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https://github.com/ppy/osu.git
synced 2024-11-11 11:37:28 +08:00
Replace tournament beatmap storage type with lightweight model
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parent
200b23c689
commit
9f97d1a7db
@ -42,7 +42,7 @@ namespace osu.Game.Tournament.Tests.Components
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beatmap.Length = 123456;
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beatmap.BPM = 133;
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songBar.Beatmap = beatmap;
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songBar.Beatmap = new TournamentBeatmap(beatmap);
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});
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AddStep("set mods to HR", () => songBar.Mods = LegacyMods.HardRock);
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AddStep("set mods to DT", () => songBar.Mods = LegacyMods.DoubleTime);
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@ -10,6 +10,7 @@ using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Tests.Visual;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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namespace osu.Game.Tournament.Tests.Components
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{
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@ -32,7 +33,7 @@ namespace osu.Game.Tournament.Tests.Components
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private void success(APIBeatmap beatmap)
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{
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Add(new TournamentBeatmapPanel(beatmap)
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Add(new TournamentBeatmapPanel(new TournamentBeatmap(beatmap))
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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@ -11,6 +11,7 @@ using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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using osuTK;
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namespace osu.Game.Tournament.Tests.Components
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@ -53,7 +54,7 @@ namespace osu.Game.Tournament.Tests.Components
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foreach (var mod in mods)
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{
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fillFlow.Add(new TournamentBeatmapPanel(beatmap, mod.Acronym)
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fillFlow.Add(new TournamentBeatmapPanel(new TournamentBeatmap(beatmap), mod.Acronym)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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@ -9,7 +9,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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using osu.Game.Tests.Visual;
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using osu.Game.Tournament.IO;
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@ -154,10 +154,10 @@ namespace osu.Game.Tournament.Tests
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}
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};
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public static APIBeatmap CreateSampleBeatmap() =>
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new APIBeatmap
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public static TournamentBeatmap CreateSampleBeatmap() =>
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new TournamentBeatmap
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{
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BeatmapSet = new APIBeatmapSet
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Metadata = new BeatmapMetadata
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{
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Title = "Test Title",
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Artist = "Test Artist",
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@ -14,9 +14,9 @@ using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Menu;
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using osu.Game.Tournament.Models;
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using osuTK;
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using osuTK.Graphics;
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@ -24,14 +24,14 @@ namespace osu.Game.Tournament.Components
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{
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public class SongBar : CompositeDrawable
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{
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private APIBeatmap beatmap;
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private TournamentBeatmap beatmap;
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public const float HEIGHT = 145 / 2f;
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[Resolved]
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private IBindable<RulesetInfo> ruleset { get; set; }
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public APIBeatmap Beatmap
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public TournamentBeatmap Beatmap
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{
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set
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{
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@ -14,7 +14,6 @@ using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Tournament.Models;
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using osuTK.Graphics;
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@ -22,7 +21,7 @@ namespace osu.Game.Tournament.Components
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{
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public class TournamentBeatmapPanel : CompositeDrawable
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{
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public readonly APIBeatmap Beatmap;
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public readonly TournamentBeatmap Beatmap;
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private readonly string mod;
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@ -31,7 +30,7 @@ namespace osu.Game.Tournament.Components
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private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
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private Box flash;
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public TournamentBeatmapPanel(APIBeatmap beatmap, string mod = null)
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public TournamentBeatmapPanel(TournamentBeatmap beatmap, string mod = null)
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{
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if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
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@ -61,7 +60,7 @@ namespace osu.Game.Tournament.Components
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(0.5f),
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OnlineInfo = Beatmap.BeatmapSet,
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OnlineInfo = Beatmap,
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},
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new FillFlowContainer
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{
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@ -96,7 +96,7 @@ namespace osu.Game.Tournament.IPC
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else
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{
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beatmapLookupRequest = new GetBeatmapRequest(new APIBeatmap { OnlineID = beatmapId });
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beatmapLookupRequest.Success += b => Beatmap.Value = b;
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beatmapLookupRequest.Success += b => Beatmap.Value = new TournamentBeatmap(b);
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API.Queue(beatmapLookupRequest);
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}
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}
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@ -6,13 +6,13 @@
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Tournament.Models;
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namespace osu.Game.Tournament.IPC
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{
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public class MatchIPCInfo : Component
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{
