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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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@ -129,7 +129,7 @@ namespace osu.Game.Overlays.Mods
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/// <summary>
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/// <summary>
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/// Updates all buttons with the given list of selected mods.
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/// Updates all buttons with the given list of selected mods.
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/// </summary>
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/// </summary>
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/// <param name="newSelectedMods">The types of <see cref="Mod"/>s to select.</param>
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/// <param name="newSelectedMods">The new list of selected mods to select.</param>
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public void UpdateSelectedMods(IReadOnlyList<Mod> newSelectedMods)
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public void UpdateSelectedMods(IReadOnlyList<Mod> newSelectedMods)
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{
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{
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foreach (var button in buttons)
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foreach (var button in buttons)
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@ -137,7 +137,7 @@ namespace osu.Game.Rulesets.Mods
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}
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}
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/// <summary>
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/// <summary>
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/// Copies properties of given mod into here, through changing value.
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/// Copies mod setting values from <paramref name="them"/> into this instance.
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/// </summary>
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/// </summary>
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/// <param name="them">The mod to copy properties from.</param>
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/// <param name="them">The mod to copy properties from.</param>
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public void CopyFrom(Mod them)
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public void CopyFrom(Mod them)
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