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Treat NaN slider velocity timing points as 1.0x but without slider ticks

This commit is contained in:
Khang 2022-08-22 21:44:25 -04:00
parent e8d4bc4497
commit 9f08c474ca
9 changed files with 57 additions and 23 deletions

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@ -40,6 +40,9 @@ namespace osu.Game.Rulesets.Catch.Objects
[JsonIgnore] [JsonIgnore]
public double TickDistance => tickDistanceFactor * DifficultyControlPoint.SliderVelocity; public double TickDistance => tickDistanceFactor * DifficultyControlPoint.SliderVelocity;
[JsonIgnore]
public bool GenerateTicks => DifficultyControlPoint.GenerateTicks;
/// <summary> /// <summary>
/// The length of one span of this <see cref="JuiceStream"/>. /// The length of one span of this <see cref="JuiceStream"/>.
/// </summary> /// </summary>
@ -64,7 +67,7 @@ namespace osu.Game.Rulesets.Catch.Objects
int nodeIndex = 0; int nodeIndex = 0;
SliderEventDescriptor? lastEvent = null; SliderEventDescriptor? lastEvent = null;
foreach (var e in SliderEventGenerator.Generate(StartTime, SpanDuration, Velocity, TickDistance, Path.Distance, this.SpanCount(), LegacyLastTickOffset, cancellationToken)) foreach (var e in SliderEventGenerator.Generate(StartTime, SpanDuration, Velocity, TickDistance, Path.Distance, this.SpanCount(), LegacyLastTickOffset, GenerateTicks, cancellationToken))
{ {
// generate tiny droplets since the last point // generate tiny droplets since the last point
if (lastEvent != null) if (lastEvent != null)

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@ -117,7 +117,7 @@ namespace osu.Game.Rulesets.Mania.Objects
private void createTicks(CancellationToken cancellationToken) private void createTicks(CancellationToken cancellationToken)
{ {
if (tickSpacing == 0) if (tickSpacing == 0 || !DifficultyControlPoint.GenerateTicks)
return; return;
for (double t = StartTime + tickSpacing; t <= EndTime - tickSpacing; t += tickSpacing) for (double t = StartTime + tickSpacing; t <= EndTime - tickSpacing; t += tickSpacing)

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@ -102,7 +102,7 @@ namespace osu.Game.Rulesets.Osu.Mods
protected override void CreateNestedHitObjects(CancellationToken cancellationToken) protected override void CreateNestedHitObjects(CancellationToken cancellationToken)
{ {
var sliderEvents = SliderEventGenerator.Generate(StartTime, SpanDuration, Velocity, TickDistance, Path.Distance, this.SpanCount(), LegacyLastTickOffset, cancellationToken); var sliderEvents = SliderEventGenerator.Generate(StartTime, SpanDuration, Velocity, TickDistance, Path.Distance, this.SpanCount(), LegacyLastTickOffset, GenerateTicks, cancellationToken);
foreach (var e in sliderEvents) foreach (var e in sliderEvents)
{ {

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@ -142,6 +142,11 @@ namespace osu.Game.Rulesets.Osu.Objects
/// </summary> /// </summary>
public double TickDistanceMultiplier = 1; public double TickDistanceMultiplier = 1;
/// <summary>
/// Whether this <see cref="Slider"/> should generate <see cref="SliderTick"/>s.
/// </summary>
public bool GenerateTicks { get; private set; }
/// <summary> /// <summary>
/// Whether this <see cref="Slider"/>'s judgement is fully handled by its nested <see cref="HitObject"/>s. /// Whether this <see cref="Slider"/>'s judgement is fully handled by its nested <see cref="HitObject"/>s.
/// If <c>false</c>, this <see cref="Slider"/> will be judged proportionally to the number of nested <see cref="HitObject"/>s hit. /// If <c>false</c>, this <see cref="Slider"/> will be judged proportionally to the number of nested <see cref="HitObject"/>s hit.
@ -170,13 +175,14 @@ namespace osu.Game.Rulesets.Osu.Objects
Velocity = scoringDistance / timingPoint.BeatLength; Velocity = scoringDistance / timingPoint.BeatLength;
TickDistance = scoringDistance / difficulty.SliderTickRate * TickDistanceMultiplier; TickDistance = scoringDistance / difficulty.SliderTickRate * TickDistanceMultiplier;
GenerateTicks = DifficultyControlPoint.GenerateTicks;
} }
protected override void CreateNestedHitObjects(CancellationToken cancellationToken) protected override void CreateNestedHitObjects(CancellationToken cancellationToken)
{ {
base.CreateNestedHitObjects(cancellationToken); base.CreateNestedHitObjects(cancellationToken);
var sliderEvents = SliderEventGenerator.Generate(StartTime, SpanDuration, Velocity, TickDistance, Path.Distance, this.SpanCount(), LegacyLastTickOffset, cancellationToken); var sliderEvents = SliderEventGenerator.Generate(StartTime, SpanDuration, Velocity, TickDistance, Path.Distance, this.SpanCount(), LegacyLastTickOffset, GenerateTicks, cancellationToken);
foreach (var e in sliderEvents) foreach (var e in sliderEvents)
{ {

