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Fix swells showing hit circles on intermediate judgements
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@ -229,7 +229,10 @@ namespace osu.Game.Rulesets.Taiko.UI
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if (!DisplayJudgements)
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return;
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if (judgedObject.DisplayJudgement && judgementContainer.FirstOrDefault(j => j.JudgedObject == judgedObject) == null)
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if (!judgedObject.DisplayJudgement)
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return;
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if (judgementContainer.FirstOrDefault(j => j.JudgedObject == judgedObject) == null)
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{
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judgementContainer.Add(new DrawableTaikoJudgement(result, judgedObject)
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{
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