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Update CatchPerformanceCalculator.cs
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@ -76,7 +76,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
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value *= Math.Pow(accuracy(), 5.5);
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value *= Math.Pow(accuracy(), 5.5);
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if (score.Mods.Any(m => m is ModNoFail))
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if (score.Mods.Any(m => m is ModNoFail))
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value *= 0.9;
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value *= 0.90;
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return new CatchPerformanceAttributes
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return new CatchPerformanceAttributes
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{
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{
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