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Prevent unnecessary auto-size computations in mania
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@ -115,9 +115,8 @@ namespace osu.Game.Rulesets.Mania.UI
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{
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{
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Anchor = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Y = HIT_TARGET_POSITION + 150,
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Y = HIT_TARGET_POSITION + 150,
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BypassAutoSizeAxes = Axes.Both
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},
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},
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topLevelContainer = new Container { RelativeSizeAxes = Axes.Both }
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topLevelContainer = new Container { RelativeSizeAxes = Axes.Both }
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}
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}
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