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@ -85,7 +85,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
private void createTicks(CancellationToken cancellationToken) private void createTicks(CancellationToken cancellationToken)
{ {
if (tickSpacing == 0) if (tickSpacing == 0 || !DifficultyControlPoint.GenerateTicks)
return; return;
bool first = true; bool first = true;

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@ -18,7 +18,7 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestSingleSpan() public void TestSingleSpan()
{ {
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 1, null).ToArray(); var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 1, null, true).ToArray();
Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head)); Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head));
Assert.That(events[0].Time, Is.EqualTo(start_time)); Assert.That(events[0].Time, Is.EqualTo(start_time));
@ -33,7 +33,7 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestRepeat() public void TestRepeat()
{ {
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 2, null).ToArray(); var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 2, null, true).ToArray();
Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head)); Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head));
Assert.That(events[0].Time, Is.EqualTo(start_time)); Assert.That(events[0].Time, Is.EqualTo(start_time));
@ -54,7 +54,7 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestNonEvenTicks() public void TestNonEvenTicks()
{ {
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, 300, span_duration, 2, null).ToArray(); var events = SliderEventGenerator.Generate(start_time, span_duration, 1, 300, span_duration, 2, null, true).ToArray();
Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head)); Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head));
Assert.That(events[0].Time, Is.EqualTo(start_time)); Assert.That(events[0].Time, Is.EqualTo(start_time));
@ -87,7 +87,7 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestLegacyLastTickOffset() public void TestLegacyLastTickOffset()
{ {
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 1, 100).ToArray(); var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 1, 100, true).ToArray();
Assert.That(events[2].Type, Is.EqualTo(SliderEventType.LegacyLastTick)); Assert.That(events[2].Type, Is.EqualTo(SliderEventType.LegacyLastTick));
Assert.That(events[2].Time, Is.EqualTo(900)); Assert.That(events[2].Time, Is.EqualTo(900));
@ -99,7 +99,7 @@ namespace osu.Game.Tests.Beatmaps
const double velocity = 5; const double velocity = 5;
const double min_distance = velocity * 10; const double min_distance = velocity * 10;
var events = SliderEventGenerator.Generate(start_time, span_duration, velocity, velocity, span_duration, 2, 0).ToArray(); var events = SliderEventGenerator.Generate(start_time, span_duration, velocity, velocity, span_duration, 2, 0, true).ToArray();
Assert.Multiple(() => Assert.Multiple(() =>
{ {
@ -114,5 +114,12 @@ namespace osu.Game.Tests.Beatmaps
} }
}); });
} }
[Test]
public void TestNoTickGeneration()
{
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 1, null, false).ToArray();
Assert.That(events.Any(e => e.Type == SliderEventType.Tick), Is.False);
}
} }
} }

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@ -40,13 +40,21 @@ namespace osu.Game.Beatmaps.ControlPoints
set => SliderVelocityBindable.Value = value; set => SliderVelocityBindable.Value = value;
} }
/// <summary>
/// Whether or not slider ticks should be generated at this control point.
/// This exists for backwards compatibility with maps that abuse NaN slider velocity behavior on osu!stable (e.g. /b/2628991).
/// </summary>
public bool GenerateTicks { get; set; } = true;
public override bool IsRedundant(ControlPoint? existing) public override bool IsRedundant(ControlPoint? existing)
=> existing is DifficultyControlPoint existingDifficulty => existing is DifficultyControlPoint existingDifficulty
&& SliderVelocity == existingDifficulty.SliderVelocity; && SliderVelocity == existingDifficulty.SliderVelocity
&& GenerateTicks == existingDifficulty.GenerateTicks;
public override void CopyFrom(ControlPoint other) public override void CopyFrom(ControlPoint other)
{ {
SliderVelocity = ((DifficultyControlPoint)other).SliderVelocity; SliderVelocity = ((DifficultyControlPoint)other).SliderVelocity;
GenerateTicks = ((DifficultyControlPoint)other).GenerateTicks;
base.CopyFrom(other); base.CopyFrom(other);
} }
@ -57,8 +65,9 @@ namespace osu.Game.Beatmaps.ControlPoints
public bool Equals(DifficultyControlPoint? other) public bool Equals(DifficultyControlPoint? other)
=> base.Equals(other) => base.Equals(other)
&& SliderVelocity == other.SliderVelocity; && SliderVelocity == other.SliderVelocity
&& GenerateTicks == other.GenerateTicks;
public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), SliderVelocity); public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), SliderVelocity, GenerateTicks);
} }
} }

