLeaderboard.TestMultiplayerSpectatorClient SpectatorClient =>
(TestSceneMultiplayerGameplayLeaderboard.TestMultiplayerSpectatorClient)OnlinePlayDependencies?.SpectatorClient;
protected override OnlinePlayTestSceneDependencies CreateOnlinePlayDependencies() => new TestDependencies();
protected class TestDependencies : MultiplayerTestSceneDependencies
{
protected override TestSpectatorClient CreateSpectatorClient() => new TestSceneMultiplayerGameplayLeaderboard.TestMultiplayerSpectatorClient();
}
private MultiplayerGameplayLeaderboard leaderboard;
private GameplayMatchScoreDisplay gameplayScoreDisplay;
protected override Room CreateRoom()
{
var room = base.CreateRoom();
room.Type.Value = MatchType.TeamVersus;
return room;
}
[SetUpSteps]
public override void SetUpSteps()
{
AddStep("set local user", () => ((DummyAPIAccess)API).LocalUser.Value = LookupCache.GetUserAsync(1).Result);
AddStep("create leaderboard", () =>
{
leaderboard?.Expire();
OsuScoreProcessor scoreProcessor;
Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
var playableBeatmap = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
var multiplayerUsers = new List<MultiplayerRoomUser>();
foreach (var user in users)
{
SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
var roomUser = OnlinePlayDependencies.Client.AddUser(new User { Id = user }, true);
roomUser.MatchState = new TeamVersusUserState
{
TeamID = RNG.Next(0, 2)
};
multiplayerUsers.Add(roomUser);
}
Children = new Drawable[]
{
scoreProcessor = new OsuScoreProcessor(),
};
scoreProcessor.ApplyBeatmap(playableBeatmap);
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, multiplayerUsers.ToArray())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}, gameplayLeaderboard =>
{
LoadComponentAsync(new MatchScoreDisplay
{
Team1Score = { BindTarget = leaderboard.TeamScores[0] },
Team2Score = { BindTarget = leaderboard.TeamScores[1] }
}, Add);
LoadComponentAsync(gameplayScoreDisplay = new GameplayMatchScoreDisplay
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Team1Score = { BindTarget = leaderboard.TeamScores[0] },
Team2Score = { BindTarget = leaderboard.TeamScores[1] }
}, Add);
Add(gameplayLeaderboard);
});
});
AddUntilStep("wait for load", () => leaderboard.IsLoaded);
AddUntilStep("wait for user population", () => Client.CurrentMatchPlayingUserIds.Count > 0);
}
[Test]
public void TestScoreUpdates()
{
AddRepeatStep("update state", () => SpectatorClient.RandomlyUpdateState(), 100);
AddToggleStep("switch compact mode", expanded =>
{
leaderboard.Expanded.Value = expanded;
gameplayScoreDisplay.Expanded.Value = expanded;
});
}
}
}

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@ -129,6 +129,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
InputManager.Click(MouseButton.Left); InputManager.Click(MouseButton.Left);
}); });
AddUntilStep("wait for spectating user state", () => Client.LocalUser?.State == MultiplayerUserState.Spectating);
AddUntilStep("wait for ready button to be enabled", () => this.ChildrenOfType<MultiplayerReadyButton>().Single().ChildrenOfType<ReadyButton>().Single().Enabled.Value); AddUntilStep("wait for ready button to be enabled", () => this.ChildrenOfType<MultiplayerReadyButton>().Single().ChildrenOfType<ReadyButton>().Single().Enabled.Value);
AddStep("click ready button", () => AddStep("click ready button", () =>

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@ -4,6 +4,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Testing; using osu.Framework.Testing;
@ -48,9 +49,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
AddAssert("one unique panel", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 1); AddAssert("one unique panel", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 1);
AddStep("add non-resolvable user", () => Client.AddNullUser(-3)); AddStep("add non-resolvable user", () => Client.AddNullUser());
AddAssert("null user added", () => Client.Room.AsNonNull().Users.Count(u => u.User == null) == 1);
AddUntilStep("two unique panels", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 2); AddUntilStep("two unique panels", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 2);
AddStep("kick null user", () => this.ChildrenOfType<ParticipantPanel>().Single(p => p.User.User == null)
.ChildrenOfType<ParticipantPanel.KickButton>().Single().TriggerClick());
AddAssert("null user kicked", () => Client.Room.AsNonNull().Users.Count == 1);
} }
[Test] [Test]
@ -155,6 +162,42 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("second user crown visible", () => this.ChildrenOfType<ParticipantPanel>().ElementAt(1).ChildrenOfType<SpriteIcon>().First().Alpha == 1); AddUntilStep("second user crown visible", () => this.ChildrenOfType<ParticipantPanel>().ElementAt(1).ChildrenOfType<SpriteIcon>().First().Alpha == 1);
} }
[Test]
public void TestKickButtonOnlyPresentWhenHost()
{
AddStep("add user", () => Client.AddUser(new User
{
Id = 3,
Username = "Second",
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
}));
AddUntilStep("kick buttons visible", () => this.ChildrenOfType<ParticipantPanel.KickButton>().Count(d => d.IsPresent) == 1);
AddStep("make second user host", () => Client.TransferHost(3));
AddUntilStep("kick buttons not visible", () => this.ChildrenOfType<ParticipantPanel.KickButton>().Count(d => d.IsPresent) == 0);
AddStep("make local user host again", () => Client.TransferHost(API.LocalUser.Value.Id));
AddUntilStep("kick buttons visible", () => this.ChildrenOfType<ParticipantPanel.KickButton>().Count(d => d.IsPresent) == 1);
}
[Test]
public void TestKickButtonKicks()
{
AddStep("add user", () => Client.AddUser(new User
{
Id = 3,
Username = "Second",
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
}));
AddStep("kick second user", () => this.ChildrenOfType<ParticipantPanel.KickButton>().Single(d => d.IsPresent).TriggerClick());
AddAssert("second user kicked", () => Client.Room?.Users.Single().UserID == API.LocalUser.Value.Id);
}
[Test] [Test]
public void TestManyUsers() public void TestManyUsers()
{ {

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@ -0,0 +1,51 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Osu;
using osu.Game.Scoring;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMultiplayerResults : ScreenTestScene
{
[Test]
public void TestDisplayResults()
{
MultiplayerResultsScreen screen = null;
AddStep("show results screen", () =>
{
var rulesetInfo = new OsuRuleset().RulesetInfo;
var beatmapInfo = CreateBeatmap(rulesetInfo).BeatmapInfo;
var score = new ScoreInfo
{
Rank = ScoreRank.B,
TotalScore = 987654,
Accuracy = 0.8,
MaxCombo = 500,
Combo = 250,
Beatmap = beatmapInfo,
User = new User { Username = "Test user" },
Date = DateTimeOffset.Now,
OnlineScoreID = 12345,
Ruleset = rulesetInfo,
};
PlaylistItem playlistItem = new PlaylistItem
{
BeatmapID = beatmapInfo.ID,
};
Stack.Push(screen = new MultiplayerResultsScreen(score, 1, playlistItem));
});
AddUntilStep("wait for loaded", () => screen.IsLoaded);
}
}
}

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@ -0,0 +1,61 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Osu;
using osu.Game.Scoring;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMultiplayerTeamResults : ScreenTestScene
{
[TestCase(7483253, 1048576)]
[TestCase(1048576, 7483253)]
[TestCase(1048576, 1048576)]
public void TestDisplayTeamResults(int team1Score, int team2Score)
{
MultiplayerResultsScreen screen = null;
AddStep("show results screen", () =>
{
var rulesetInfo = new OsuRuleset().RulesetInfo;
var beatmapInfo = CreateBeatmap(rulesetInfo).BeatmapInfo;
var score = new ScoreInfo
{
Rank = ScoreRank.B,
TotalScore = 987654,
Accuracy = 0.8,
MaxCombo = 500,
Combo = 250,
Beatmap = beatmapInfo,
User = new User { Username = "Test user" },
Date = DateTimeOffset.Now,
OnlineScoreID = 12345,
Ruleset = rulesetInfo,
};
PlaylistItem playlistItem = new PlaylistItem
{
BeatmapID = beatmapInfo.ID,
};
SortedDictionary<int, BindableInt> teamScores = new SortedDictionary<int, BindableInt>
{
{ 0, new BindableInt(team1Score) },
{ 1, new BindableInt(team2Score) }
};
Stack.Push(screen = new MultiplayerTeamResultsScreen(score, 1, playlistItem, teamScores));
});
AddUntilStep("wait for loaded", () => screen.IsLoaded);
}
}
}

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@ -0,0 +1,95 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneRankRangePill : MultiplayerTestScene
{
[SetUp]
public new void Setup() => Schedule(() =>
{
Child = new RankRangePill
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
};
});
[Test]
public void TestSingleUser()
{
AddStep("add user", () =>
{
Client.AddUser(new User
{
Id = 2,
Statistics = { GlobalRank = 1234 }
});
// Remove the local user so only the one above is displayed.
Client.RemoveUser(API.LocalUser.Value);
});
}
[Test]
public void TestMultipleUsers()
{
AddStep("add users", () =>
{
Client.AddUser(new User
{
Id = 2,
Statistics = { GlobalRank = 1234 }
});
Client.AddUser(new User
{
Id = 3,
Statistics = { GlobalRank = 3333 }
});
Client.AddUser(new User
{
Id = 4,
Statistics = { GlobalRank = 4321 }
});
// Remove the local user so only the ones above are displayed.
Client.RemoveUser(API.LocalUser.Value);
});
}
[TestCase(1, 10)]
[TestCase(10, 100)]
[TestCase(100, 1000)]
[TestCase(1000, 10000)]
[TestCase(10000, 100000)]
[TestCase(100000, 1000000)]
[TestCase(1000000, 10000000)]
public void TestRange(int min, int max)
{
AddStep("add users", () =>
{
Client.AddUser(new User
{
Id = 2,
Statistics = { GlobalRank = min }
});
Client.AddUser(new User
{
Id = 3,
Statistics = { GlobalRank = max }
});
// Remove the local user so only the ones above are displayed.
Client.RemoveUser(API.LocalUser.Value);
});
}
}
}

