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Ensure DrawableHitObject's HitObject is not null

This commit is contained in:
Dean Herbert 2019-10-21 17:56:39 +09:00
parent b5997f2231
commit 9f004186d5

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@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.TypeExtensions;
@ -89,9 +90,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
public IBindable<ArmedState> State => state;
protected DrawableHitObject(HitObject hitObject)
protected DrawableHitObject([NotNull] HitObject hitObject)
{
HitObject = hitObject;
HitObject = hitObject ?? throw new ArgumentNullException(nameof(hitObject));
}
[BackgroundDependencyLoader]