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Fixed tooltip inheritors of RoundedButton
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parent
4de73dd9c8
commit
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@ -108,6 +108,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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}
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public bool FilteringActive { get; set; }
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public LocalisableString TooltipText { get; set; }
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public virtual LocalisableString TooltipText { get; set; }
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}
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}
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@ -7,7 +7,6 @@ using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.UserInterface;
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@ -21,7 +20,7 @@ using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
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namespace osu.Game.Overlays.BeatmapSet.Buttons
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{
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public partial class FavouriteButton : HeaderButton, IHasTooltip
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public partial class FavouriteButton : HeaderButton
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{
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public readonly Bindable<APIBeatmapSet> BeatmapSet = new Bindable<APIBeatmapSet>();
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@ -32,7 +31,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
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private readonly IBindable<APIUser> localUser = new Bindable<APIUser>();
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public LocalisableString TooltipText
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public override LocalisableString TooltipText
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{
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get
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{
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@ -12,7 +12,7 @@ using osu.Game.Graphics.UserInterfaceV2;
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namespace osu.Game.Overlays.Settings
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{
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public partial class SettingsButton : RoundedButton, IHasTooltip, IConditionalFilterable
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public partial class SettingsButton : RoundedButton, IConditionalFilterable
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{
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public SettingsButton()
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{
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@ -20,8 +20,6 @@ namespace osu.Game.Overlays.Settings
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Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS };
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}
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public LocalisableString TooltipText { get; set; }
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public IEnumerable<string> Keywords { get; set; } = Array.Empty<string>();
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public BindableBool CanBeShown { get; } = new BindableBool(true);
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@ -3,7 +3,6 @@
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Online;
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@ -11,7 +10,7 @@ using osu.Game.Online.Rooms;
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namespace osu.Game.Screens.OnlinePlay.Components
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{
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public abstract partial class ReadyButton : RoundedButton, IHasTooltip
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public abstract partial class ReadyButton : RoundedButton
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{
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public new readonly BindableBool Enabled = new BindableBool();
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@ -29,7 +28,7 @@ namespace osu.Game.Screens.OnlinePlay.Components
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private void updateState() =>
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base.Enabled.Value = availability.Value.State == DownloadState.LocallyAvailable && Enabled.Value;
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public virtual LocalisableString TooltipText
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public override LocalisableString TooltipText
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{
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get
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{
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