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@ -0,0 +1,143 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Tests.Visual.OnlinePlay;
using osu.Game.Users;
using osu.Game.Users.Drawables;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneRecentParticipantsList : OnlinePlayTestScene
{
private RecentParticipantsList list;
[SetUp]
public new void Setup() => Schedule(() =>
{
SelectedRoom.Value = new Room { Name = { Value = "test room" } };
Child = list = new RecentParticipantsList
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
NumberOfCircles = 4
};
});
[Test]
public void TestCircleCountNearLimit()
{
AddStep("add 8 users", () =>
{
for (int i = 0; i < 8; i++)
addUser(i);
});
AddStep("set 8 circles", () => list.NumberOfCircles = 8);
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
AddStep("add one more user", () => addUser(9));
AddAssert("2 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 2);
AddStep("remove first user", () => removeUserAt(0));
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
AddStep("add one more user", () => addUser(9));
AddAssert("2 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 2);
AddStep("remove last user", () => removeUserAt(8));
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
}
[Test]
public void TestHiddenUsersBecomeDisplayed()
{
AddStep("add 8 users", () =>
{
for (int i = 0; i < 8; i++)
addUser(i);
});
AddStep("set 3 circles", () => list.NumberOfCircles = 3);
for (int i = 0; i < 8; i++)
{
AddStep("remove user", () => removeUserAt(0));
int remainingUsers = 7 - i;
int displayedUsers = remainingUsers > 3 ? 2 : remainingUsers;
AddAssert($"{displayedUsers} avatars displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == displayedUsers);
}
}
[Test]
public void TestCircleCount()
{
AddStep("add 50 users", () =>
{
for (int i = 0; i < 50; i++)
addUser(i);
});
AddStep("set 3 circles", () => list.NumberOfCircles = 3);
AddAssert("2 users displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 2);
AddAssert("48 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 48);
AddStep("set 10 circles", () => list.NumberOfCircles = 10);
AddAssert("9 users displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 9);
AddAssert("41 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 41);
}
[Test]
public void TestAddAndRemoveUsers()
{
AddStep("add 50 users", () =>
{
for (int i = 0; i < 50; i++)
addUser(i);
});
AddStep("remove from start", () => removeUserAt(0));
AddAssert("3 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
AddAssert("46 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 46);
AddStep("remove from end", () => removeUserAt(SelectedRoom.Value.RecentParticipants.Count - 1));
AddAssert("3 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
AddAssert("45 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 45);
AddRepeatStep("remove 45 users", () => removeUserAt(0), 45);
AddAssert("3 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
AddAssert("hidden users bubble hidden", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Alpha < 0.5f);
AddStep("remove another user", () => removeUserAt(0));
AddAssert("2 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 2);
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
AddRepeatStep("remove the remaining two users", () => removeUserAt(0), 2);
AddAssert("0 circles displayed", () => !list.ChildrenOfType<UpdateableAvatar>().Any());
}
private void addUser(int id)
{
SelectedRoom.Value.RecentParticipants.Add(new User
{
Id = id,
Username = $"User {id}"
});
SelectedRoom.Value.ParticipantCount.Value++;
}
private void removeUserAt(int index)
{
SelectedRoom.Value.RecentParticipants.RemoveAt(index);
SelectedRoom.Value.ParticipantCount.Value--;
}
}
}

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@ -1,81 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Online.Rooms;
using osu.Game.Online.Rooms.RoomStatuses;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneRoomStatus : OsuTestScene
{
[Test]
public void TestMultipleStatuses()
{
AddStep("create rooms", () =>
{
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
Children = new Drawable[]
{
new DrawableRoom(new Room
{
Name = { Value = "Open - ending in 1 day" },
Status = { Value = new RoomStatusOpen() },
EndDate = { Value = DateTimeOffset.Now.AddDays(1) }
}) { MatchingFilter = true },
new DrawableRoom(new Room
{
Name = { Value = "Playing - ending in 1 day" },
Status = { Value = new RoomStatusPlaying() },
EndDate = { Value = DateTimeOffset.Now.AddDays(1) }
}) { MatchingFilter = true },
new DrawableRoom(new Room
{
Name = { Value = "Ended" },
Status = { Value = new RoomStatusEnded() },
EndDate = { Value = DateTimeOffset.Now }
}) { MatchingFilter = true },
new DrawableRoom(new Room
{
Name = { Value = "Open" },
Status = { Value = new RoomStatusOpen() },
Category = { Value = RoomCategory.Realtime }
}) { MatchingFilter = true },
}
};
});
}
[Test]
public void TestEnableAndDisablePassword()
{
DrawableRoom drawableRoom = null;
Room room = null;
AddStep("create room", () => Child = drawableRoom = new DrawableRoom(room = new Room
{
Name = { Value = "Room with password" },
Status = { Value = new RoomStatusOpen() },
Category = { Value = RoomCategory.Realtime },
}) { MatchingFilter = true });
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
AddStep("set password", () => room.Password.Value = "password");
AddAssert("password icon visible", () => Precision.AlmostEquals(1, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
AddStep("unset password", () => room.Password.Value = string.Empty);
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
}
}
}

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@ -17,6 +17,7 @@ using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens; using osu.Game.Screens;
using osu.Game.Screens.OnlinePlay.Components; using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.OnlinePlay.Lounge;
using osu.Game.Screens.OnlinePlay.Multiplayer; using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match; using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Screens.OnlinePlay.Multiplayer.Participants; using osu.Game.Screens.OnlinePlay.Multiplayer.Participants;
@ -150,10 +151,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void createRoom(Func<Room> room) private void createRoom(Func<Room> room)
{ {
AddStep("open room", () => AddStep("open room", () => multiplayerScreen.ChildrenOfType<LoungeSubScreen>().Single().Open(room()));
{
multiplayerScreen.OpenNewRoom(room());
});
AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true); AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true);
AddWaitStep("wait for transition", 2); AddWaitStep("wait for transition", 2);

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@ -6,6 +6,7 @@ using System.Collections.Generic;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Framework.Screens; using osu.Framework.Screens;
@ -95,6 +96,8 @@ namespace osu.Game.Tests.Visual.Navigation
public class TestOsuGame : OsuGame public class TestOsuGame : OsuGame
{ {
public new const float SIDE_OVERLAY_OFFSET_RATIO = OsuGame.SIDE_OVERLAY_OFFSET_RATIO;
public new ScreenStack ScreenStack => base.ScreenStack; public new ScreenStack ScreenStack => base.ScreenStack;
public new BackButton BackButton => base.BackButton; public new BackButton BackButton => base.BackButton;
@ -103,7 +106,11 @@ namespace osu.Game.Tests.Visual.Navigation
public new ScoreManager ScoreManager => base.ScoreManager; public new ScoreManager ScoreManager => base.ScoreManager;
public new SettingsPanel Settings => base.Settings; public new Container ScreenOffsetContainer => base.ScreenOffsetContainer;
public new SettingsOverlay Settings => base.Settings;
public new NotificationOverlay Notifications => base.Notifications;
public new MusicController MusicController => base.MusicController; public new MusicController MusicController => base.MusicController;

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@ -10,7 +10,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
@ -30,10 +29,9 @@ using osu.Game.Skinning;
using osu.Game.Utils; using osu.Game.Utils;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual.Navigation
{ {
[TestFixture] [TestFixture]
[HeadlessTest]
public class TestSceneOsuGame : OsuTestScene public class TestSceneOsuGame : OsuTestScene
{ {
private IReadOnlyList<Type> requiredGameDependencies => new[] private IReadOnlyList<Type> requiredGameDependencies => new[]

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@ -16,6 +16,7 @@ using osu.Game.Overlays.Toolbar;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.OnlinePlay.Components; using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.OnlinePlay.Lounge;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
@ -316,7 +317,8 @@ namespace osu.Game.Tests.Visual.Navigation
PushAndConfirm(() => multiplayer = new TestMultiplayer()); PushAndConfirm(() => multiplayer = new TestMultiplayer());
AddStep("open room", () => multiplayer.OpenNewRoom()); AddUntilStep("wait for lounge", () => multiplayer.ChildrenOfType<LoungeSubScreen>().SingleOrDefault()?.IsLoaded == true);
AddStep("open room", () => multiplayer.ChildrenOfType<LoungeSubScreen>().Single().Open());
AddStep("press back button", () => Game.ChildrenOfType<BackButton>().First().Action()); AddStep("press back button", () => Game.ChildrenOfType<BackButton>().First().Action());
AddWaitStep("wait two frames", 2); AddWaitStep("wait two frames", 2);
} }

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@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using Humanizer; using Humanizer;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
@ -95,9 +96,11 @@ namespace osu.Game.Tests.Visual.Online
AddAssert(@"no stream selected", () => changelog.Header.Streams.Current.Value == null); AddAssert(@"no stream selected", () => changelog.Header.Streams.Current.Value == null);
} }
[Test] [TestCase(false)]
public void ShowWithBuild() [TestCase(true)]
public void ShowWithBuild(bool isSupporter)
{ {
AddStep(@"set supporter", () => dummyAPI.LocalUser.Value.IsSupporter = isSupporter);
showBuild(() => new APIChangelogBuild showBuild(() => new APIChangelogBuild
{ {
Version = "2018.712.0", Version = "2018.712.0",
@ -155,6 +158,8 @@ namespace osu.Game.Tests.Visual.Online
AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0); AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0);
AddAssert(@"correct build displayed", () => changelog.Current.Value.Version == "2018.712.0"); AddAssert(@"correct build displayed", () => changelog.Current.Value.Version == "2018.712.0");
AddAssert(@"correct stream selected", () => changelog.Header.Streams.Current.Value.Id == 5); AddAssert(@"correct stream selected", () => changelog.Header.Streams.Current.Value.Id == 5);
AddUntilStep(@"wait for content load", () => changelog.ChildrenOfType<ChangelogSupporterPromo>().Any());
AddAssert(@"supporter promo showed", () => changelog.ChildrenOfType<ChangelogSupporterPromo>().First().Alpha == (isSupporter ? 0 : 1));
} }
[Test] [Test]

View File

@ -0,0 +1,35 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Overlays;
using osu.Game.Overlays.Changelog;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneChangelogSupporterPromo : OsuTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
public TestSceneChangelogSupporterPromo()
{
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4,
},
new ChangelogSupporterPromo(),
}
};
}
}
}

