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Rewind judgement transforms before clearing

This commit is contained in:
Bartłomiej Dach 2020-11-21 17:55:56 +01:00
parent 194f2e621b
commit 9f997db958

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@ -149,6 +149,7 @@ namespace osu.Game.Rulesets.Judgements
private void runAnimation() private void runAnimation()
{ {
ApplyTransformsAt(double.MinValue, true);
ClearTransforms(true); ClearTransforms(true);
LifetimeStart = Result.TimeAbsolute; LifetimeStart = Result.TimeAbsolute;