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Make interfaces inherit other interfaces for now.
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@ -9,7 +9,7 @@ namespace osu.Game.Modes.Objects.Types
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/// <summary>
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/// <summary>
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/// A HitObject that has a curve.
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/// A HitObject that has a curve.
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/// </summary>
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/// </summary>
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public interface IHasCurve
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public interface IHasCurve : IHasDistance
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{
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{
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/// <summary>
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/// <summary>
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/// The control points that shape the curve.
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/// The control points that shape the curve.
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@ -6,7 +6,7 @@ namespace osu.Game.Modes.Objects.Types
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/// <summary>
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/// <summary>
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/// A HitObject that has a distance.
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/// A HitObject that has a distance.
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/// </summary>
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/// </summary>
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public interface IHasDistance
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public interface IHasDistance : IHasEndTime
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{
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{
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/// <summary>
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/// <summary>
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/// The distance of the HitObject.
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/// The distance of the HitObject.
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@ -6,7 +6,7 @@ namespace osu.Game.Modes.Objects.Types
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/// <summary>
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/// <summary>
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/// A HitObject that spans some length.
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/// A HitObject that spans some length.
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/// </summary>
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/// </summary>
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public interface IHasRepeats
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public interface IHasRepeats : IHasEndTime
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{
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{
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/// <summary>
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/// <summary>
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/// The amount of times the HitObject repeats.
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/// The amount of times the HitObject repeats.
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