View File

@ -3,84 +3,52 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Game.Overlays.Comments; using osu.Game.Overlays.Comments;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Users; using osu.Game.Users;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osuTK;
using JetBrains.Annotations; using JetBrains.Annotations;
using NUnit.Framework; using osu.Framework.Testing;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
public class TestSceneCommentsPage : OsuTestScene public class TestSceneOfflineCommentsContainer : OsuTestScene
{ {
[Cached] [Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple); private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private readonly BindableBool showDeleted = new BindableBool(); private TestCommentsContainer comments;
private readonly Container content;
private TestCommentsPage commentsPage; [SetUp]
public void SetUp() => Schedule(() =>
public TestSceneCommentsPage()
{ {
Add(new FillFlowContainer Clear();
Add(new BasicScrollContainer
{ {
AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.Both,
RelativeSizeAxes = Axes.X, Child = comments = new TestCommentsContainer()
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
new Container
{
AutoSizeAxes = Axes.Y,
Width = 200,
Child = new OsuCheckbox
{
Current = showDeleted,
LabelText = @"Show Deleted"
}
},
content = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
}
}
}); });
} });
[Test] [Test]
public void TestAppendDuplicatedComment() public void TestAppendDuplicatedComment()
{ {
AddStep("Create page", () => createPage(getCommentBundle())); AddStep("Add comment bundle", () => comments.ShowComments(getCommentBundle()));
AddAssert("Dictionary length is 10", () => commentsPage?.DictionaryLength == 10); AddUntilStep("Dictionary length is 10", () => comments.DictionaryLength == 10);
AddStep("Append existing comment", () => commentsPage?.AppendComments(getCommentSubBundle())); AddStep("Append existing comment", () => comments.AppendComments(getCommentSubBundle()));
AddAssert("Dictionary length is 10", () => commentsPage?.DictionaryLength == 10); AddAssert("Dictionary length is 10", () => comments.DictionaryLength == 10);
} }
[Test] [Test]
public void TestEmptyBundle() public void TestLocalCommentBundle()
{ {
AddStep("Create page", () => createPage(getEmptyCommentBundle())); AddStep("Add comment bundle", () => comments.ShowComments(getCommentBundle()));
AddAssert("Dictionary length is 0", () => commentsPage?.DictionaryLength == 0); AddStep("Add empty comment bundle", () => comments.ShowComments(getEmptyCommentBundle()));
}
private void createPage(CommentBundle commentBundle)
{
commentsPage = null;
content.Clear();
content.Add(commentsPage = new TestCommentsPage(commentBundle)
{
ShowDeleted = { BindTarget = showDeleted }
});
} }
private CommentBundle getEmptyCommentBundle() => new CommentBundle private CommentBundle getEmptyCommentBundle() => new CommentBundle
@ -193,6 +161,7 @@ namespace osu.Game.Tests.Visual.Online
Username = "Good_Admin" Username = "Good_Admin"
} }
}, },
Total = 10
}; };
private CommentBundle getCommentSubBundle() => new CommentBundle private CommentBundle getCommentSubBundle() => new CommentBundle
@ -211,16 +180,18 @@ namespace osu.Game.Tests.Visual.Online
IncludedComments = new List<Comment>(), IncludedComments = new List<Comment>(),
}; };
private class TestCommentsPage : CommentsPage private class TestCommentsContainer : CommentsContainer
{ {
public TestCommentsPage(CommentBundle commentBundle)
: base(commentBundle)
{
}
public new void AppendComments([NotNull] CommentBundle bundle) => base.AppendComments(bundle); public new void AppendComments([NotNull] CommentBundle bundle) => base.AppendComments(bundle);
public int DictionaryLength => CommentDictionary.Count; public int DictionaryLength => CommentDictionary.Count;
public void ShowComments(CommentBundle bundle)
{
this.ChildrenOfType<TotalCommentsCounter>().Single().Current.Value = 0;
ClearComments();
OnSuccess(bundle);
}
} }
} }
} }

View File

@ -1,23 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
namespace osu.Game.Tests.Visual.Playlists
{
public class TestScenePlaylistsFilterControl : OsuTestScene
{
public TestScenePlaylistsFilterControl()
{
Child = new PlaylistsFilterControl
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Width = 0.7f,
Height = 80,
};
}
}
}

View File

@ -62,6 +62,24 @@ namespace osu.Game.Tests.Visual.Playlists
AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms[^1])); AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms[^1]));
} }
[Test]
public void TestEnteringRoomTakesLeaseOnSelection()
{
AddStep("add rooms", () => RoomManager.AddRooms(1));
AddAssert("selected room is not disabled", () => !OnlinePlayDependencies.SelectedRoom.Disabled);
AddStep("select room", () => roomsContainer.Rooms[0].TriggerClick());
AddAssert("selected room is non-null", () => OnlinePlayDependencies.SelectedRoom.Value != null);
AddStep("enter room", () => roomsContainer.Rooms[0].TriggerClick());
AddUntilStep("wait for match load", () => Stack.CurrentScreen is PlaylistsRoomSubScreen);
AddAssert("selected room is non-null", () => OnlinePlayDependencies.SelectedRoom.Value != null);
AddAssert("selected room is disabled", () => OnlinePlayDependencies.SelectedRoom.Disabled);
}
private bool checkRoomVisible(DrawableRoom room) => private bool checkRoomVisible(DrawableRoom room) =>
loungeScreen.ChildrenOfType<OsuScrollContainer>().First().ScreenSpaceDrawQuad loungeScreen.ChildrenOfType<OsuScrollContainer>().First().ScreenSpaceDrawQuad
.Contains(room.ScreenSpaceDrawQuad.Centre); .Contains(room.ScreenSpaceDrawQuad.Centre);

View File

@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Settings
new TabletSettings(tabletHandler) new TabletSettings(tabletHandler)
{ {
RelativeSizeAxes = Axes.None, RelativeSizeAxes = Axes.None,
Width = SettingsPanel.WIDTH, Width = SettingsPanel.PANEL_WIDTH,
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
} }

View File

@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -68,13 +70,40 @@ namespace osu.Game.Tests.Visual.UserInterface
); );
} }
private class MyContextMenuContainer : Container, IHasContextMenu private static MenuItem[] makeMenu()
{ {
public MenuItem[] ContextMenuItems => new MenuItem[] return new MenuItem[]
{ {
new OsuMenuItem(@"Some option"), new OsuMenuItem(@"Some option"),
new OsuMenuItem(@"Highlighted option", MenuItemType.Highlighted), new OsuMenuItem(@"Highlighted option", MenuItemType.Highlighted),
new OsuMenuItem(@"Another option"), new OsuMenuItem(@"Another option"),
new OsuMenuItem(@"Nested option >")
{
Items = new MenuItem[]
{
new OsuMenuItem(@"Sub-One"),
new OsuMenuItem(@"Sub-Two"),
new OsuMenuItem(@"Sub-Three"),
new OsuMenuItem(@"Sub-Nested option >")
{
Items = new MenuItem[]
{
new OsuMenuItem(@"Double Sub-One"),
new OsuMenuItem(@"Double Sub-Two"),
new OsuMenuItem(@"Double Sub-Three"),
new OsuMenuItem(@"Sub-Sub-Nested option >")
{
Items = new MenuItem[]
{
new OsuMenuItem(@"Too Deep One"),
new OsuMenuItem(@"Too Deep Two"),
new OsuMenuItem(@"Too Deep Three"),
}
}
}
}
}
},
new OsuMenuItem(@"Choose me please"), new OsuMenuItem(@"Choose me please"),
new OsuMenuItem(@"And me too"), new OsuMenuItem(@"And me too"),
new OsuMenuItem(@"Trying to fill"), new OsuMenuItem(@"Trying to fill"),
@ -82,17 +111,29 @@ namespace osu.Game.Tests.Visual.UserInterface
}; };
} }
private class MyContextMenuContainer : Container, IHasContextMenu
{
public MenuItem[] ContextMenuItems => makeMenu();
}
private class AnotherContextMenuContainer : Container, IHasContextMenu private class AnotherContextMenuContainer : Container, IHasContextMenu
{ {
public MenuItem[] ContextMenuItems => new MenuItem[] public MenuItem[] ContextMenuItems
{ {
new OsuMenuItem(@"Simple option"), get
new OsuMenuItem(@"Simple very very long option"), {
new OsuMenuItem(@"Change width", MenuItemType.Highlighted, () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint)), List<MenuItem> items = makeMenu().ToList();
new OsuMenuItem(@"Change height", MenuItemType.Highlighted, () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint)), items.AddRange(new MenuItem[]
new OsuMenuItem(@"Change width back", MenuItemType.Destructive, () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint)), {
new OsuMenuItem(@"Change height back", MenuItemType.Destructive, () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint)), new OsuMenuItem(@"Change width", MenuItemType.Highlighted, () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint)),
}; new OsuMenuItem(@"Change height", MenuItemType.Highlighted, () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint)),
new OsuMenuItem(@"Change width back", MenuItemType.Destructive, () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint)),
new OsuMenuItem(@"Change height back", MenuItemType.Destructive, () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint)),
});
return items.ToArray();
}
}
} }
} }
} }

View File

@ -53,7 +53,7 @@ namespace osu.Game.Tests
protected override Waveform GetWaveform() => new Waveform(trackStore.GetStream(firstAudioFile)); protected override Waveform GetWaveform() => new Waveform(trackStore.GetStream(firstAudioFile));
protected override ISkin GetSkin() => null; protected internal override ISkin GetSkin() => null;
public override Stream GetStream(string storagePath) => null; public override Stream GetStream(string storagePath) => null;

View File

@ -16,7 +16,7 @@ namespace osu.Game.Tournament.Tests.Components
public TestSceneMatchScoreDisplay() public TestSceneMatchScoreDisplay()
{ {
Add(new MatchScoreDisplay Add(new TournamentMatchScoreDisplay
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,

View File

@ -16,7 +16,8 @@ using osuTK;
namespace osu.Game.Tournament.Screens.Gameplay.Components namespace osu.Game.Tournament.Screens.Gameplay.Components
{ {
public class MatchScoreDisplay : CompositeDrawable // TODO: Update to derive from osu-side class?
public class TournamentMatchScoreDisplay : CompositeDrawable
{ {
private const float bar_height = 18; private const float bar_height = 18;
@ -29,7 +30,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
private readonly Drawable score1Bar; private readonly Drawable score1Bar;
private readonly Drawable score2Bar; private readonly Drawable score2Bar;
public MatchScoreDisplay() public TournamentMatchScoreDisplay()
{ {
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y; AutoSizeAxes = Axes.Y;

View File

@ -86,7 +86,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
}, },
} }
}, },
scoreDisplay = new MatchScoreDisplay scoreDisplay = new TournamentMatchScoreDisplay
{ {
Y = -147, Y = -147,
Anchor = Anchor.BottomCentre, Anchor = Anchor.BottomCentre,
@ -148,7 +148,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
} }
private ScheduledDelegate scheduledOperation; private ScheduledDelegate scheduledOperation;
private MatchScoreDisplay scoreDisplay; private TournamentMatchScoreDisplay scoreDisplay;
private TourneyState lastState; private TourneyState lastState;
private MatchHeader header; private MatchHeader header;