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public Bindable<APIBeatmap> Beatmap { get; } = new Bindable<APIBeatmap>();
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public Bindable<TournamentBeatmap> Beatmap { get; } = new Bindable<TournamentBeatmap>();
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public Bindable<LegacyMods> Mods { get; } = new Bindable<LegacyMods>();
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public Bindable<TourneyState> State { get; } = new Bindable<TourneyState>();
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public Bindable<string> ChatChannel { get; } = new Bindable<string>();
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@ -4,7 +4,6 @@
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#nullable disable
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using Newtonsoft.Json;
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using osu.Game.Online.API.Requests.Responses;
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namespace osu.Game.Tournament.Models
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{
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@ -14,6 +13,6 @@ namespace osu.Game.Tournament.Models
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public string Mods;
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[JsonProperty("BeatmapInfo")]
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public APIBeatmap Beatmap;
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public TournamentBeatmap Beatmap;
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}
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}
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@ -5,7 +5,6 @@
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using Newtonsoft.Json;
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using osu.Framework.Bindables;
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using osu.Game.Online.API.Requests.Responses;
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namespace osu.Game.Tournament.Models
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{
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@ -14,7 +13,7 @@ namespace osu.Game.Tournament.Models
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public int ID;
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[JsonProperty("BeatmapInfo")]
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public APIBeatmap Beatmap;
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public TournamentBeatmap Beatmap;
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public long Score;
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@ -7,9 +7,9 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Models;
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namespace osu.Game.Tournament.Screens
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{
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@ -39,7 +39,7 @@ namespace osu.Game.Tournament.Screens
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SongBar.Mods = mods.NewValue;
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}
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private void beatmapChanged(ValueChangedEvent<APIBeatmap> beatmap)
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private void beatmapChanged(ValueChangedEvent<TournamentBeatmap> beatmap)
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{
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SongBar.FadeInFromZero(300, Easing.OutQuint);
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SongBar.Beatmap = beatmap.NewValue;
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@ -239,7 +239,7 @@ namespace osu.Game.Tournament.Screens.Editors
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req.Success += res =>
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{
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Model.Beatmap = res;
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Model.Beatmap = new TournamentBeatmap(res);
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updatePanel();
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};
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@ -241,7 +241,7 @@ namespace osu.Game.Tournament.Screens.Editors
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req.Success += res =>
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{
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Model.Beatmap = res;
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Model.Beatmap = new TournamentBeatmap(res);
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updatePanel();
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};
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@ -11,7 +11,6 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Framework.Threading;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Models;
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@ -107,7 +106,7 @@ namespace osu.Game.Tournament.Screens.MapPool
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ipc.Beatmap.BindValueChanged(beatmapChanged);
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}
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private void beatmapChanged(ValueChangedEvent<APIBeatmap> beatmap)
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private void beatmapChanged(ValueChangedEvent<TournamentBeatmap> beatmap)
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{
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if (CurrentMatch.Value == null || CurrentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) < 2)
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return;
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@ -211,7 +211,7 @@ namespace osu.Game.Tournament
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{
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var beatmapsRequiringPopulation = ladder.Rounds
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.SelectMany(r => r.Beatmaps)
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.Where(b => string.IsNullOrEmpty(b.Beatmap?.BeatmapSet?.Title) && b.ID > 0).ToList();
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.Where(b => b.Beatmap?.OnlineID == 0 && b.ID > 0).ToList();
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if (beatmapsRequiringPopulation.Count == 0)
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return false;
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@ -222,7 +222,7 @@ namespace osu.Game.Tournament
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var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = b.ID });
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API.Perform(req);
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b.Beatmap = req.Response ?? new APIBeatmap();
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b.Beatmap = new TournamentBeatmap(req.Response ?? new APIBeatmap());
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updateLoadProgressMessage($"Populating round beatmaps ({i} / {beatmapsRequiringPopulation.Count})");
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}
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@ -238,7 +238,7 @@ namespace osu.Game.Tournament
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var beatmapsRequiringPopulation = ladder.Teams
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.SelectMany(r => r.SeedingResults)
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.SelectMany(r => r.Beatmaps)
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.Where(b => string.IsNullOrEmpty(b.Beatmap?.BeatmapSet?.Title) && b.ID > 0).ToList();
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.Where(b => b.Beatmap?.OnlineID == 0 && b.ID > 0).ToList();
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if (beatmapsRequiringPopulation.Count == 0)
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return false;
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@ -249,7 +249,7 @@ namespace osu.Game.Tournament
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var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = b.ID });
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API.Perform(req);
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b.Beatmap = req.Response ?? new APIBeatmap();
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b.Beatmap = new TournamentBeatmap(req.Response ?? new APIBeatmap());
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updateLoadProgressMessage($"Populating seeding beatmaps ({i} / {beatmapsRequiringPopulation.Count})");
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}
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