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Adjust combo animation slightly

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Dean Herbert 2023-11-10 16:50:41 +09:00
parent 67312a2db9
commit a02aeed50a
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@ -40,7 +40,7 @@ namespace osu.Game.Screens.Play.HUD
float newScale = Math.Clamp(text.NumberContainer.Scale.X * (wasIncrease ? 1.1f : 0.8f), 0.6f, 1.4f);
float duration = wasMiss ? 2000 : 300;
float duration = wasMiss ? 2000 : 500;
text.NumberContainer
.ScaleTo(new Vector2(newScale))