View File

@ -26,8 +26,8 @@ namespace osu.Game.Tournament
{ {
public static ColourInfo GetTeamColour(TeamColour teamColour) => teamColour == TeamColour.Red ? COLOUR_RED : COLOUR_BLUE; public static ColourInfo GetTeamColour(TeamColour teamColour) => teamColour == TeamColour.Red ? COLOUR_RED : COLOUR_BLUE;
public static readonly Color4 COLOUR_RED = Color4Extensions.FromHex("#AA1414"); public static readonly Color4 COLOUR_RED = new OsuColour().TeamColourRed;
public static readonly Color4 COLOUR_BLUE = Color4Extensions.FromHex("#1462AA"); public static readonly Color4 COLOUR_BLUE = new OsuColour().TeamColourBlue;
public static readonly Color4 ELEMENT_BACKGROUND_COLOUR = Color4Extensions.FromHex("#fff"); public static readonly Color4 ELEMENT_BACKGROUND_COLOUR = Color4Extensions.FromHex("#fff");
public static readonly Color4 ELEMENT_FOREGROUND_COLOUR = Color4Extensions.FromHex("#000"); public static readonly Color4 ELEMENT_FOREGROUND_COLOUR = Color4Extensions.FromHex("#000");

View File

@ -534,7 +534,7 @@ namespace osu.Game.Beatmaps
protected override IBeatmap GetBeatmap() => beatmap; protected override IBeatmap GetBeatmap() => beatmap;
protected override Texture GetBackground() => null; protected override Texture GetBackground() => null;
protected override Track GetBeatmapTrack() => null; protected override Track GetBeatmapTrack() => null;
protected override ISkin GetSkin() => null; protected internal override ISkin GetSkin() => null;
public override Stream GetStream(string storagePath) => null; public override Stream GetStream(string storagePath) => null;
} }
} }

View File

@ -128,7 +128,7 @@ namespace osu.Game.Beatmaps
return storyboard; return storyboard;
} }
protected override ISkin GetSkin() protected internal override ISkin GetSkin()
{ {
try try
{ {

View File

@ -50,7 +50,7 @@ namespace osu.Game.Beatmaps
protected override Track GetBeatmapTrack() => GetVirtualTrack(); protected override Track GetBeatmapTrack() => GetVirtualTrack();
protected override ISkin GetSkin() => null; protected internal override ISkin GetSkin() => null;
public override Stream GetStream(string storagePath) => null; public override Stream GetStream(string storagePath) => null;

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic; using System.Collections.Generic;
using osuTK.Graphics; using osuTK.Graphics;
@ -13,9 +14,17 @@ namespace osu.Game.Beatmaps.Formats
/// </summary> /// </summary>
IReadOnlyList<Color4> ComboColours { get; } IReadOnlyList<Color4> ComboColours { get; }
/// <summary>
/// The list of custom combo colours.
/// If non-empty, <see cref="ComboColours"/> will return these colours;
/// if empty, <see cref="ComboColours"/> will fall back to default combo colours.
/// </summary>
List<Color4> CustomComboColours { get; }
/// <summary> /// <summary>
/// Adds combo colours to the list. /// Adds combo colours to the list.
/// </summary> /// </summary>
[Obsolete("Use CustomComboColours directly.")] // can be removed 20220215
void AddComboColours(params Color4[] colours); void AddComboColours(params Color4[] colours);
} }
} }

View File

@ -123,7 +123,7 @@ namespace osu.Game.Beatmaps.Formats
{ {
if (!(output is IHasComboColours tHasComboColours)) return; if (!(output is IHasComboColours tHasComboColours)) return;
tHasComboColours.AddComboColours(colour); tHasComboColours.CustomComboColours.Add(colour);
} }
else else
{ {

View File

@ -327,7 +327,15 @@ namespace osu.Game.Beatmaps
public bool SkinLoaded => skin.IsResultAvailable; public bool SkinLoaded => skin.IsResultAvailable;
public ISkin Skin => skin.Value; public ISkin Skin => skin.Value;
protected abstract ISkin GetSkin(); /// <summary>
/// Creates a new skin instance for this beatmap.
/// </summary>
/// <remarks>
/// This should only be called externally in scenarios where it is explicitly desired to get a new instance of a skin
/// (e.g. for editing purposes, to avoid state pollution).
/// For standard reading purposes, <see cref="Skin"/> should always be used directly.
/// </remarks>
protected internal abstract ISkin GetSkin();
private readonly RecyclableLazy<ISkin> skin; private readonly RecyclableLazy<ISkin> skin;

View File

@ -101,7 +101,7 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.HitLighting, true); SetDefault(OsuSetting.HitLighting, true);
SetDefault(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Always); SetDefault(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Always);
SetDefault(OsuSetting.ShowProgressGraph, true); SetDefault(OsuSetting.ShowDifficultyGraph, true);
SetDefault(OsuSetting.ShowHealthDisplayWhenCantFail, true); SetDefault(OsuSetting.ShowHealthDisplayWhenCantFail, true);
SetDefault(OsuSetting.FadePlayfieldWhenHealthLow, true); SetDefault(OsuSetting.FadePlayfieldWhenHealthLow, true);
SetDefault(OsuSetting.KeyOverlay, false); SetDefault(OsuSetting.KeyOverlay, false);
@ -217,7 +217,7 @@ namespace osu.Game.Configuration
AlwaysPlayFirstComboBreak, AlwaysPlayFirstComboBreak,
FloatingComments, FloatingComments,
HUDVisibilityMode, HUDVisibilityMode,
ShowProgressGraph, ShowDifficultyGraph,
ShowHealthDisplayWhenCantFail, ShowHealthDisplayWhenCantFail,
FadePlayfieldWhenHealthLow, FadePlayfieldWhenHealthLow,
MouseDisableButtons, MouseDisableButtons,

View File

@ -13,8 +13,16 @@ namespace osu.Game.Database
public interface IModelManager<TModel> public interface IModelManager<TModel>
where TModel : class where TModel : class
{ {
/// <summary>
/// A bindable which contains a weak reference to the last item that was updated.
/// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
/// </summary>
IBindable<WeakReference<TModel>> ItemUpdated { get; } IBindable<WeakReference<TModel>> ItemUpdated { get; }
/// <summary>
/// A bindable which contains a weak reference to the last item that was removed.
/// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
/// </summary>
IBindable<WeakReference<TModel>> ItemRemoved { get; } IBindable<WeakReference<TModel>> ItemRemoved { get; }
} }
} }

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
@ -9,6 +10,14 @@ namespace osu.Game.Graphics.Cursor
{ {
public class OsuContextMenuContainer : ContextMenuContainer public class OsuContextMenuContainer : ContextMenuContainer
{ {
protected override Menu CreateMenu() => new OsuContextMenu(); [Cached]
private OsuContextMenuSamples samples = new OsuContextMenuSamples();
public OsuContextMenuContainer()
{
AddInternal(samples);
}
protected override Menu CreateMenu() => new OsuContextMenu(true);
} }
} }

View File

@ -130,6 +130,9 @@ namespace osu.Game.Graphics
return Gray(brightness > 0.5f ? 0.2f : 0.9f); return Gray(brightness > 0.5f ? 0.2f : 0.9f);
} }
public readonly Color4 TeamColourRed = Color4Extensions.FromHex("#AA1414");
public readonly Color4 TeamColourBlue = Color4Extensions.FromHex("#1462AA");
// See https://github.com/ppy/osu-web/blob/master/resources/assets/less/colors.less // See https://github.com/ppy/osu-web/blob/master/resources/assets/less/colors.less
public readonly Color4 PurpleLighter = Color4Extensions.FromHex(@"eeeeff"); public readonly Color4 PurpleLighter = Color4Extensions.FromHex(@"eeeeff");
public readonly Color4 PurpleLight = Color4Extensions.FromHex(@"aa88ff"); public readonly Color4 PurpleLight = Color4Extensions.FromHex(@"aa88ff");

View File

@ -27,7 +27,7 @@ namespace osu.Game.Graphics.UserInterface
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
Children = new Drawable[] AddRange(new Drawable[]
{ {
Background = new Box Background = new Box
{ {
@ -42,7 +42,7 @@ namespace osu.Game.Graphics.UserInterface
Size = new Vector2(13), Size = new Vector2(13),
Icon = icon, Icon = icon,
}, },
}; });
} }
} }
} }

View File

@ -21,6 +21,9 @@ namespace osu.Game.Graphics.UserInterface
private const float border_width = 3; private const float border_width = 3;
private const double animate_in_duration = 150;
private const double animate_out_duration = 500;
public Nub() public Nub()
{ {
Box fill; Box fill;
@ -77,20 +80,26 @@ namespace osu.Game.Graphics.UserInterface
if (value) if (value)
{ {
this.FadeColour(GlowingAccentColour, 500, Easing.OutQuint); this.FadeColour(GlowingAccentColour, animate_in_duration, Easing.OutQuint);
FadeEdgeEffectTo(1, 500, Easing.OutQuint); FadeEdgeEffectTo(1, animate_in_duration, Easing.OutQuint);
} }
else else
{ {
FadeEdgeEffectTo(0, 500); FadeEdgeEffectTo(0, animate_out_duration);
this.FadeColour(AccentColour, 500); this.FadeColour(AccentColour, animate_out_duration);
} }
} }
} }
public bool Expanded public bool Expanded
{ {
set => this.ResizeTo(new Vector2(value ? EXPANDED_SIZE : COLLAPSED_SIZE, 12), 500, Easing.OutQuint); set
{
if (value)
this.ResizeTo(new Vector2(EXPANDED_SIZE, 12), animate_in_duration, Easing.OutQuint);
else
this.ResizeTo(new Vector2(COLLAPSED_SIZE, 12), animate_out_duration, Easing.OutQuint);
}
} }
private readonly Bindable<bool> current = new Bindable<bool>(); private readonly Bindable<bool> current = new Bindable<bool>();