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@ -373,7 +373,9 @@ namespace osu.Game.Beatmaps.Formats
string[] split = line.Split(','); string[] split = line.Split(',');
double time = getOffsetTime(Parsing.ParseDouble(split[0].Trim())); double time = getOffsetTime(Parsing.ParseDouble(split[0].Trim()));
double beatLength = Parsing.ParseDouble(split[1].Trim()); double beatLength = Parsing.ParseDouble(split[1].Trim(), allowNaN: true);
// If beatLength is NaN, speedMultiplier should still be 1 because all comparisons against NaN are false.
double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1; double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
TimeSignature timeSignature = TimeSignature.SimpleQuadruple; TimeSignature timeSignature = TimeSignature.SimpleQuadruple;
@ -412,6 +414,9 @@ namespace osu.Game.Beatmaps.Formats
if (timingChange) if (timingChange)
{ {
if (double.IsNaN(beatLength))
throw new InvalidDataException("Beat length cannot be NaN in a timing control point");
var controlPoint = CreateTimingControlPoint(); var controlPoint = CreateTimingControlPoint();
controlPoint.BeatLength = beatLength; controlPoint.BeatLength = beatLength;
@ -425,6 +430,7 @@ namespace osu.Game.Beatmaps.Formats
#pragma warning restore 618 #pragma warning restore 618
{ {
SliderVelocity = speedMultiplier, SliderVelocity = speedMultiplier,
GenerateTicks = !double.IsNaN(beatLength),
}, timingChange); }, timingChange);
var effectPoint = new EffectControlPoint var effectPoint = new EffectControlPoint

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@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Objects
{ {
// ReSharper disable once MethodOverloadWithOptionalParameter // ReSharper disable once MethodOverloadWithOptionalParameter
public static IEnumerable<SliderEventDescriptor> Generate(double startTime, double spanDuration, double velocity, double tickDistance, double totalDistance, int spanCount, public static IEnumerable<SliderEventDescriptor> Generate(double startTime, double spanDuration, double velocity, double tickDistance, double totalDistance, int spanCount,
double? legacyLastTickOffset, CancellationToken cancellationToken = default) double? legacyLastTickOffset, bool shouldGenerateTicks, CancellationToken cancellationToken = default)
{ {
// A very lenient maximum length of a slider for ticks to be generated. // A very lenient maximum length of a slider for ticks to be generated.
// This exists for edge cases such as /b/1573664 where the beatmap has been edited by the user, and should never be reached in normal usage. // This exists for edge cases such as /b/1573664 where the beatmap has been edited by the user, and should never be reached in normal usage.
@ -41,16 +41,19 @@ namespace osu.Game.Rulesets.Objects
double spanStartTime = startTime + span * spanDuration; double spanStartTime = startTime + span * spanDuration;
bool reversed = span % 2 == 1; bool reversed = span % 2 == 1;
var ticks = generateTicks(span, spanStartTime, spanDuration, reversed, length, tickDistance, minDistanceFromEnd, cancellationToken); if (shouldGenerateTicks)
if (reversed)
{ {
// For repeat spans, ticks are returned in reverse-StartTime order, which is undesirable for some rulesets var ticks = generateTicks(span, spanStartTime, spanDuration, reversed, length, tickDistance, minDistanceFromEnd, cancellationToken);
ticks = ticks.Reverse();
}
foreach (var e in ticks) if (reversed)
yield return e; {
// For repeat spans, ticks are returned in reverse-StartTime order, which is undesirable for some rulesets
ticks = ticks.Reverse();
}
foreach (var e in ticks)
yield return e;
}
if (span < spanCount - 1) if (span < spanCount - 1)
{ {