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Fix requests being indefinitely queued when user is offline
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parent
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commit
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@ -381,7 +381,13 @@ namespace osu.Game.Online.API
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public void Queue(APIRequest request)
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public void Queue(APIRequest request)
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{
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{
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lock (queue) queue.Enqueue(request);
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lock (queue)
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{
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if (state.Value == APIState.Offline)
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return;
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queue.Enqueue(request);
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}
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}
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}
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private void flushQueue(bool failOldRequests = true)
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private void flushQueue(bool failOldRequests = true)
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@ -402,8 +408,6 @@ namespace osu.Game.Online.API
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public void Logout()
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public void Logout()
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{
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{
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flushQueue();
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password = null;
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password = null;
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authentication.Clear();
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authentication.Clear();
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@ -415,6 +419,7 @@ namespace osu.Game.Online.API
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});
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});
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state.Value = APIState.Offline;
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state.Value = APIState.Offline;
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flushQueue();
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}
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}
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private static User createGuestUser() => new GuestUser();
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private static User createGuestUser() => new GuestUser();
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