View File

@ -3,6 +3,7 @@
using osuTK.Graphics; using osuTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Effects;
@ -14,7 +15,14 @@ namespace osu.Game.Graphics.UserInterface
{ {
private const int fade_duration = 250; private const int fade_duration = 250;
public OsuContextMenu() [Resolved]
private OsuContextMenuSamples samples { get; set; }
// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
private bool wasOpened;
private readonly bool playClickSample;
public OsuContextMenu(bool playClickSample = false)
: base(Direction.Vertical) : base(Direction.Vertical)
{ {
MaskingContainer.CornerRadius = 5; MaskingContainer.CornerRadius = 5;
@ -28,16 +36,38 @@ namespace osu.Game.Graphics.UserInterface
ItemsContainer.Padding = new MarginPadding { Vertical = DrawableOsuMenuItem.MARGIN_VERTICAL }; ItemsContainer.Padding = new MarginPadding { Vertical = DrawableOsuMenuItem.MARGIN_VERTICAL };
MaxHeight = 250; MaxHeight = 250;
this.playClickSample = playClickSample;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours, AudioManager audio)
{ {
BackgroundColour = colours.ContextMenuGray; BackgroundColour = colours.ContextMenuGray;
} }
protected override void AnimateOpen() => this.FadeIn(fade_duration, Easing.OutQuint); protected override void AnimateOpen()
protected override void AnimateClose() => this.FadeOut(fade_duration, Easing.OutQuint); {
this.FadeIn(fade_duration, Easing.OutQuint);
if (playClickSample)
samples.PlayClickSample();
if (!wasOpened)
samples.PlayOpenSample();
wasOpened = true;
}
protected override void AnimateClose()
{
this.FadeOut(fade_duration, Easing.OutQuint);
if (wasOpened)
samples.PlayCloseSample();
wasOpened = false;
}
protected override Menu CreateSubMenu() => new OsuContextMenu(); protected override Menu CreateSubMenu() => new OsuContextMenu();
} }

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@ -0,0 +1,35 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
namespace osu.Game.Graphics.UserInterface
{
public class OsuContextMenuSamples : Component
{
private Sample sampleClick;
private Sample sampleOpen;
private Sample sampleClose;
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
{
sampleClick = audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-select");
sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
sampleClose = audio.Samples.Get(@"UI/dropdown-close");
}
public void PlayClickSample() => Scheduler.AddOnce(playClickSample);
private void playClickSample() => sampleClick.Play();
public void PlayOpenSample() => Scheduler.AddOnce(playOpenSample);
private void playOpenSample() => sampleOpen.Play();
public void PlayCloseSample() => Scheduler.AddOnce(playCloseSample);
private void playCloseSample() => sampleClose.Play();
}
}

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@ -288,7 +288,7 @@ namespace osu.Game.Graphics.UserInterface
}, },
}; };
AddInternal(new HoverSounds()); AddInternal(new HoverClickSounds());
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

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@ -1,6 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -13,6 +16,12 @@ namespace osu.Game.Graphics.UserInterface
{ {
public class OsuMenu : Menu public class OsuMenu : Menu
{ {
private Sample sampleOpen;
private Sample sampleClose;
// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
private bool wasOpened;
public OsuMenu(Direction direction, bool topLevelMenu = false) public OsuMenu(Direction direction, bool topLevelMenu = false)
: base(direction, topLevelMenu) : base(direction, topLevelMenu)
{ {
@ -22,8 +31,30 @@ namespace osu.Game.Graphics.UserInterface
ItemsContainer.Padding = new MarginPadding(5); ItemsContainer.Padding = new MarginPadding(5);
} }
protected override void AnimateOpen() => this.FadeIn(300, Easing.OutQuint); [BackgroundDependencyLoader]
protected override void AnimateClose() => this.FadeOut(300, Easing.OutQuint); private void load(AudioManager audio)
{
sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
sampleClose = audio.Samples.Get(@"UI/dropdown-close");
}
protected override void AnimateOpen()
{
if (!TopLevelMenu && !wasOpened)
sampleOpen?.Play();
this.FadeIn(300, Easing.OutQuint);
wasOpened = true;
}
protected override void AnimateClose()
{
if (!TopLevelMenu && wasOpened)
sampleClose?.Play();
this.FadeOut(300, Easing.OutQuint);
wasOpened = false;
}
protected override void UpdateSize(Vector2 newSize) protected override void UpdateSize(Vector2 newSize)
{ {

View File

@ -0,0 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class MultiplayerTeamResultsScreenStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.MultiplayerTeamResultsScreen";
/// <summary>
/// "Team {0} wins!"
/// </summary>
public static LocalisableString TeamWins(string winner) => new TranslatableString(getKey(@"team_wins"), @"Team {0} wins!", winner);
/// <summary>
/// "The teams are tied!"
/// </summary>
public static LocalisableString TheTeamsAreTied => new TranslatableString(getKey(@"the_teams_are_tied"), @"The teams are tied!");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

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@ -9,16 +9,16 @@ namespace osu.Game.Online.API.Requests
{ {
public class MarkChannelAsReadRequest : APIRequest public class MarkChannelAsReadRequest : APIRequest
{ {
private readonly Channel channel; public readonly Channel Channel;
private readonly Message message; public readonly Message Message;
public MarkChannelAsReadRequest(Channel channel, Message message) public MarkChannelAsReadRequest(Channel channel, Message message)
{ {
this.channel = channel; Channel = channel;
this.message = message; Message = message;
} }
protected override string Target => $"chat/channels/{channel.Id}/mark-as-read/{message.Id}"; protected override string Target => $"chat/channels/{Channel.Id}/mark-as-read/{Message.Id}";
protected override WebRequest CreateWebRequest() protected override WebRequest CreateWebRequest()
{ {

View File

@ -553,7 +553,7 @@ namespace osu.Game.Online.Chat
if (channel.LastMessageId == channel.LastReadId) if (channel.LastMessageId == channel.LastReadId)
return; return;
var message = channel.Messages.LastOrDefault(); var message = channel.Messages.FindLast(msg => !(msg is LocalMessage));
if (message == null) if (message == null)
return; return;

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@ -31,6 +31,15 @@ namespace osu.Game.Online.Multiplayer
/// <param name="user">The user.</param> /// <param name="user">The user.</param>
Task UserLeft(MultiplayerRoomUser user); Task UserLeft(MultiplayerRoomUser user);
/// <summary>
/// Signals that a user has been kicked from the room.
/// </summary>
/// <remarks>
/// This will also be sent to the user that was kicked.
/// </remarks>
/// <param name="user">The user.</param>
Task UserKicked(MultiplayerRoomUser user);
/// <summary> /// <summary>
/// Signal that the host of the room has changed. /// Signal that the host of the room has changed.
/// </summary> /// </summary>

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@ -27,6 +27,14 @@ namespace osu.Game.Online.Multiplayer
/// <exception cref="NotJoinedRoomException">If the user is not in a room.</exception> /// <exception cref="NotJoinedRoomException">If the user is not in a room.</exception>
Task TransferHost(int userId); Task TransferHost(int userId);
/// <summary>
/// As the host, kick another user from the room.
/// </summary>
/// <param name="userId">The user to kick..</param>
/// <exception cref="NotHostException">A user other than the current host is attempting to kick a user.</exception>
/// <exception cref="NotJoinedRoomException">If the user is not in a room.</exception>
Task KickUser(int userId);
/// <summary> /// <summary>
/// As the host, update the settings of the currently joined room. /// As the host, update the settings of the currently joined room.
/// </summary> /// </summary>

View File

@ -62,7 +62,9 @@ namespace osu.Game.Online.Multiplayer
/// <summary> /// <summary>
/// The users in the joined <see cref="Room"/> which are participating in the current gameplay loop. /// The users in the joined <see cref="Room"/> which are participating in the current gameplay loop.
/// </summary> /// </summary>
public readonly BindableList<int> CurrentMatchPlayingUserIds = new BindableList<int>(); public IBindableList<int> CurrentMatchPlayingUserIds => PlayingUserIds;
protected readonly BindableList<int> PlayingUserIds = new BindableList<int>();
public readonly Bindable<PlaylistItem?> CurrentMatchPlayingItem = new Bindable<PlaylistItem?>(); public readonly Bindable<PlaylistItem?> CurrentMatchPlayingItem = new Bindable<PlaylistItem?>();
@ -179,7 +181,8 @@ namespace osu.Game.Online.Multiplayer
{ {
APIRoom = null; APIRoom = null;
Room = null; Room = null;
CurrentMatchPlayingUserIds.Clear(); CurrentMatchPlayingItem.Value = null;
PlayingUserIds.Clear();
RoomUpdated?.Invoke(); RoomUpdated?.Invoke();
}); });
@ -290,6 +293,8 @@ namespace osu.Game.Online.Multiplayer
public abstract Task TransferHost(int userId); public abstract Task TransferHost(int userId);
public abstract Task KickUser(int userId);
public abstract Task ChangeSettings(MultiplayerRoomSettings settings); public abstract Task ChangeSettings(MultiplayerRoomSettings settings);
public abstract Task ChangeState(MultiplayerUserState newState); public abstract Task ChangeState(MultiplayerUserState newState);
@ -376,7 +381,7 @@ namespace osu.Game.Online.Multiplayer
return; return;
Room.Users.Remove(user); Room.Users.Remove(user);
CurrentMatchPlayingUserIds.Remove(user.UserID); PlayingUserIds.Remove(user.UserID);
RoomUpdated?.Invoke(); RoomUpdated?.Invoke();
}, false); }, false);
@ -384,6 +389,18 @@ namespace osu.Game.Online.Multiplayer
return Task.CompletedTask; return Task.CompletedTask;
} }
Task IMultiplayerClient.UserKicked(MultiplayerRoomUser user)
{
if (LocalUser == null)
return Task.CompletedTask;
if (user.Equals(LocalUser))
LeaveRoom();
// TODO: also inform users of the kick operation.
return ((IMultiplayerClient)this).UserLeft(user);
}
Task IMultiplayerClient.HostChanged(int userId) Task IMultiplayerClient.HostChanged(int userId)
{ {
if (Room == null) if (Room == null)
@ -659,16 +676,16 @@ namespace osu.Game.Online.Multiplayer
/// <param name="state">The new state of the user.</param> /// <param name="state">The new state of the user.</param>
private void updateUserPlayingState(int userId, MultiplayerUserState state) private void updateUserPlayingState(int userId, MultiplayerUserState state)
{ {
bool wasPlaying = CurrentMatchPlayingUserIds.Contains(userId); bool wasPlaying = PlayingUserIds.Contains(userId);
bool isPlaying = state >= MultiplayerUserState.WaitingForLoad && state <= MultiplayerUserState.FinishedPlay; bool isPlaying = state >= MultiplayerUserState.WaitingForLoad && state <= MultiplayerUserState.FinishedPlay;
if (isPlaying == wasPlaying) if (isPlaying == wasPlaying)
return; return;
if (isPlaying) if (isPlaying)
CurrentMatchPlayingUserIds.Add(userId); PlayingUserIds.Add(userId);
else else
CurrentMatchPlayingUserIds.Remove(userId); PlayingUserIds.Remove(userId);
} }
private Task scheduleAsync(Action action, CancellationToken cancellationToken = default) private Task scheduleAsync(Action action, CancellationToken cancellationToken = default)

