From a0a2f8118e520003c23993bb2074d5664803758f Mon Sep 17 00:00:00 2001 From: Jai Sharma Date: Fri, 15 Apr 2022 22:05:20 +0100 Subject: [PATCH] Code quality fixes --- osu.Game/Overlays/Chat/ChannelList/ChannelList.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/osu.Game/Overlays/Chat/ChannelList/ChannelList.cs b/osu.Game/Overlays/Chat/ChannelList/ChannelList.cs index 4ffb6be451..9fcd675dc5 100644 --- a/osu.Game/Overlays/Chat/ChannelList/ChannelList.cs +++ b/osu.Game/Overlays/Chat/ChannelList/ChannelList.cs @@ -73,8 +73,8 @@ namespace osu.Game.Overlays.Chat.ChannelList return; ChannelListItem item = new ChannelListItem(channel); - item.OnRequestSelect += channel => this.OnRequestSelect?.Invoke(channel); - item.OnRequestLeave += channel => this.OnRequestLeave?.Invoke(channel); + item.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan); + item.OnRequestLeave += chan => OnRequestLeave?.Invoke(chan); ChannelListItemFlow flow = getFlowForChannel(channel); channelMap.Add(channel, item); @@ -153,19 +153,19 @@ namespace osu.Game.Overlays.Chat.ChannelList protected class ChannelListScrollBar : OsuScrollbar { - private const float BAR_SIZE = 4; - private const float BAR_MARGIN = 7; + private const float bar_size = 4; + private const float bar_margin = 7; public ChannelListScrollBar(Direction scrollDir) : base(scrollDir) { - Size = new Vector2(BAR_SIZE); - Margin = new MarginPadding { Left = BAR_MARGIN }; + Size = new Vector2(bar_size); + Margin = new MarginPadding { Left = bar_margin }; CornerRadius = 2; } public override void ResizeTo(float val, int duration = 0, Easing easing = Easing.None) { - Vector2 size = new Vector2(BAR_SIZE, val); + Vector2 size = new Vector2(bar_size, val); this.ResizeTo(size, duration, easing); } }