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Fix osu!catch banana animation not playing due to incorrect lifetimes
Closes #10117.
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@ -62,6 +62,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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public abstract class DrawableCatchHitObject : DrawableHitObject<CatchHitObject>
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public abstract class DrawableCatchHitObject : DrawableHitObject<CatchHitObject>
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{
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{
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protected override double InitialLifetimeOffset => HitObject.TimePreempt;
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public virtual bool StaysOnPlate => HitObject.CanBePlated;
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public virtual bool StaysOnPlate => HitObject.CanBePlated;
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public float DisplayRadius => DrawSize.X / 2 * Scale.X * HitObject.Scale;
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public float DisplayRadius => DrawSize.X / 2 * Scale.X * HitObject.Scale;
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