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@ -50,6 +50,7 @@ namespace osu.Game.Online.Multiplayer
connection.On<MultiplayerRoomState>(nameof(IMultiplayerClient.RoomStateChanged), ((IMultiplayerClient)this).RoomStateChanged); connection.On<MultiplayerRoomState>(nameof(IMultiplayerClient.RoomStateChanged), ((IMultiplayerClient)this).RoomStateChanged);
connection.On<MultiplayerRoomUser>(nameof(IMultiplayerClient.UserJoined), ((IMultiplayerClient)this).UserJoined); connection.On<MultiplayerRoomUser>(nameof(IMultiplayerClient.UserJoined), ((IMultiplayerClient)this).UserJoined);
connection.On<MultiplayerRoomUser>(nameof(IMultiplayerClient.UserLeft), ((IMultiplayerClient)this).UserLeft); connection.On<MultiplayerRoomUser>(nameof(IMultiplayerClient.UserLeft), ((IMultiplayerClient)this).UserLeft);
connection.On<MultiplayerRoomUser>(nameof(IMultiplayerClient.UserKicked), ((IMultiplayerClient)this).UserKicked);
connection.On<int>(nameof(IMultiplayerClient.HostChanged), ((IMultiplayerClient)this).HostChanged); connection.On<int>(nameof(IMultiplayerClient.HostChanged), ((IMultiplayerClient)this).HostChanged);
connection.On<MultiplayerRoomSettings>(nameof(IMultiplayerClient.SettingsChanged), ((IMultiplayerClient)this).SettingsChanged); connection.On<MultiplayerRoomSettings>(nameof(IMultiplayerClient.SettingsChanged), ((IMultiplayerClient)this).SettingsChanged);
connection.On<int, MultiplayerUserState>(nameof(IMultiplayerClient.UserStateChanged), ((IMultiplayerClient)this).UserStateChanged); connection.On<int, MultiplayerUserState>(nameof(IMultiplayerClient.UserStateChanged), ((IMultiplayerClient)this).UserStateChanged);
@ -91,6 +92,14 @@ namespace osu.Game.Online.Multiplayer
return connection.InvokeAsync(nameof(IMultiplayerServer.TransferHost), userId); return connection.InvokeAsync(nameof(IMultiplayerServer.TransferHost), userId);
} }
public override Task KickUser(int userId)
{
if (!IsConnected.Value)
return Task.CompletedTask;
return connection.InvokeAsync(nameof(IMultiplayerServer.KickUser), userId);
}
public override Task ChangeSettings(MultiplayerRoomSettings settings) public override Task ChangeSettings(MultiplayerRoomSettings settings)
{ {
if (!IsConnected.Value) if (!IsConnected.Value)

View File

@ -59,8 +59,8 @@ namespace osu.Game.Online.Rooms
protected override bool VerifyDatabasedModel(BeatmapSetInfo databasedSet) protected override bool VerifyDatabasedModel(BeatmapSetInfo databasedSet)
{ {
int? beatmapId = SelectedItem.Value.Beatmap.Value.OnlineBeatmapID; int? beatmapId = SelectedItem.Value?.Beatmap.Value.OnlineBeatmapID;
string checksum = SelectedItem.Value.Beatmap.Value.MD5Hash; string checksum = SelectedItem.Value?.Beatmap.Value.MD5Hash;
var matchingBeatmap = databasedSet.Beatmaps.FirstOrDefault(b => b.OnlineBeatmapID == beatmapId && b.MD5Hash == checksum); var matchingBeatmap = databasedSet.Beatmaps.FirstOrDefault(b => b.OnlineBeatmapID == beatmapId && b.MD5Hash == checksum);

View File

@ -8,7 +8,7 @@ namespace osu.Game.Online.Rooms.RoomStatuses
{ {
public class RoomStatusEnded : RoomStatus public class RoomStatusEnded : RoomStatus
{ {
public override string Message => @"Ended"; public override string Message => "Ended";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.YellowDarker; public override Color4 GetAppropriateColour(OsuColour colours) => colours.YellowDarker;
} }
} }

View File

@ -8,7 +8,7 @@ namespace osu.Game.Online.Rooms.RoomStatuses
{ {
public class RoomStatusOpen : RoomStatus public class RoomStatusOpen : RoomStatus
{ {
public override string Message => @"Welcoming Players"; public override string Message => "Open";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.GreenLight; public override Color4 GetAppropriateColour(OsuColour colours) => colours.GreenLight;
} }
} }

View File

@ -8,7 +8,7 @@ namespace osu.Game.Online.Rooms.RoomStatuses
{ {
public class RoomStatusPlaying : RoomStatus public class RoomStatusPlaying : RoomStatus
{ {
public override string Message => @"Now Playing"; public override string Message => "Playing";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Purple; public override Color4 GetAppropriateColour(OsuColour colours) => colours.Purple;
} }
} }

View File

@ -64,6 +64,11 @@ namespace osu.Game
/// </summary> /// </summary>
public class OsuGame : OsuGameBase, IKeyBindingHandler<GlobalAction> public class OsuGame : OsuGameBase, IKeyBindingHandler<GlobalAction>
{ {
/// <summary>
/// The amount of global offset to apply when a left/right anchored overlay is displayed (ie. settings or notifications).
/// </summary>
protected const float SIDE_OVERLAY_OFFSET_RATIO = 0.05f;
public Toolbar Toolbar; public Toolbar Toolbar;
private ChatOverlay chatOverlay; private ChatOverlay chatOverlay;
@ -71,7 +76,7 @@ namespace osu.Game
private ChannelManager channelManager; private ChannelManager channelManager;
[NotNull] [NotNull]
private readonly NotificationOverlay notifications = new NotificationOverlay(); protected readonly NotificationOverlay Notifications = new NotificationOverlay();
private BeatmapListingOverlay beatmapListing; private BeatmapListingOverlay beatmapListing;
@ -97,7 +102,7 @@ namespace osu.Game
private ScalingContainer screenContainer; private ScalingContainer screenContainer;
private Container screenOffsetContainer; protected Container ScreenOffsetContainer { get; private set; }
[Resolved] [Resolved]
private FrameworkConfigManager frameworkConfig { get; set; } private FrameworkConfigManager frameworkConfig { get; set; }
@ -312,7 +317,7 @@ namespace osu.Game
case LinkAction.OpenEditorTimestamp: case LinkAction.OpenEditorTimestamp:
case LinkAction.JoinMultiplayerMatch: case LinkAction.JoinMultiplayerMatch:
case LinkAction.Spectate: case LinkAction.Spectate:
waitForReady(() => notifications, _ => notifications.Post(new SimpleNotification waitForReady(() => Notifications, _ => Notifications.Post(new SimpleNotification
{ {
Text = @"This link type is not yet supported!", Text = @"This link type is not yet supported!",
Icon = FontAwesome.Solid.LifeRing, Icon = FontAwesome.Solid.LifeRing,
@ -611,12 +616,12 @@ namespace osu.Game
MenuCursorContainer.CanShowCursor = menuScreen?.CursorVisible ?? false; MenuCursorContainer.CanShowCursor = menuScreen?.CursorVisible ?? false;
// todo: all archive managers should be able to be looped here. // todo: all archive managers should be able to be looped here.
SkinManager.PostNotification = n => notifications.Post(n); SkinManager.PostNotification = n => Notifications.Post(n);
BeatmapManager.PostNotification = n => notifications.Post(n); BeatmapManager.PostNotification = n => Notifications.Post(n);
BeatmapManager.PresentImport = items => PresentBeatmap(items.First()); BeatmapManager.PresentImport = items => PresentBeatmap(items.First());
ScoreManager.PostNotification = n => notifications.Post(n); ScoreManager.PostNotification = n => Notifications.Post(n);
ScoreManager.PresentImport = items => PresentScore(items.First()); ScoreManager.PresentImport = items => PresentScore(items.First());
// make config aware of how to lookup skins for on-screen display purposes. // make config aware of how to lookup skins for on-screen display purposes.
@ -655,7 +660,7 @@ namespace osu.Game
ActionRequested = action => volume.Adjust(action), ActionRequested = action => volume.Adjust(action),
ScrollActionRequested = (action, amount, isPrecise) => volume.Adjust(action, amount, isPrecise), ScrollActionRequested = (action, amount, isPrecise) => volume.Adjust(action, amount, isPrecise),
}, },
screenOffsetContainer = new Container ScreenOffsetContainer = new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Children = new Drawable[] Children = new Drawable[]
@ -724,7 +729,7 @@ namespace osu.Game
loadComponentSingleFile(onScreenDisplay, Add, true); loadComponentSingleFile(onScreenDisplay, Add, true);
loadComponentSingleFile(notifications.With(d => loadComponentSingleFile(Notifications.With(d =>
{ {
d.GetToolbarHeight = () => ToolbarOffset; d.GetToolbarHeight = () => ToolbarOffset;
d.Anchor = Anchor.TopRight; d.Anchor = Anchor.TopRight;
@ -733,7 +738,7 @@ namespace osu.Game
loadComponentSingleFile(new CollectionManager(Storage) loadComponentSingleFile(new CollectionManager(Storage)
{ {
PostNotification = n => notifications.Post(n), PostNotification = n => Notifications.Post(n),
}, Add, true); }, Add, true);
loadComponentSingleFile(stableImportManager, Add); loadComponentSingleFile(stableImportManager, Add);
@ -785,7 +790,7 @@ namespace osu.Game
Add(new MusicKeyBindingHandler()); Add(new MusicKeyBindingHandler());
// side overlays which cancel each other. // side overlays which cancel each other.
var singleDisplaySideOverlays = new OverlayContainer[] { Settings, notifications }; var singleDisplaySideOverlays = new OverlayContainer[] { Settings, Notifications };
foreach (var overlay in singleDisplaySideOverlays) foreach (var overlay in singleDisplaySideOverlays)
{ {
@ -828,21 +833,6 @@ namespace osu.Game
{ {
if (mode.NewValue != OverlayActivation.All) CloseAllOverlays(); if (mode.NewValue != OverlayActivation.All) CloseAllOverlays();
}; };
void updateScreenOffset()
{
float offset = 0;
if (Settings.State.Value == Visibility.Visible)
offset += Toolbar.HEIGHT / 2;
if (notifications.State.Value == Visibility.Visible)
offset -= Toolbar.HEIGHT / 2;
screenOffsetContainer.MoveToX(offset, SettingsPanel.TRANSITION_LENGTH, Easing.OutQuint);
}
Settings.State.ValueChanged += _ => updateScreenOffset();
notifications.State.ValueChanged += _ => updateScreenOffset();
} }
private void showOverlayAboveOthers(OverlayContainer overlay, OverlayContainer[] otherOverlays) private void showOverlayAboveOthers(OverlayContainer overlay, OverlayContainer[] otherOverlays)
@ -874,7 +864,7 @@ namespace osu.Game
if (recentLogCount < short_term_display_limit) if (recentLogCount < short_term_display_limit)
{ {
Schedule(() => notifications.Post(new SimpleErrorNotification Schedule(() => Notifications.Post(new SimpleErrorNotification
{ {
Icon = entry.Level == LogLevel.Important ? FontAwesome.Solid.ExclamationCircle : FontAwesome.Solid.Bomb, Icon = entry.Level == LogLevel.Important ? FontAwesome.Solid.ExclamationCircle : FontAwesome.Solid.Bomb,
Text = entry.Message.Truncate(256) + (entry.Exception != null && IsDeployedBuild ? "\n\nThis error has been automatically reported to the devs." : string.Empty), Text = entry.Message.Truncate(256) + (entry.Exception != null && IsDeployedBuild ? "\n\nThis error has been automatically reported to the devs." : string.Empty),
@ -882,7 +872,7 @@ namespace osu.Game
} }
else if (recentLogCount == short_term_display_limit) else if (recentLogCount == short_term_display_limit)
{ {
Schedule(() => notifications.Post(new SimpleNotification Schedule(() => Notifications.Post(new SimpleNotification
{ {
Icon = FontAwesome.Solid.EllipsisH, Icon = FontAwesome.Solid.EllipsisH,
Text = "Subsequent messages have been logged. Click to view log files.", Text = "Subsequent messages have been logged. Click to view log files.",
@ -1023,9 +1013,18 @@ namespace osu.Game
{ {
base.UpdateAfterChildren(); base.UpdateAfterChildren();
screenOffsetContainer.Padding = new MarginPadding { Top = ToolbarOffset }; ScreenOffsetContainer.Padding = new MarginPadding { Top = ToolbarOffset };
overlayContent.Padding = new MarginPadding { Top = ToolbarOffset }; overlayContent.Padding = new MarginPadding { Top = ToolbarOffset };
var horizontalOffset = 0f;
if (Settings.IsLoaded && Settings.IsPresent)
horizontalOffset += ToLocalSpace(Settings.ScreenSpaceDrawQuad.TopRight).X * SIDE_OVERLAY_OFFSET_RATIO;
if (Notifications.IsLoaded && Notifications.IsPresent)
horizontalOffset += (ToLocalSpace(Notifications.ScreenSpaceDrawQuad.TopLeft).X - DrawWidth) * SIDE_OVERLAY_OFFSET_RATIO;
ScreenOffsetContainer.X = horizontalOffset;
MenuCursorContainer.CanShowCursor = (ScreenStack.CurrentScreen as IOsuScreen)?.CursorVisible ?? false; MenuCursorContainer.CanShowCursor = (ScreenStack.CurrentScreen as IOsuScreen)?.CursorVisible ?? false;
} }

