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Merge pull request #4653 from peppy/fix-rank-display

Fix rank display on break info display
This commit is contained in:
Dan Balasescu 2019-05-07 15:18:05 +09:00 committed by GitHub
commit 9f52b3b490
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 29 additions and 4 deletions

View File

@ -43,7 +43,24 @@ namespace osu.Game.Online.Leaderboards
private void updateTexture() private void updateTexture()
{ {
rankSprite.Texture = textures.Get($@"Grades/{Rank.GetDescription()}"); string textureName;
switch (Rank)
{
default:
textureName = Rank.GetDescription();
break;
case ScoreRank.SH:
textureName = "SPlus";
break;
case ScoreRank.XH:
textureName = "SSPlus";
break;
}
rankSprite.Texture = textures.Get($@"Grades/{textureName}");
} }
public void UpdateRank(ScoreRank newRank) public void UpdateRank(ScoreRank newRank)

View File

@ -25,13 +25,13 @@ namespace osu.Game.Scoring
[Description(@"S")] [Description(@"S")]
S, S,
[Description(@"SPlus")] [Description(@"S+")]
SH, SH,
[Description(@"SS")] [Description(@"SS")]
X, X,
[Description(@"SSPlus")] [Description(@"SS+")]
XH, XH,
} }
} }

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@ -1,8 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Graphics; using osu.Game.Graphics;
@ -60,7 +62,13 @@ namespace osu.Game.Screens.Play.Break
valueText.Text = newText; valueText.Text = newText;
} }
protected virtual string Format(T count) => count.ToString(); protected virtual string Format(T count)
{
if (count is Enum countEnum)
return countEnum.GetDescription();
return count.ToString();
}
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)