View File

@ -37,6 +37,13 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
}; };
button.Add(new DownloadProgressBar(beatmapSet)
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Depth = -1,
});
} }
protected override void LoadComplete() protected override void LoadComplete()

View File

@ -81,10 +81,10 @@ namespace osu.Game.Overlays.BeatmapSet
Direction = FillDirection.Horizontal, Direction = FillDirection.Horizontal,
Children = new[] Children = new[]
{ {
length = new Statistic(FontAwesome.Regular.Clock, BeatmapsetsStrings.ShowStatsTotalLength(string.Empty)) { Width = 0.25f }, length = new Statistic(BeatmapStatisticsIconType.Length, BeatmapsetsStrings.ShowStatsTotalLength(string.Empty)) { Width = 0.25f },
bpm = new Statistic(FontAwesome.Regular.Circle, BeatmapsetsStrings.ShowStatsBpm) { Width = 0.25f }, bpm = new Statistic(BeatmapStatisticsIconType.Bpm, BeatmapsetsStrings.ShowStatsBpm) { Width = 0.25f },
circleCount = new Statistic(FontAwesome.Regular.Circle, BeatmapsetsStrings.ShowStatsCountCircles) { Width = 0.25f }, circleCount = new Statistic(BeatmapStatisticsIconType.Circles, BeatmapsetsStrings.ShowStatsCountCircles) { Width = 0.25f },
sliderCount = new Statistic(FontAwesome.Regular.Circle, BeatmapsetsStrings.ShowStatsCountSliders) { Width = 0.25f }, sliderCount = new Statistic(BeatmapStatisticsIconType.Sliders, BeatmapsetsStrings.ShowStatsCountSliders) { Width = 0.25f },
}, },
}; };
} }
@ -107,7 +107,7 @@ namespace osu.Game.Overlays.BeatmapSet
set => this.value.Text = value; set => this.value.Text = value;
} }
public Statistic(IconUsage icon, LocalisableString name) public Statistic(BeatmapStatisticsIconType icon, string name)
{ {
TooltipText = name; TooltipText = name;
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
@ -136,8 +136,16 @@ namespace osu.Game.Overlays.BeatmapSet
{ {
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Icon = icon, Icon = FontAwesome.Regular.Circle,
Size = new Vector2(12), Size = new Vector2(10),
Rotation = 0,
Colour = Color4Extensions.FromHex(@"f7dd55"),
},
new BeatmapStatisticIcon(icon)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,
Size = new Vector2(10),
Colour = Color4Extensions.FromHex(@"f7dd55"), Colour = Color4Extensions.FromHex(@"f7dd55"),
Scale = new Vector2(0.8f), Scale = new Vector2(0.8f),
}, },

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@ -71,6 +71,17 @@ namespace osu.Game.Overlays.Changelog
Colour = colourProvider.Background6, Colour = colourProvider.Background6,
Margin = new MarginPadding { Top = 30 }, Margin = new MarginPadding { Top = 30 },
}, },
new ChangelogSupporterPromo
{
Alpha = api.LocalUser.Value.IsSupporter ? 0 : 1,
},
new Box
{
RelativeSizeAxes = Axes.X,
Height = 2,
Colour = colourProvider.Background6,
Alpha = api.LocalUser.Value.IsSupporter ? 0 : 1,
},
comments = new CommentsContainer() comments = new CommentsContainer()
}; };

View File

@ -0,0 +1,187 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
using osu.Game.Resources.Localisation.Web;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Changelog
{
public class ChangelogSupporterPromo : CompositeDrawable
{
private const float image_container_width = 164;
private readonly FillFlowContainer textContainer;
private readonly Container imageContainer;
public ChangelogSupporterPromo()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding
{
Vertical = 20,
Horizontal = 50,
};
InternalChildren = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Masking = true,
CornerRadius = 6,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.25f),
Offset = new Vector2(0, 1),
Radius = 3,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(0.3f),
},
new Container
{
RelativeSizeAxes = Axes.X,
Height = 200,
Padding = new MarginPadding { Horizontal = 75 },
Children = new Drawable[]
{
textContainer = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Padding = new MarginPadding { Right = 50 + image_container_width },
},
imageContainer = new Container
{
RelativeSizeAxes = Axes.Y,
Width = image_container_width,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
}
}
},
}
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colour, TextureStore textures)
{
SupporterPromoLinkFlowContainer supportLinkText;
textContainer.Children = new Drawable[]
{
new OsuSpriteText
{
Text = ChangelogStrings.SupportHeading,
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Light),
Margin = new MarginPadding { Bottom = 20 },
},
supportLinkText = new SupporterPromoLinkFlowContainer(t =>
{
t.Font = t.Font.With(size: 14);
t.Colour = colour.PinkLighter;
})
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
},
new OsuTextFlowContainer(t =>
{
t.Font = t.Font.With(size: 12);
t.Colour = colour.PinkLighter;
})
{
Text = ChangelogStrings.SupportText2.ToString(),
Margin = new MarginPadding { Top = 10 },
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
}
};
supportLinkText.AddText("Support further development of osu! and ");
supportLinkText.AddLink("become and osu!supporter", "https://osu.ppy.sh/home/support", t => t.Font = t.Font.With(weight: FontWeight.Bold));
supportLinkText.AddText(" today!");
imageContainer.Children = new Drawable[]
{
new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill,
Texture = textures.Get(@"Online/supporter-pippi"),
},
new Sprite
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Width = 75,
Height = 75,
Margin = new MarginPadding { Top = 70 },
Texture = textures.Get(@"Online/supporter-heart"),
},
};
}
private class SupporterPromoLinkFlowContainer : LinkFlowContainer
{
public SupporterPromoLinkFlowContainer(Action<SpriteText> defaultCreationParameters)
: base(defaultCreationParameters)
{
}
public new void AddLink(string text, string url, Action<SpriteText> creationParameters) =>
AddInternal(new SupporterPromoLinkCompiler(AddText(text, creationParameters)) { Url = url });
private class SupporterPromoLinkCompiler : DrawableLinkCompiler
{
[Resolved(CanBeNull = true)]
private OsuGame game { get; set; }
public string Url;
public SupporterPromoLinkCompiler(IEnumerable<Drawable> parts)
: base(parts)
{
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(OsuColour colour)
{
TooltipText = Url;
Action = () => game?.HandleLink(Url);
IdleColour = colour.PinkDark;
HoverColour = Color4.White;
}
}
}
}
}

View File

@ -14,6 +14,9 @@ using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Threading; using osu.Framework.Threading;
using osu.Game.Users; using osu.Game.Users;
using System.Collections.Generic;
using JetBrains.Annotations;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Comments namespace osu.Game.Overlays.Comments
{ {
@ -147,7 +150,7 @@ namespace osu.Game.Overlays.Comments
private void refetchComments() private void refetchComments()
{ {
clearComments(); ClearComments();
getComments(); getComments();
} }
@ -160,50 +163,125 @@ namespace osu.Game.Overlays.Comments
loadCancellation?.Cancel(); loadCancellation?.Cancel();
scheduledCommentsLoad?.Cancel(); scheduledCommentsLoad?.Cancel();
request = new GetCommentsRequest(id.Value, type.Value, Sort.Value, currentPage++, 0); request = new GetCommentsRequest(id.Value, type.Value, Sort.Value, currentPage++, 0);
request.Success += res => scheduledCommentsLoad = Schedule(() => onSuccess(res)); request.Success += res => scheduledCommentsLoad = Schedule(() => OnSuccess(res));
api.PerformAsync(request); api.PerformAsync(request);
} }
private void clearComments() protected void ClearComments()
{ {
currentPage = 1; currentPage = 1;
deletedCommentsCounter.Count.Value = 0; deletedCommentsCounter.Count.Value = 0;
moreButton.Show(); moreButton.Show();
moreButton.IsLoading = true; moreButton.IsLoading = true;
content.Clear(); content.Clear();
CommentDictionary.Clear();
} }
private void onSuccess(CommentBundle response) protected readonly Dictionary<long, DrawableComment> CommentDictionary = new Dictionary<long, DrawableComment>();
protected void OnSuccess(CommentBundle response)
{ {
loadCancellation = new CancellationTokenSource(); commentCounter.Current.Value = response.Total;
LoadComponentAsync(new CommentsPage(response) if (!response.Comments.Any())
{ {
ShowDeleted = { BindTarget = ShowDeleted }, content.Add(new NoCommentsPlaceholder());
Sort = { BindTarget = Sort }, moreButton.Hide();
Type = { BindTarget = type }, return;
CommentableId = { BindTarget = id } }
}, loaded =>
AppendComments(response);
}
/// <summary>
/// Appends retrieved comments to the subtree rooted of comments in this page.
/// </summary>
/// <param name="bundle">The bundle of comments to add.</param>
protected void AppendComments([NotNull] CommentBundle bundle)
{
var topLevelComments = new List<DrawableComment>();
var orphaned = new List<Comment>();
foreach (var comment in bundle.Comments.Concat(bundle.IncludedComments))
{ {
content.Add(loaded); // Exclude possible duplicated comments.
if (CommentDictionary.ContainsKey(comment.Id))
continue;
deletedCommentsCounter.Count.Value += response.Comments.Count(c => c.IsDeleted && c.IsTopLevel); addNewComment(comment);
}
if (response.HasMore) // Comments whose parents were seen later than themselves can now be added.
foreach (var o in orphaned)
addNewComment(o);
if (topLevelComments.Any())
{
LoadComponentsAsync(topLevelComments, loaded =>
{ {
int loadedTopLevelComments = 0; content.AddRange(loaded);
content.Children.OfType<FillFlowContainer>().ForEach(p => loadedTopLevelComments += p.Children.OfType<DrawableComment>().Count());
moreButton.Current.Value = response.TopLevelCount - loadedTopLevelComments; deletedCommentsCounter.Count.Value += topLevelComments.Select(d => d.Comment).Count(c => c.IsDeleted && c.IsTopLevel);
moreButton.IsLoading = false;
if (bundle.HasMore)
{
int loadedTopLevelComments = 0;
content.Children.OfType<DrawableComment>().ForEach(p => loadedTopLevelComments++);
moreButton.Current.Value = bundle.TopLevelCount - loadedTopLevelComments;
moreButton.IsLoading = false;
}
else
{
moreButton.Hide();
}
}, (loadCancellation = new CancellationTokenSource()).Token);
}
void addNewComment(Comment comment)
{
var drawableComment = getDrawableComment(comment);
if (comment.ParentId == null)
{
// Comments that have no parent are added as top-level comments to the flow.
topLevelComments.Add(drawableComment);
}
else if (CommentDictionary.TryGetValue(comment.ParentId.Value, out var parentDrawable))
{
// The comment's parent has already been seen, so the parent<-> child links can be added.
comment.ParentComment = parentDrawable.Comment;
parentDrawable.Replies.Add(drawableComment);
} }
else else
{ {
moreButton.Hide(); // The comment's parent has not been seen yet, so keep it orphaned for the time being. This can occur if the comments arrive out of order.
// Since this comment has now been seen, any further children can be added to it without being orphaned themselves.
orphaned.Add(comment);
} }
}
}
commentCounter.Current.Value = response.Total; private DrawableComment getDrawableComment(Comment comment)
}, loadCancellation.Token); {
if (CommentDictionary.TryGetValue(comment.Id, out var existing))
return existing;
return CommentDictionary[comment.Id] = new DrawableComment(comment)
{
ShowDeleted = { BindTarget = ShowDeleted },
Sort = { BindTarget = Sort },
RepliesRequested = onCommentRepliesRequested
};
}
private void onCommentRepliesRequested(DrawableComment drawableComment, int page)
{
var req = new GetCommentsRequest(id.Value, type.Value, Sort.Value, page, drawableComment.Comment.Id);
req.Success += response => Schedule(() => AppendComments(response));
api.PerformAsync(req);
} }
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
@ -212,5 +290,30 @@ namespace osu.Game.Overlays.Comments
loadCancellation?.Cancel(); loadCancellation?.Cancel();
base.Dispose(isDisposing); base.Dispose(isDisposing);
} }
private class NoCommentsPlaceholder : CompositeDrawable
{
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Height = 80;
RelativeSizeAxes = Axes.X;
AddRangeInternal(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4
},
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Left = 50 },
Text = @"No comments yet."
}
});
}
}
} }
} }

View File

@ -1,161 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Bindables;
using osu.Game.Online.API.Requests.Responses;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
using System.Linq;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API;
using System.Collections.Generic;
using JetBrains.Annotations;
namespace osu.Game.Overlays.Comments
{
public class CommentsPage : CompositeDrawable
{
public readonly BindableBool ShowDeleted = new BindableBool();
public readonly Bindable<CommentsSortCriteria> Sort = new Bindable<CommentsSortCriteria>();
public readonly Bindable<CommentableType> Type = new Bindable<CommentableType>();
public readonly BindableLong CommentableId = new BindableLong();
[Resolved]
private IAPIProvider api { get; set; }
private readonly CommentBundle commentBundle;
private FillFlowContainer flow;
public CommentsPage(CommentBundle commentBundle)
{
this.commentBundle = commentBundle;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
AddRangeInternal(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5
},
flow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
}
});
if (!commentBundle.Comments.Any())
{
flow.Add(new NoCommentsPlaceholder());
return;
}
AppendComments(commentBundle);
}
private DrawableComment getDrawableComment(Comment comment)
{
if (CommentDictionary.TryGetValue(comment.Id, out var existing))
return existing;
return CommentDictionary[comment.Id] = new DrawableComment(comment)
{
ShowDeleted = { BindTarget = ShowDeleted },
Sort = { BindTarget = Sort },
RepliesRequested = onCommentRepliesRequested
};
}
private void onCommentRepliesRequested(DrawableComment drawableComment, int page)
{
var request = new GetCommentsRequest(CommentableId.Value, Type.Value, Sort.Value, page, drawableComment.Comment.Id);
request.Success += response => Schedule(() => AppendComments(response));
api.PerformAsync(request);
}
protected readonly Dictionary<long, DrawableComment> CommentDictionary = new Dictionary<long, DrawableComment>();
/// <summary>
/// Appends retrieved comments to the subtree rooted of comments in this page.
/// </summary>
/// <param name="bundle">The bundle of comments to add.</param>
protected void AppendComments([NotNull] CommentBundle bundle)
{
var orphaned = new List<Comment>();
foreach (var comment in bundle.Comments.Concat(bundle.IncludedComments))
{
// Exclude possible duplicated comments.
if (CommentDictionary.ContainsKey(comment.Id))
continue;
addNewComment(comment);
}
// Comments whose parents were seen later than themselves can now be added.
foreach (var o in orphaned)
addNewComment(o);
void addNewComment(Comment comment)
{
var drawableComment = getDrawableComment(comment);
if (comment.ParentId == null)
{
// Comments that have no parent are added as top-level comments to the flow.
flow.Add(drawableComment);
}
else if (CommentDictionary.TryGetValue(comment.ParentId.Value, out var parentDrawable))
{
// The comment's parent has already been seen, so the parent<-> child links can be added.
comment.ParentComment = parentDrawable.Comment;
parentDrawable.Replies.Add(drawableComment);
}
else
{
// The comment's parent has not been seen yet, so keep it orphaned for the time being. This can occur if the comments arrive out of order.
// Since this comment has now been seen, any further children can be added to it without being orphaned themselves.
orphaned.Add(comment);
}
}
}
private class NoCommentsPlaceholder : CompositeDrawable
{
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Height = 80;
RelativeSizeAxes = Axes.X;
AddRangeInternal(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4
},
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Left = 50 },
Text = @"No comments yet."
}
});
}
}
}
}

View File

@ -79,8 +79,6 @@ namespace osu.Game.Overlays.News.Sidebar
private readonly SpriteIcon icon; private readonly SpriteIcon icon;
protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverSounds();
public DropdownHeader(int month, int year) public DropdownHeader(int month, int year)
{ {
var date = new DateTime(year, month, 1); var date = new DateTime(year, month, 1);

View File

@ -24,7 +24,7 @@ namespace osu.Game.Overlays
public LocalisableString Title => NotificationsStrings.HeaderTitle; public LocalisableString Title => NotificationsStrings.HeaderTitle;
public LocalisableString Description => NotificationsStrings.HeaderDescription; public LocalisableString Description => NotificationsStrings.HeaderDescription;
private const float width = 320; public const float WIDTH = 320;
public const float TRANSITION_LENGTH = 600; public const float TRANSITION_LENGTH = 600;
@ -38,7 +38,8 @@ namespace osu.Game.Overlays
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
Width = width; X = WIDTH;
Width = WIDTH;
RelativeSizeAxes = Axes.Y; RelativeSizeAxes = Axes.Y;
Children = new Drawable[] Children = new Drawable[]
@ -152,7 +153,7 @@ namespace osu.Game.Overlays
markAllRead(); markAllRead();
this.MoveToX(width, TRANSITION_LENGTH, Easing.OutQuint); this.MoveToX(WIDTH, TRANSITION_LENGTH, Easing.OutQuint);
this.FadeTo(0, TRANSITION_LENGTH, Easing.OutQuint); this.FadeTo(0, TRANSITION_LENGTH, Easing.OutQuint);
} }

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